Player Matchup

Merlin
Merlin
AxelStrong
Merlin
Level 7
God Stats
31W - 13L
1,580 SR
Queue Stats
89W - 59L
1,728 Elo+
Party 1
Neith
Neith
D3milord
Neith
Level 23
God Stats
45W - 26L
1,637 SR
Queue Stats
55W - 39L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
G4M3R420
Gilgamesh
Level 15
God Stats
20W - 4L
1,805 SR
Queue Stats
48W - 13L
1,721 Elo+
Party 3
Aphrodite
Aphrodite
ISFCinna
Aphrodite
Level 29
God Stats
12W - 8L
1,879 SR
Queue Stats
105W - 60L
1,813 Elo+
Party 1
Apollo
Apollo
Mayatt
Apollo
Level 26
God Stats
2W - 1L
1,577 SR
Queue Stats
127W - 83L
1,531 Elo+
Party 3
Team Averages
Level 20
1,695 SR
1,661 Elo+

VS

Team Averages
Level 22
1,444 SR
1,496 Elo+
Olorun
Olorun
Gotart69
Olorun
Level 29
God Stats
176W - 143L
1,499 SR
Queue Stats
221W - 197L
1,438 Elo+
Party 2
Neith
Neith
Kohpa
Neith
Level 9
God Stats
4W - 5L
1,485 SR
Queue Stats
5W - 8L
1,390 Elo+
Solo
Tiamat
Tiamat
Kojek
Tiamat
Level 24
God Stats
1W - 4L
1,239 SR
Queue Stats
133W - 112L
1,629 Elo+
Solo
Fenrir
Fenrir
santi15355
Fenrir
Level 27
God Stats
164W - 134L
1,499 SR
Queue Stats
197W - 171L
1,441 Elo+
Party 2
Chaac
Chaac
zwammie131
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AxelStrong
Merlin
18
1 / 3 / 18
10,640
967
22,325
14,528
6,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
D3milord
Neith
18
3 / 4 / 14
10,986
999
19,999
12,604
5,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
G4M3R420
Gilgamesh
19
12 / 4 / 13
13,267
1,206
20,996
24,139
22,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
ISFCinna
Aphrodite
19
7 / 1 / 18
12,426
1,130
11,186
12,361
9,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Mayatt
Apollo
18
5 / 1 / 13
11,889
1,081
10,927
12,456
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

234

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gotart69
Olorun
17
4 / 8 / 5
10,885
990
19,742
19,171
8,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Kohpa
Neith
17
1 / 8 / 5
10,487
953
8,438
16,379
6,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Kojek
Tiamat
17
0 / 4 / 9
10,248
932
20,774
14,529
10,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
santi15355
Fenrir
17
3 / 5 / 6
11,013
1,001
8,316
20,691
15,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
17
5 / 3 / 5
11,701
1,064
15,234
21,632
33,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
28
Kills
13
13
Deaths
28
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
AxelStrong
Merlin
1
3
18
3.33
W
Neith
D3milord
Neith
3
4
14
2.5
W
Gilgamesh
G4M3R420
Gilgamesh
12
4
13
4.63
L
Olorun
Gotart69
Olorun
4
8
5
0.81
W
Aphrodite
ISFCinna
Aphrodite
7
1
18
16
L
Neith
Kohpa
Neith
1
8
5
0.44
L
Tiamat
Kojek
Tiamat
0
4
9
1.13
W
Apollo
Mayatt
Apollo
5
1
13
11.5
L
Fenrir
santi15355
Fenrir
3
5
6
1.2
L
Chaac
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,433
Damage
72,504
76,088
Taken
92,402
48,650
Mitigated
74,640
21,343
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AxelStrong
Merlin
22,325
3,044
0
431
14,528
6,480
0
7,775
6,484
42,228
0
W
Neith
D3milord
Neith
19,999
8,353
0
2,827
12,604
5,016
0
6,048
6,370
0
39,980
W
Gilgamesh
G4M3R420
Gilgamesh
20,996
5,654
0
607
24,139
22,284
0
10,441
13,138
0
39,307
L
Olorun
Gotart69
Olorun
19,742
9,481
1,594
4,939
19,171
8,444
0
5,538
13,633
39,573
0
W
Aphrodite
ISFCinna
Aphrodite
11,186
2,428
9,540
7,884
12,361
9,849
0
8,215
3,865
28,568
0
L
Neith
Kohpa
Neith
8,438
2,619
0
2,822
16,379
6,578
0
8,661
7,718
0
38,466
L
Tiamat
Kojek
Tiamat
20,774
1,182
0
1,329
14,529
10,962
0
4,629
9,900
31,957
0
W
Apollo
Mayatt
Apollo
10,927
7,026
0
54
12,456
5,021
0
6,585
5,715
0
20,931
L
Fenrir
santi15355
Fenrir
8,316
919
0
1,815
20,691
15,643
0
6,943
13,748
0
16,267
L
Chaac
15,234
2,467
0
6,198
21,632
33,013
0
7,740
13,892
0
29,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,208
Gold Earned
54,334
220
Minions Killed
178
6
Camps Cleared
5
1,167,166
Distance Traveled
1,098,828
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,640
967
40
4
1
213,987
0
W
Neith
10,986
999
63
6
0
197,317
0
W
Gilgamesh
13,267
1,206
39
4
2
257,364
0
L
Olorun
10,885
990
42
4
2
214,594
0
W
Aphrodite
12,426
1,130
49
4
2
241,806
2
L
Neith
10,487
953
63
6
1
176,028
0
L
Tiamat
10,248
932
28
3
1
212,602
0
W
Apollo
11,889
1,081
29
3
1
256,692
0
L
Fenrir
11,013
1,001
8
1
1
266,179
0
L
Chaac
11,701
1,064
37
3
0
229,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role