Player Matchup

Neith
Neith
ClayGod-
Neith
Level 26
God Stats
12W - 14L
1,555 SR
Queue Stats
12W - 15L
1,450 Elo+
Party 1
Thor
Thor
Gysel_55
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SnoogansEMP
Kukulkan
Level 28
God Stats
5W - 3L
1,845 SR
Queue Stats
101W - 101L
1,459 Elo+
Solo
Medusa
Medusa
grand-username9
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Solo
Yemoja
Yemoja
waterwizz
Yemoja
Level 27
God Stats
3W - 3L
1,722 SR
Queue Stats
16W - 25L
1,387 Elo+
Party 1
Team Averages
Level 17
1,624 SR
1,405 Elo+

VS

Team Averages
Level 9
1,479 SR
1,430 Elo+
Ra
Ra
Brimztone55
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,406 Elo+
Solo
Hun Batz
Hun Batz
Leafy011
Hun Batz
Level 17
God Stats
0W - 2L
1,266 SR
Queue Stats
20W - 41L
1,197 Elo+
Solo
Yemoja
Yemoja
Nlite10ment42
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,594 Elo+
Solo
Nemesis
Nemesis
budget_ditch3
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
coelhorosa6
Cu Chulainn
Level 17
God Stats
17W - 15L
1,627 SR
Queue Stats
86W - 98L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ClayGod-
Neith
19
18 / 2 / 9
13,896
579
21,591
13,850
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
13
4 / 14 / 6
9,903
413
3,637
18,457
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SnoogansEMP
Kukulkan
20
13 / 2 / 5
14,061
586
26,721
10,164
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 0 / 0
7,128
297
0
0
0
Yemoja
waterwizz
Yemoja
17
8 / 2 / 16
11,932
497
11,350
14,804
8,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
10,829
451
8,136
19,976
8,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Leafy011
Hun Batz
15
2 / 7 / 1
9,970
415
2,444
13,925
6,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 8 / 2
10,804
450
1,100
18,824
14,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
12
2 / 17 / 2
8,579
357
2,449
19,704
5,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
coelhorosa6
Cu Chulainn
19
12 / 3 / 1
13,020
543
15,116
15,779
16,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
43
Kills
18
20
Deaths
44
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Neith
ClayGod-
Neith
18
2
9
11.25
W
Thor
4
14
6
0.5
L
Hun Batz
Leafy011
Hun Batz
2
7
1
0.36
L
0
8
2
0.13
W
Kukulkan
SnoogansEMP
Kukulkan
13
2
5
7.75
L
Nemesis
2
17
2
0.18
L
Cu Chulainn
coelhorosa6
Cu Chulainn
12
3
1
4.17
W
0
0
0
0
W
Yemoja
waterwizz
Yemoja
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,299
Damage
29,245
57,275
Taken
88,208
27,565
Mitigated
51,947
19,420
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,136
584
635
2,177
19,976
8,649
275
10,014
9,962
42,505
0
W
Neith
ClayGod-
Neith
21,591
10,736
440
4,628
13,850
6,177
10,038
3,943
9,907
0
90,445
W
Thor
3,637
1,465
0
819
18,457
7,653
910
4,253
14,204
0
18,392
L
Hun Batz
Leafy011
Hun Batz
2,444
675
0
10
13,925
6,965
90
3,644
10,281
0
64,989
L
1,100
121
808
0
18,824
14,660
190
12,551
6,273
27,735
0
W
Kukulkan
SnoogansEMP
Kukulkan
26,721
1,675
0
2,992
10,164
4,826
2,679
1,997
8,167
105,661
0
L
Nemesis
2,449
641
0
889
19,704
5,250
314
6,019
13,685
0
25,015
L
Cu Chulainn
coelhorosa6
Cu Chulainn
15,116
2,421
0
0
15,779
16,423
2,805
5,983
9,796
14,774
58,440
W
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
waterwizz
Yemoja
11,350
1,834
4,096
6,445
14,804
8,909
2,810
2,313
12,491
52,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,920
Gold Earned
53,202
411
Minions Killed
359
0
Camps Cleared
0
1,694,041
Distance Traveled
1,745,804
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,829
451
87
4
0
362,033
5
W
Neith
13,896
579
128
5
0
430,926
1
W
Thor
9,903
413
27
1
0
392,498
0
L
Hun Batz
9,970
415
92
4
0
320,050
0
L
Yemoja
10,804
450
41
2
0
343,354
9
W
Kukulkan
14,061
586
181
8
0
457,878
4
L
Nemesis
8,579
357
36
2
0
323,136
1
L
Cu Chulainn
13,020
543
103
4
0
397,231
1
W
Medusa
7,128
297
0
0
0
0
0
W
Yemoja
11,932
497
75
3
0
412,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role