Player Matchup

Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Band1d3
Artemis
Level 66
God Stats
6W - 4L
1,685 SR
Queue Stats
44W - 48L
1,467 Elo+
Solo
Fafnir
Fafnir
KiwiDude
Fafnir
Level 105
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Zamba77
King Arthur
Level 68
God Stats
12W - 24L
1,327 SR
Queue Stats
316W - 449L
1,352 Elo+
Solo
Eset
Eset
sjergiu
Eset
Level 123
God Stats
1W - 2L
1,499 SR
Queue Stats
40W - 38L
1,521 Elo+
Party 2
Team Averages
Level 92
1,544 SR
1,468 Elo+

VS

Team Averages
Level 89
1,512 SR
1,469 Elo+
Izanami
Izanami
BlackLight_1234
Izanami
Level 65
God Stats
6W - 4L
1,357 SR
Queue Stats
273W - 313L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
Pinguisaur
Baba Yaga
Level 69
God Stats
11W - 6L
1,500 SR
Queue Stats
235W - 251L
1,454 Elo+
Party 1
Khepri
Khepri
ToxicLightz
Khepri
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,497 Elo+
Party 3
Sun Wukong
Sun Wukong
derpkeck
Sun Wukong
Level 96
God Stats
11W - 6L
1,642 SR
Queue Stats
493W - 458L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
eyale12320
Ao Kuang
Level 125
God Stats
13W - 11L
1,563 SR
Queue Stats
522W - 520L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
8 / 10 / 9
15,241
462
22,895
31,846
14,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Band1d3
Artemis
20
5 / 13 / 9
16,468
499
34,146
28,121
13,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
KiwiDude
Fafnir
18
2 / 9 / 16
13,925
422
14,503
38,918
53,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
Zamba77
King Arthur
7
0 / 1 / 1
9,471
287
1,764
4,376
1,304
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
sjergiu
Eset
20
18 / 11 / 4
18,899
573
48,311
26,946
11,035
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 8
16,960
514
23,214
30,947
14,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Pinguisaur
Baba Yaga
20
9 / 5 / 14
17,132
519
27,521
28,875
15,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
20
1 / 7 / 26
15,140
459
11,731
39,267
67,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
derpkeck
Sun Wukong
20
9 / 5 / 7
17,791
539
18,823
31,929
38,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
eyale12320
Ao Kuang
20
14 / 9 / 11
16,939
513
23,054
35,545
17,670
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
110
33
Kills
44
44
Deaths
34
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
10
9
1.25
L
Artemis
Band1d3
Artemis
5
13
9
0.73
W
11
8
8
1.88
L
Fafnir
KiwiDude
Fafnir
2
9
16
1.11
W
Baba Yaga
Pinguisaur
Baba Yaga
9
5
14
3.2
W
Khepri
1
7
26
2
L
King Arthur
Zamba77
King Arthur
0
1
1
0.5
W
Sun Wukong
derpkeck
Sun Wukong
9
5
7
2.5
W
Ao Kuang
eyale12320
Ao Kuang
14
9
11
2.17
L
Eset
sjergiu
Eset
18
11
4
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,619
Damage
104,343
130,207
Taken
166,563
94,334
Mitigated
153,098
25,830
Healing
44,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
22,895
14,868
0
7,850
31,846
14,836
596
15,814
16,032
0
98,614
L
Artemis
Band1d3
Artemis
34,146
18,950
0
5,368
28,121
13,905
6,244
11,095
16,781
0
151,595
W
23,214
16,393
0
10,397
30,947
14,173
4,894
8,824
21,981
0
152,584
L
Fafnir
KiwiDude
Fafnir
14,503
4,996
0
4,901
38,918
53,254
54
20,684
17,866
38,103
0
W
Baba Yaga
Pinguisaur
Baba Yaga
27,521
2,687
0
10,862
28,875
15,466
2,167
11,325
17,152
132,298
0
W
Khepri
11,731
1,273
0
2,245
39,267
67,636
145
12,899
26,018
40,686
0
L
King Arthur
Zamba77
King Arthur
1,764
368
0
1,145
4,376
1,304
0
0
4,376
0
12,019
W
Sun Wukong
derpkeck
Sun Wukong
18,823
3,410
0
10,031
31,929
38,153
2,240
13,474
18,079
0
117,520
W
Ao Kuang
eyale12320
Ao Kuang
23,054
6,304
0
11,440
35,545
17,670
152
15,334
19,894
107,780
0
L
Eset
sjergiu
Eset
48,311
5,345
826
5,740
26,946
11,035
0
14,843
12,079
143,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,004
Gold Earned
83,962
543
Minions Killed
763
0
Camps Cleared
0
2,424,363
Distance Traveled
3,094,539
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,241
462
119
4
0
645,775
1
L
Artemis
16,468
499
197
6
0
538,562
2
W
Izanami
16,960
514
193
6
0
598,675
1
L
Fafnir
13,925
422
24
1
0
585,037
9
W
Baba Yaga
17,132
519
176
5
0
648,701
9
W
Khepri
15,140
459
49
1
0
609,956
1
L
King Arthur
9,471
287
28
1
0
105,740
1
W
Sun Wukong
17,791
539
224
7
0
632,615
5
W
Ao Kuang
16,939
513
121
4
0
604,592
1
L
Eset
18,899
573
175
5
0
549,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role