Player Matchup

Zeus
Zeus
ChuckLee1108
Zeus
Level 29
God Stats
35W - 29L
1,572 SR
Queue Stats
143W - 206L
1,295 Elo+
Solo
Thor
Thor
KcSteezyChii15
Thor
Level 17
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 5L
1,208 Elo+
Party 1
Odin
Odin
fackinawesome
Odin
Level 107
God Stats
0W - 2L
1,309 SR
Queue Stats
5W - 15L
1,213 Elo+
Party 1
Team Averages
Level 51
1,397 SR
1,239 Elo+

VS

Team Averages
Level 43
1,451 SR
1,444 Elo+
Danzaburou
Danzaburou
BillBelichickSTD
Danzaburou
Level 23
God Stats
35W - 46L
1,358 SR
Queue Stats
78W - 108L
1,225 Elo+
Solo
Nu Wa
Nu Wa
alyisakitty
Nu Wa
Level 68
God Stats
11W - 12L
1,764 SR
Queue Stats
51W - 36L
1,798 Elo+
Party 2
Ne Zha
Ne Zha
ilyTokio-
Ne Zha
Level 37
God Stats
1W - 1L
1,230 SR
Queue Stats
5W - 5L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 4
10,786
719
15,445
10,111
3,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 9
8,792
586
2,665
10,405
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 4 / 6
11,191
746
10,612
15,763
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillBelichickSTD
Danzaburou
14
3 / 8 / 6
10,535
702
9,501
13,375
5,251
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 3 / 4
11,184
746
11,934
8,084
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
ilyTokio-
Ne Zha
11
2 / 6 / 4
9,446
630
5,428
13,630
6,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
17
Kills
11
11
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BillBelichickSTD
Danzaburou
3
8
6
0.75
L
9
3
4
3.67
L
1
4
9
1.38
W
6
3
4
2.67
L
7
4
6
2.5
W
Ne Zha
ilyTokio-
Ne Zha
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,722
Damage
26,863
36,279
Taken
35,089
24,075
Mitigated
14,489
8,276
Healing
1,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BillBelichickSTD
Danzaburou
9,501
3,058
0
784
13,375
5,251
0
5,620
7,630
0
31,804
L
15,445
1,377
0
4,188
10,111
3,982
992
3,379
6,732
48,170
0
L
2,665
325
0
258
10,405
4,411
348
2,903
7,502
0
10,554
W
11,934
3,008
0
82
8,084
3,125
244
4,403
3,681
38,720
0
L
10,612
2,322
0
3,830
15,763
15,682
103
5,652
10,111
5,230
32,374
W
Ne Zha
ilyTokio-
Ne Zha
5,428
1,840
0
959
13,630
6,113
222
6,351
6,988
0
16,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
31,165
145
Minions Killed
134
0
Camps Cleared
0
643,626
Distance Traveled
657,640
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,535
702
55
4
0
209,640
1
L
Zeus
10,786
719
80
5
0
181,896
0
L
Thor
8,792
586
13
1
0
213,267
0
W
Nu Wa
11,184
746
66
4
0
238,881
0
L
Odin
11,191
746
52
3
0
248,463
0
W
Ne Zha
9,446
630
13
1
0
209,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role