Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Benox5234
Tsukuyomi
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 90L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
BigPapaStaIin
Jing Wei
Level 42
God Stats
4W - 13L
1,135 SR
Queue Stats
107W - 108L
1,504 Elo+
Party 1
Ymir
Ymir
OnlyTheBest124
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,710 Elo+
Party 1
Janus
Janus
candystew
Janus
Level 39
God Stats
3W - 3L
1,399 SR
Queue Stats
206W - 198L
1,459 Elo+
Solo
Team Averages
Level 33
1,407 SR
1,524 Elo+

VS

Team Averages
Level 52
1,574 SR
1,503 Elo+
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
CSparksGamingYT
Ao Kuang
Level 33
God Stats
8W - 4L
1,939 SR
Queue Stats
222W - 178L
1,566 Elo+
Solo
Hachiman
Hachiman
SireWaffles
Hachiman
Level 28
God Stats
0W - 3L
1,270 SR
Queue Stats
18W - 19L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
TrevzmanX
Cthulhu
Level 43
God Stats
29W - 26L
1,673 SR
Queue Stats
440W - 406L
1,660 Elo+
Solo
Aphrodite
Aphrodite
belentaki
Aphrodite
Level 32
God Stats
12W - 13L
1,489 SR
Queue Stats
119W - 130L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
9 / 3 / 5
11,999
545
13,899
22,607
13,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Benox5234
Tsukuyomi
18
4 / 3 / 5
11,995
545
8,698
16,579
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
BigPapaStaIin
Jing Wei
19
6 / 1 / 2
12,098
550
6,124
15,522
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 2 / 9
11,595
527
3,529
12,800
10,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
candystew
Janus
18
2 / 7 / 4
11,975
544
14,513
10,467
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
7 / 3 / 2
12,579
572
14,647
18,541
6,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
13
3 / 7 / 4
9,597
436
8,015
18,355
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
SireWaffles
Hachiman
16
3 / 3 / 4
9,908
450
10,787
12,545
4,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TrevzmanX
Cthulhu
7
0 / 3 / 0
7,142
325
2,478
3,897
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
belentaki
Aphrodite
14
1 / 6 / 2
9,500
432
2,637
16,596
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
22
Kills
14
16
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
3
5
3.83
L
Eset
 
Eset
7
3
2
2.67
W
Tsukuyomi
Benox5234
Tsukuyomi
4
3
5
2.17
W
Jing Wei
BigPapaStaIin
Jing Wei
6
1
2
7
L
Ao Kuang
3
7
4
0.71
W
1
2
9
2.75
L
Hachiman
SireWaffles
Hachiman
3
3
4
1.67
L
Cthulhu
TrevzmanX
Cthulhu
0
3
0
0
L
Aphrodite
belentaki
Aphrodite
1
6
2
0.33
W
Janus
candystew
Janus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,763
Damage
38,564
77,975
Taken
69,934
39,080
Mitigated
29,617
29,291
Healing
25,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
13,899
6,178
0
9,812
22,607
13,719
2,686
11,497
10,928
0
68,008
L
Eset
 
Eset
14,647
982
1,052
7,816
18,541
6,938
0
6,897
11,254
90,792
0
W
Tsukuyomi
Benox5234
Tsukuyomi
8,698
1,003
0
5,888
16,579
6,031
0
5,679
10,748
0
86,658
W
Jing Wei
BigPapaStaIin
Jing Wei
6,124
5,329
0
8,567
15,522
5,453
3,617
5,841
9,587
0
85,827
L
Ao Kuang
8,015
3,109
0
4,458
18,355
5,953
0
2,256
16,037
34,950
0
W
3,529
843
0
4,634
12,800
10,626
318
3,576
9,164
27,922
0
L
Hachiman
SireWaffles
Hachiman
10,787
5,682
0
2,488
12,545
4,126
0
3,528
8,796
0
67,226
L
Cthulhu
TrevzmanX
Cthulhu
2,478
324
0
390
3,897
2,323
155
0
3,897
16,518
0
L
Aphrodite
belentaki
Aphrodite
2,637
601
2,131
6,733
16,596
10,277
0
4,602
11,834
41,114
0
W
Janus
candystew
Janus
14,513
515
0
390
10,467
3,251
959
7,132
2,961
77,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,662
Gold Earned
48,726
562
Minions Killed
453
0
Camps Cleared
0
2,112,730
Distance Traveled
1,680,858
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,999
545
86
4
0
418,214
2
L
Eset
12,579
572
179
8
0
408,909
10
W
Tsukuyomi
11,995
545
138
6
0
471,010
3
W
Jing Wei
12,098
550
154
7
0
407,912
1
L
Ao Kuang
9,597
436
64
3
0
404,534
9
W
Ymir
11,595
527
42
2
0
393,485
3
L
Hachiman
9,908
450
102
5
0
404,650
6
L
Cthulhu
7,142
325
38
2
0
103,475
0
L
Aphrodite
9,500
432
70
3
0
359,290
5
W
Janus
11,975
544
142
6
0
422,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role