Player Matchup

Scylla
Scylla
Digifinity
Scylla
Level 29
God Stats
7W - 8L
1,563 SR
Queue Stats
35W - 35L
1,529 Elo+
Solo
Cupid
Cupid
Jasongc1667
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,437 Elo+
Solo
Sylvanus
Sylvanus
SmokeGiugo420
Sylvanus
Level 29
God Stats
15W - 10L
1,610 SR
Queue Stats
54W - 39L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tsukuhomie
Tsukuyomi
Level 23
God Stats
24W - 8L
1,812 SR
Queue Stats
205W - 108L
1,729 Elo+
Solo
Gilgamesh
Gilgamesh
lavish_squatter7
Gilgamesh
Level 18
God Stats
9W - 4L
1,758 SR
Queue Stats
36W - 26L
1,625 Elo+
Solo
Team Averages
Level 22
1,649 SR
1,578 Elo+

VS

Team Averages
Level 11
1,426 SR
1,429 Elo+
Neith
Neith
PrideTribe12
Neith
Level 26
God Stats
1W - 1L
1,723 SR
Queue Stats
54W - 47L
1,612 Elo+
Solo
Fenrir
Fenrir
TH_ZAIMOT_
Fenrir
Level 4
God Stats
9W - 15L
1,182 SR
Queue Stats
92W - 118L
1,297 Elo+
Solo
Achilles
Achilles
ZTali
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo
Eset
Eset
carnage___72
Eset
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 93L
1,516 Elo+
Solo
Tiamat
Tiamat
shlidankus
Tiamat
Level 6
God Stats
9W - 11L
1,227 SR
Queue Stats
61W - 65L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Digifinity
Scylla
14
8 / 1 / 8
8,595
614
9,521
6,967
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 1 / 4
7,734
552
5,270
7,702
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SmokeGiugo420
Sylvanus
12
2 / 0 / 15
7,654
547
3,701
8,916
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Tsukuhomie
Tsukuyomi
16
11 / 0 / 2
9,727
695
10,455
9,069
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
14
0 / 1 / 1
7,707
551
3,731
7,178
5,428
Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,649
546
5,397
10,629
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
TH_ZAIMOT_
Fenrir
8
0 / 8 / 2
5,771
412
1,467
10,229
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
ZTali
Achilles
7
0 / 9 / 1
5,316
380
2,029
10,985
6,261
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 0
6,197
443
4,590
7,123
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
shlidankus
Tiamat
11
1 / 5 / 0
6,980
499
2,419
10,052
5,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
29
Kills
2
3
Deaths
30
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Digifinity
Scylla
8
1
8
12
W
8
1
4
10
L
1
4
0
0.25
W
Sylvanus
SmokeGiugo420
Sylvanus
2
0
15
9.5
L
Fenrir
TH_ZAIMOT_
Fenrir
0
8
2
0.13
W
Tsukuyomi
Tsukuhomie
Tsukuyomi
11
0
2
12
L
Achilles
ZTali
Achilles
0
9
1
0.06
L
0
4
0
0
W
Gilgamesh
0
1
1
0.5
L
Tiamat
shlidankus
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
15,902
39,832
Taken
49,018
20,936
Mitigated
20,994
11,845
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Digifinity
Scylla
9,521
1,010
0
1,131
6,967
2,324
1,472
945
5,934
60,087
0
W
5,270
2,683
101
252
7,702
2,655
540
2,347
5,133
0
32,993
L
5,397
2,703
0
4,642
10,629
4,224
165
0
10,629
0
56,949
W
Sylvanus
SmokeGiugo420
Sylvanus
3,701
1,033
3,251
4,401
8,916
6,741
107
2,361
6,265
13,782
0
L
Fenrir
TH_ZAIMOT_
Fenrir
1,467
323
0
1,634
10,229
3,478
368
2,617
7,508
0
19,329
W
Tsukuyomi
Tsukuhomie
Tsukuyomi
10,455
3,286
0
1,841
9,069
3,788
496
756
8,313
0
62,510
L
Achilles
ZTali
Achilles
2,029
1,241
0
118
10,985
6,261
111
3,167
7,770
0
8,530
L
4,590
388
22
1,034
7,123
1,847
0
4,097
2,880
30,586
0
W
Gilgamesh
3,731
415
0
868
7,178
5,428
400
0
7,178
0
48,726
L
Tiamat
shlidankus
Tiamat
2,419
123
0
2,712
10,052
5,184
0
2,861
7,009
36,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,417
Gold Earned
31,913
418
Minions Killed
307
0
Camps Cleared
0
1,405,443
Distance Traveled
1,174,384
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,595
614
113
8
0
262,847
1
W
Cupid
7,734
552
64
5
0
257,535
0
L
Neith
7,649
546
115
8
0
234,683
1
W
Sylvanus
7,654
547
18
1
0
261,187
9
L
Fenrir
5,771
412
33
2
0
252,826
2
W
Tsukuyomi
9,727
695
110
8
0
337,593
1
L
Achilles
5,316
380
19
1
0
236,796
0
L
Eset
6,197
443
66
5
0
229,178
4
W
Gilgamesh
7,707
551
113
8
0
286,281
4
L
Tiamat
6,980
499
74
5
0
220,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role