Player Matchup

Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DarkMisouko
Ullr
Level 81
God Stats
2W - 0L
1,605 SR
Queue Stats
143W - 123L
1,497 Elo+
Party 1
Hel
Hel
MK_Pulkra
Hel
Level 148
God Stats
3W - 0L
1,896 SR
Queue Stats
148W - 141L
1,462 Elo+
Party 2
Odin
Odin
RajaKertai
Odin
Level 46
God Stats
3W - 0L
1,944 SR
Queue Stats
130W - 115L
1,502 Elo+
Solo
Tiamat
Tiamat
expertguns
Tiamat
Level 153
God Stats
4W - 5L
1,569 SR
Queue Stats
331W - 332L
1,532 Elo+
Party 1
Team Averages
Level 114
1,703 SR
1,499 Elo+

VS

Team Averages
Level 98
1,549 SR
1,494 Elo+
Hel
Hel
Dilapidate
Hel
Level 129
God Stats
1W - 2L
1,747 SR
Queue Stats
23W - 30L
1,561 Elo+
Party 3
The Morrigan
The Morrigan
F4KTUR-LeSauvage
The Morrigan
Level 72
God Stats
1W - 1L
1,530 SR
Queue Stats
171W - 160L
1,489 Elo+
Solo
Ymir
Ymir
Masamwne
Ymir
Level 43
God Stats
0W - 3L
1,458 SR
Queue Stats
247W - 275L
1,520 Elo+
Solo
Athena
Athena
Vankatababy
Athena
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 116L
1,448 Elo+
Party 3
Bakasura
Bakasura
XDomovoyX
Bakasura
Level 129
God Stats
1W - 2L
1,508 SR
Queue Stats
197W - 215L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 12
9,593
799
14,990
4,441
1,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 1 / 8
8,828
736
6,234
7,789
2,987
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 12
9,927
827
13,652
7,484
4,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 11
8,702
725
5,786
14,251
15,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
expertguns
Tiamat
18
7 / 2 / 11
10,298
858
16,983
12,339
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
8,974
748
5,842
12,425
5,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
F4KTUR-LeSauvage
The Morrigan
10
0 / 3 / 2
7,205
600
5,011
5,861
2,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
15
2 / 3 / 8
9,311
776
6,803
18,438
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
16
2 / 4 / 7
8,978
748
7,038
15,902
20,426
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
XDomovoyX
Bakasura
15
5 / 5 / 4
9,661
805
11,181
14,861
6,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
18
Kills
10
11
Deaths
19
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
12
10
W
0
1
8
4
L
1
4
9
1.38
L
The Morrigan
F4KTUR-LeSauvage
The Morrigan
0
3
2
0.33
W
5
1
12
11
L
Ymir
2
3
8
2
W
2
6
11
1.25
L
Athena
2
4
7
1.38
L
Bakasura
XDomovoyX
Bakasura
5
5
4
1.4
W
Tiamat
expertguns
Tiamat
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,645
Damage
35,875
46,304
Taken
67,487
31,281
Mitigated
51,476
22,519
Healing
33,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,990
1,170
615
454
4,441
1,668
777
1,896
2,484
34,636
0
W
6,234
2,951
403
505
7,789
2,987
1,574
3,128
4,016
0
22,700
L
5,842
170
11,879
6,983
12,425
5,910
385
9,968
2,313
18,116
0
L
The Morrigan
F4KTUR-LeSauvage
The Morrigan
5,011
572
117
1,084
5,861
2,001
0
3,876
1,939
13,008
3,797
W
13,652
309
9,513
3,683
7,484
4,346
771
3,539
3,890
23,847
0
L
Ymir
6,803
1,030
1,610
5,039
18,438
16,780
379
13,818
4,266
20,533
0
W
5,786
1,103
612
1,315
14,251
15,279
420
8,249
5,477
0
10,886
L
Athena
7,038
1,778
1,398
1,883
15,902
20,426
135
8,517
6,906
13,905
0
L
Bakasura
XDomovoyX
Bakasura
11,181
6,650
820
2,860
14,861
6,359
753
8,298
6,438
0
12,091
W
Tiamat
expertguns
Tiamat
16,983
492
2,057
3,362
12,339
7,001
1,080
5,994
5,862
36,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
44,129
141
Minions Killed
114
0
Camps Cleared
0
1,205,606
Distance Traveled
1,064,095
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,593
799
28
2
0
251,701
2
W
Ullr
8,828
736
36
3
0
230,151
2
L
Hel
8,974
748
29
2
0
251,221
0
L
The Morrigan
7,205
600
21
2
0
127,492
2
W
Hel
9,927
827
31
3
0
277,232
0
L
Ymir
9,311
776
29
2
0
217,501
0
W
Odin
8,702
725
9
1
0
204,343
4
L
Athena
8,978
748
15
1
0
211,141
0
L
Bakasura
9,661
805
20
2
0
256,740
3
W
Tiamat
10,298
858
37
3
0
242,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role