Player Matchup

Chang'e
Chang'e
Bronze I
HEROJO_86
Chang'e
Bronze I
Level 148
God Stats
13W - 16L
1,426 SR
Queue Stats
625W - 652L
1,263 MMR
Solo
Cernunnos
Cernunnos
Silver II
OsNiiuM
Cernunnos
Silver II
Level 69
God Stats
71W - 67L
1,543 SR
Queue Stats
192W - 219L
1,508 MMR
Solo
Khepri
Khepri
Bronze III
UnlimitedRobin
Khepri
Bronze III
Level 88
God Stats
0W - 1L
1,845 SR
Queue Stats
3W - 7L
1,413 MMR
Party 1
The Morrigan
The Morrigan
Gold V
bfc187
The Morrigan
Gold V
Level 145
God Stats
1W - 2L
1,486 SR
Queue Stats
129W - 125L
1,242 MMR
Solo
Odin
Odin
Silver II
nick321x
Odin
Silver II
Level 103
God Stats
0W - 1L
1,596 SR
Queue Stats
52W - 64L
1,033 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,579 SR
1,292 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,576 SR
1,382 MMR
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
MYWONE2255
Loki
Bronze III
Level 83
God Stats
7W - 2L
1,876 SR
Queue Stats
26W - 10L
1,467 MMR
Solo
Sylvanus
Sylvanus
Silver II
drinity_blacki
Sylvanus
Silver II
Level 119
God Stats
3W - 1L
1,509 SR
Queue Stats
29W - 33L
1,205 MMR
Solo
Nike
Nike
Gold V
temp-921695
Nike
Gold V
Level 88
God Stats
7W - 9L
1,495 SR
Queue Stats
125W - 134L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HEROJO_86
Chang'e
12
2 / 7 / 2
7,680
512
6,645
15,204
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OsNiiuM
Cernunnos
13
1 / 3 / 0
7,341
489
4,662
9,729
2,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 0
5,389
359
1,434
9,699
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
bfc187
The Morrigan
11
1 / 9 / 2
6,869
458
2,779
9,029
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
12
4 / 6 / 2
8,019
535
6,645
11,259
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Morgan Le FayGilgameshHadesTiamatAthena

VS

Bans
ScyllaFenrirCu ChulainnChaacCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
10 / 3 / 8
9,736
649
12,671
8,472
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
 
Sol
13
5 / 2 / 7
8,086
539
11,102
8,807
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 5
10,386
692
6,046
10,105
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
14
5 / 1 / 5
8,052
537
4,005
8,507
3,093
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 8
8,514
568
7,828
10,083
5,824
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
8
Kills
30
30
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
3
8
4.67
W
Sol
 
Sol
5
2
7
4.25
L
Chang'e
HEROJO_86
Chang'e
2
7
2
0.43
W
8
1
5
10.5
L
Cernunnos
OsNiiuM
Cernunnos
1
3
0
0.33
L
0
5
0
0
L
The Morrigan
bfc187
The Morrigan
1
9
2
0.22
W
Sylvanus
5
1
5
7.5
L
Odin
4
6
2
0.83
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
41,652
54,920
Taken
45,974
18,431
Mitigated
17,753
10,671
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,671
605
0
2,072
8,472
2,721
0
2,228
6,180
61,033
0
W
Sol
 
Sol
11,102
5,098
0
3,560
8,807
2,948
286
1,515
7,162
38,567
6,344
L
Chang'e
HEROJO_86
Chang'e
6,645
463
0
4,227
15,204
4,175
0
3,377
11,827
37,296
0
W
6,046
2,026
0
1,237
10,105
3,167
1,408
474
9,613
0
82,399
L
Cernunnos
OsNiiuM
Cernunnos
4,662
2,516
0
4,430
9,729
2,773
0
5,255
4,474
0
45,952
L
1,434
232
0
932
9,699
4,338
0
6,909
2,790
10,932
0
L
The Morrigan
bfc187
The Morrigan
2,779
521
0
590
9,029
2,692
0
6,189
2,781
28,304
1,513
W
Sylvanus
4,005
1,290
2,604
3,564
8,507
3,093
1,998
909
7,564
31,130
0
L
Odin
6,645
2,028
0
492
11,259
4,453
0
4,829
6,430
0
42,070
W
7,828
1,096
0
1,063
10,083
5,824
84
3,492
6,110
0
50,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,298
Gold Earned
44,774
313
Minions Killed
467
0
Camps Cleared
0
1,203,345
Distance Traveled
1,390,269
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,736
649
100
7
0
294,044
3
W
Sol
8,086
539
76
5
0
262,067
4
L
Chang'e
7,680
512
79
5
0
226,851
3
W
Loki
10,386
692
125
8
0
322,455
4
L
Cernunnos
7,341
489
101
7
0
255,287
1
L
Khepri
5,389
359
15
1
0
196,443
5
L
The Morrigan
6,869
458
45
3
0
245,151
0
W
Sylvanus
8,052
537
65
4
0
247,378
2
L
Odin
8,019
535
73
5
0
279,613
0
W
Nike
8,514
568
101
7
0
264,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role