Player Matchup

Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DKopp7
Yemoja
Level 22
God Stats
15W - 8L
1,788 SR
Queue Stats
320W - 298L
1,501 Elo+
Solo
Heimdallr
Heimdallr
JvoSavage
Heimdallr
Level 25
God Stats
2W - 3L
1,511 SR
Queue Stats
183W - 181L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KCRugby09
Morgan Le Fay
Level 29
God Stats
15W - 6L
1,664 SR
Queue Stats
91W - 109L
1,474 Elo+
Solo
Fenrir
Fenrir
red-pitfall2
Fenrir
Level 26
God Stats
54W - 59L
1,480 SR
Queue Stats
135W - 133L
1,423 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,474 Elo+

VS

Team Averages
Level 15
1,526 SR
1,381 Elo+
Artemis
Artemis
Cassifrass148
Artemis
Level 7
God Stats
3W - 2L
1,701 SR
Queue Stats
5W - 9L
1,518 Elo+
Solo
Yemoja
Yemoja
ChakraflareX
Yemoja
Level 4
God Stats
0W - 4L
1,248 SR
Queue Stats
1W - 5L
1,157 Elo+
Party 1
Nu Wa
Nu Wa
MilkShakes103
Nu Wa
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1
Ah Puch
Ah Puch
SENDMELOCATlON
Ah Puch
Level 29
God Stats
2W - 3L
1,715 SR
Queue Stats
67W - 60L
1,607 Elo+
Solo
Eset
Eset
Sir-Sokoll
Eset
Level 28
God Stats
0W - 1L
1,682 SR
Queue Stats
139W - 134L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 0 / 5
10,533
958
8,789
7,643
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
DKopp7
Yemoja
17
1 / 0 / 14
10,781
980
6,910
8,872
8,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
JvoSavage
Heimdallr
18
4 / 2 / 15
11,798
1,073
18,958
12,021
4,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
KCRugby09
Morgan Le Fay
18
7 / 1 / 6
11,474
1,043
13,545
6,950
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
19
10 / 0 / 11
11,733
1,067
12,760
6,760
4,328
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

266

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
0 / 9 / 1
9,195
836
5,545
14,524
5,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
16
0 / 1 / 1
9,146
831
3,700
11,111
10,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 5 / 2
10,286
935
5,692
14,347
10,657
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 4 / 1
10,213
928
17,542
10,808
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 1
10,120
920
6,370
14,049
5,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
26
Kills
3
3
Deaths
26
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
5
6.5
L
Artemis
0
9
1
0.06
L
Yemoja
0
1
1
0.5
W
Yemoja
DKopp7
Yemoja
1
0
14
8
W
Heimdallr
JvoSavage
Heimdallr
4
2
15
5.75
W
Morgan Le Fay
KCRugby09
Morgan Le Fay
7
1
6
10
L
1
5
2
0.4
L
1
4
1
0.38
L
1
7
1
0.21
W
Fenrir
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,962
Damage
38,849
42,246
Taken
64,839
21,912
Mitigated
35,551
7,434
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,789
110
865
347
7,643
2,712
0
6,105
1,538
29,487
0
L
Artemis
5,545
2,351
0
794
14,524
5,614
0
5,546
8,978
0
13,566
L
Yemoja
3,700
697
2,049
304
11,111
10,093
0
5,319
5,792
10,021
0
W
Yemoja
DKopp7
Yemoja
6,910
586
2,792
337
8,872
8,149
0
7,241
1,631
19,651
0
W
Heimdallr
JvoSavage
Heimdallr
18,958
9,097
0
1,895
12,021
4,008
0
9,868
2,153
0
45,179
W
Morgan Le Fay
KCRugby09
Morgan Le Fay
13,545
213
0
736
6,950
2,715
0
5,822
1,128
41,245
0
L
5,692
3,198
0
1,493
14,347
10,657
0
7,611
6,736
16,299
0
L
17,542
652
0
550
10,808
3,903
0
4,204
6,604
56,292
0
L
6,370
866
742
1,236
14,049
5,284
0
6,564
7,485
30,080
0
W
Fenrir
12,760
2,397
0
462
6,760
4,328
0
4,268
2,492
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,319
Gold Earned
48,960
259
Minions Killed
206
5
Camps Cleared
5
1,003,377
Distance Traveled
897,051
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,533
958
65
6
0
200,529
0
L
Artemis
9,195
836
15
1
1
146,131
1
L
Yemoja
9,146
831
16
1
0
177,976
0
W
Yemoja
10,781
980
43
4
2
216,718
0
W
Heimdallr
11,798
1,073
67
6
2
170,036
0
W
Morgan Le Fay
11,474
1,043
54
5
1
194,731
0
L
Nu Wa
10,286
935
21
2
2
166,852
2
L
Ah Puch
10,213
928
83
8
0
209,930
0
L
Eset
10,120
920
71
6
2
196,162
0
W
Fenrir
11,733
1,067
30
3
0
221,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role