Player Matchup

Kukulkan
Kukulkan
Bouga12
Kukulkan
Level 28
God Stats
2W - 0L
1,737 SR
Queue Stats
113W - 62L
1,709 Elo+
Solo
Hercules
Hercules
GURRENGAMER300
Hercules
Level 27
God Stats
1W - 0L
1,840 SR
Queue Stats
12W - 4L
1,854 Elo+
Solo
Izanami
Izanami
PUTINWONIT
Izanami
Level 11
God Stats
21W - 13L
1,854 SR
Queue Stats
101W - 121L
1,754 Elo+
Solo
Apollo
Apollo
SalTheCat
Apollo
Level 25
God Stats
7W - 3L
1,630 SR
Queue Stats
94W - 86L
1,578 Elo+
Solo
Hun Batz
Hun Batz
victormgb01
Hun Batz
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 66L
1,622 Elo+
Solo
Team Averages
Level 23
1,712 SR
1,704 Elo+

VS

Team Averages
Level 26
1,470 SR
1,619 Elo+
Anubis
Anubis
Indey123
Anubis
Level 24
God Stats
34W - 25L
1,646 SR
Queue Stats
70W - 63L
1,618 Elo+
Solo
Ullr
Ullr
Kekesan
Ullr
Level 46
God Stats
67W - 65L
1,629 SR
Queue Stats
486W - 387L
1,655 Elo+
Party 1
Fenrir
Fenrir
LiftMyBanPlease
Fenrir
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
9W - 6L
1,655 Elo+
Party 1
Xing Tian
Xing Tian
Reiseidearu
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,493 Elo+
Solo
Sol
Sol
fatmonkey911
Sol
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
392W - 356L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bouga12
Kukulkan
20
10 / 4 / 8
13,720
572
18,877
14,223
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
20
2 / 3 / 10
12,813
534
10,090
28,005
26,258
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
PUTINWONIT
Izanami
16
1 / 8 / 2
10,617
442
4,076
12,696
3,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
SalTheCat
Apollo
20
11 / 4 / 4
13,674
570
19,854
22,845
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
victormgb01
Hun Batz
20
6 / 4 / 8
14,055
586
12,530
16,652
7,238
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Indey123
Anubis
18
6 / 9 / 0
12,641
527
22,531
23,088
12,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Kekesan
Ullr
19
10 / 7 / 3
12,238
510
16,549
17,309
7,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 7 / 3
12,804
534
12,794
21,684
14,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Reiseidearu
Xing Tian
15
0 / 5 / 6
11,001
458
9,477
26,865
28,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 2 / 1
6,774
282
406
2,222
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
30
Kills
21
23
Deaths
30
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bouga12
Kukulkan
10
4
8
3.5
W
Hercules
2
3
10
2.33
L
Anubis
Indey123
Anubis
6
9
0
0.67
L
Ullr
Kekesan
Ullr
10
7
3
1.64
L
5
7
3
0.93
W
Izanami
PUTINWONIT
Izanami
1
8
2
0.25
L
Xing Tian
Reiseidearu
Xing Tian
0
5
6
0.6
W
Apollo
SalTheCat
Apollo
11
4
4
3.25
L
0
2
1
0.25
W
Hun Batz
victormgb01
Hun Batz
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,427
Damage
61,757
94,421
Taken
91,168
51,266
Mitigated
63,891
26,311
Healing
23,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bouga12
Kukulkan
18,877
2,419
166
2,707
14,223
5,090
820
5,080
9,143
96,846
0
W
Hercules
10,090
3,460
0
13,756
28,005
26,258
296
13,662
14,343
0
82,123
L
Anubis
Indey123
Anubis
22,531
1,439
0
8,645
23,088
12,920
786
6,969
16,119
89,426
0
L
Ullr
Kekesan
Ullr
16,549
7,589
0
3,947
17,309
7,194
0
2,330
14,979
0
104,905
L
12,794
2,513
0
6,353
21,684
14,684
0
5,612
16,072
0
93,404
W
Izanami
PUTINWONIT
Izanami
4,076
1,772
0
0
12,696
3,593
67
1,576
11,120
0
57,337
L
Xing Tian
Reiseidearu
Xing Tian
9,477
946
0
4,335
26,865
28,748
480
2,922
23,943
28,600
0
W
Apollo
SalTheCat
Apollo
19,854
13,560
0
9,511
22,845
9,087
8,510
5,561
17,284
0
94,645
L
406
186
0
336
2,222
345
0
1,044
1,178
4,141
640
W
Hun Batz
victormgb01
Hun Batz
12,530
4,265
0
171
16,652
7,238
0
6,483
10,169
0
122,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,879
Gold Earned
55,458
726
Minions Killed
503
0
Camps Cleared
0
2,253,438
Distance Traveled
1,565,358
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,720
572
158
7
0
444,174
1
W
Hercules
12,813
534
165
7
0
462,173
4
L
Anubis
12,641
527
165
7
0
305,962
5
L
Ullr
12,238
510
150
6
0
382,966
2
L
Fenrir
12,804
534
143
6
0
437,020
6
W
Izanami
10,617
442
84
4
0
412,157
4
L
Xing Tian
11,001
458
36
2
0
411,175
4
W
Apollo
13,674
570
140
6
0
451,520
3
L
Sol
6,774
282
9
0
0
28,235
1
W
Hun Batz
14,055
586
179
7
0
483,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role