Player Matchup

Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AdrianRada
Bakasura
Level 113
God Stats
4W - 3L
1,903 SR
Queue Stats
52W - 54L
1,524 Elo+
Party 2
Mercury
Mercury
Ninsha7w7r
Mercury
Level 114
God Stats
2W - 1L
1,214 SR
Queue Stats
17W - 23L
1,479 Elo+
Party 2
Team Averages
Level 103
1,539 SR
1,501 Elo+

VS

Team Averages
Level 96
1,579 SR
1,601 Elo+
Danzaburou
Danzaburou
DJCJ22
Danzaburou
Level 103
God Stats
4W - 0L
1,738 SR
Queue Stats
114W - 70L
1,588 Elo+
Party 1
Jormungandr
Jormungandr
Kalthun
Jormungandr
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 103L
1,627 Elo+
Party 1
Aphrodite
Aphrodite
Lordvaderkush11
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 88L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 4 / 7
9,150
654
10,455
17,263
10,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
AdrianRada
Bakasura
13
5 / 5 / 5
9,791
699
9,446
14,812
6,763
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Ninsha7w7r
Mercury
13
3 / 8 / 6
9,476
677
7,094
14,229
5,188
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJCJ22
Danzaburou
14
4 / 4 / 13
10,926
780
14,719
16,780
6,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Kalthun
Jormungandr
16
7 / 1 / 8
11,245
803
13,051
10,777
12,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Lordvaderkush11
Aphrodite
15
6 / 5 / 7
10,707
765
7,845
11,510
9,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
10
Kills
17
17
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
7
1.38
L
Bakasura
AdrianRada
Bakasura
5
5
5
1.5
W
Danzaburou
DJCJ22
Danzaburou
4
4
13
2.63
W
Jormungandr
Kalthun
Jormungandr
7
1
8
11
W
Aphrodite
Lordvaderkush11
Aphrodite
6
5
7
1.9
L
Mercury
Ninsha7w7r
Mercury
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,995
Damage
35,615
46,304
Taken
39,067
22,885
Mitigated
28,046
6,058
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,455
3,023
0
4,927
17,263
10,934
0
8,458
8,805
0
23,629
L
Bakasura
AdrianRada
Bakasura
9,446
6,553
0
1,131
14,812
6,763
418
6,060
8,752
0
16,677
W
Danzaburou
DJCJ22
Danzaburou
14,719
6,890
0
6,435
16,780
6,013
1,633
0
15,190
0
49,930
W
Jormungandr
Kalthun
Jormungandr
13,051
3,856
0
250
10,777
12,864
315
0
10,072
44,210
0
W
Aphrodite
Lordvaderkush11
Aphrodite
7,845
1,602
2,930
4,606
11,510
9,169
607
0
10,113
21,831
0
L
Mercury
Ninsha7w7r
Mercury
7,094
2,984
0
0
14,229
5,188
0
6,378
7,851
0
35,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
32,878
114
Minions Killed
157
0
Camps Cleared
0
801,770
Distance Traveled
781,406
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,150
654
25
2
0
266,656
1
L
Bakasura
9,791
699
42
3
0
269,656
2
W
Danzaburou
10,926
780
75
5
0
245,166
1
W
Jormungandr
11,245
803
42
3
0
282,134
3
W
Aphrodite
10,707
765
40
3
0
254,106
1
L
Mercury
9,476
677
47
3
0
265,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role