Player Matchup

Ullr
Ullr
Amir__RedVillage
Ullr
Level 34
God Stats
5W - 6L
1,555 SR
Queue Stats
81W - 101L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Ardalan_azh
Cthulhu
Level 14
God Stats
6W - 6L
1,691 SR
Queue Stats
22W - 21L
1,380 Elo+
Party 2
Odin
Odin
LegolassLe22
Odin
Level 28
God Stats
4W - 24L
1,214 SR
Queue Stats
118W - 153L
1,304 Elo+
Party 2
Hades
Hades
mryeganeh
Hades
Level 17
God Stats
28W - 24L
1,449 SR
Queue Stats
52W - 71L
1,306 Elo+
Party 2
Hun Batz
Hun Batz
shayan_mhd
Hun Batz
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 181L
1,363 Elo+
Party 2
Team Averages
Level 36
1,482 SR
1,340 Elo+

VS

Team Averages
Level 21
1,631 SR
1,272 Elo+
Horus
Horus
BeanBeanBeanBean
Horus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,198 Elo+
Solo
Nu Wa
Nu Wa
EGIRL_PEYTON4
Nu Wa
Level 29
God Stats
11W - 8L
1,515 SR
Queue Stats
195W - 215L
1,303 Elo+
Party 1
Artemis
Artemis
Omegadarklight
Artemis
Level 23
God Stats
1W - 0L
1,755 SR
Queue Stats
4W - 8L
1,158 Elo+
Solo
Cabrakan
Cabrakan
muddrake
Cabrakan
Level 29
God Stats
11W - 7L
1,949 SR
Queue Stats
133W - 197L
1,373 Elo+
Party 1
Anubis
Anubis
theworkingdad
Anubis
Level 17
God Stats
5W - 6L
1,437 SR
Queue Stats
38W - 38L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 10
10,159
423
14,380
16,331
4,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Ardalan_azh
Cthulhu
14
4 / 6 / 8
9,794
408
13,955
20,404
23,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
1 / 4 / 6
11,254
469
7,985
20,712
25,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
mryeganeh
Hades
16
4 / 5 / 6
10,829
451
7,921
23,271
11,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
shayan_mhd
Hun Batz
18
12 / 6 / 5
12,211
509
21,039
22,755
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
12,713
530
13,548
22,436
13,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 9 / 12
11,090
462
15,297
20,115
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 10 / 9
11,924
497
18,470
23,099
10,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
muddrake
Cabrakan
17
8 / 3 / 13
12,243
510
14,078
27,153
35,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 2 / 11
11,348
473
10,371
15,197
7,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
76
24
Kills
27
29
Deaths
26
35
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
L
Cthulhu
Ardalan_azh
Cthulhu
4
6
8
1.33
W
6
2
4
4
W
4
9
12
1.11
L
1
4
6
1
W
7
10
9
1.15
L
Hades
mryeganeh
Hades
4
5
6
1.4
W
Cabrakan
muddrake
Cabrakan
8
3
13
4.83
L
Hun Batz
shayan_mhd
Hun Batz
12
6
5
2.42
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,280
Damage
71,764
103,473
Taken
108,000
74,389
Mitigated
74,817
26,528
Healing
38,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,380
4,016
0
0
16,331
4,688
544
10,611
5,720
0
63,361
L
Cthulhu
Ardalan_azh
Cthulhu
13,955
1,314
844
3,988
20,404
23,329
48
10,976
9,428
41,356
0
W
13,548
7,246
1,339
9,611
22,436
13,814
168
5,224
16,981
0
116,402
W
15,297
3,962
761
6,084
20,115
8,128
1,007
4,556
15,559
64,510
0
L
7,985
579
0
6,203
20,712
25,358
0
11,690
9,022
0
50,887
W
18,470
12,030
0
5,407
23,099
10,095
4,884
6,174
16,837
0
69,764
L
Hades
mryeganeh
Hades
7,921
344
1,024
8,414
23,271
11,771
2,369
4,326
18,945
50,831
0
W
Cabrakan
muddrake
Cabrakan
14,078
2,410
431
6,065
27,153
35,504
626
10,467
16,489
30,924
0
L
Hun Batz
shayan_mhd
Hun Batz
21,039
4,437
0
6,055
22,755
9,243
985
8,778
13,977
0
95,139
W
10,371
910
0
8,757
15,197
7,276
1,271
3,082
11,585
62,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
59,318
464
Minions Killed
478
0
Camps Cleared
0
2,068,148
Distance Traveled
1,988,642
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,159
423
71
3
0
409,544
2
L
Cthulhu
9,794
408
72
3
0
391,291
0
W
Horus
12,713
530
161
7
0
451,140
1
W
Nu Wa
11,090
462
83
3
0
368,443
0
L
Odin
11,254
469
99
4
0
469,675
3
W
Artemis
11,924
497
91
4
0
366,566
0
L
Hades
10,829
451
107
4
0
350,790
0
W
Cabrakan
12,243
510
32
1
0
441,347
1
L
Hun Batz
12,211
509
115
5
0
446,848
1
W
Anubis
11,348
473
111
5
0
361,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role