Player Matchup

Bellona
Bellona
FadingTeqrs
Bellona
Level 17
God Stats
0W - 4L
1,143 SR
Queue Stats
11W - 31L
1,188 Elo+
Party 2
Neith
Neith
PickyDogFish
Neith
Level 13
God Stats
3W - 8L
1,327 SR
Queue Stats
5W - 11L
1,160 Elo+
Party 4
Thor
Thor
Seapheroph
Thor
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 347L
1,411 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
grizeldi
Morgan Le Fay
Level 29
God Stats
21W - 17L
1,430 SR
Queue Stats
286W - 312L
1,343 Elo+
Party 4
Aphrodite
Aphrodite
mikaelaz
Aphrodite
Level 26
God Stats
0W - 1L
1,451 SR
Queue Stats
27W - 54L
1,273 Elo+
Party 2
Team Averages
Level 31
1,370 SR
1,275 Elo+

VS

Team Averages
Level 33
1,498 SR
1,385 Elo+
Nemesis
Nemesis
Apriory
Nemesis
Level 104
God Stats
3W - 1L
1,288 SR
Queue Stats
7W - 13L
1,232 Elo+
Party 3
Skadi
Skadi
Burley94
Skadi
Level 8
God Stats
6W - 0L
1,796 SR
Queue Stats
24W - 13L
1,410 Elo+
Party 1
Anubis
Anubis
Daw3dx
Anubis
Level 25
God Stats
20W - 11L
1,639 SR
Queue Stats
63W - 45L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
Hammok
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
LoreLoL93
Baron Samedi
Level 29
God Stats
1W - 0L
1,267 SR
Queue Stats
50W - 75L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FadingTeqrs
Bellona
12
0 / 6 / 2
7,792
410
2,957
15,825
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 2
7,179
378
4,201
12,967
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 9 / 0
9,985
526
10,818
16,571
7,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
grizeldi
Morgan Le Fay
14
1 / 10 / 3
8,757
461
9,290
19,143
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
mikaelaz
Aphrodite
11
0 / 8 / 1
7,150
376
4,667
15,917
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apriory
Nemesis
18
9 / 1 / 9
11,629
612
15,082
13,123
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Burley94
Skadi
16
5 / 2 / 9
10,070
530
10,569
7,042
2,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Daw3dx
Anubis
19
17 / 0 / 9
11,981
631
27,260
11,599
6,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Hammok
Guan Yu
16
5 / 1 / 6
10,104
532
7,762
11,628
12,754
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
LoreLoL93
Baron Samedi
15
3 / 4 / 11
9,505
500
5,914
9,731
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
8
Kills
39
39
Deaths
8
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Apriory
Nemesis
9
1
9
13.5
W
Skadi
Burley94
Skadi
5
2
9
4.75
W
Anubis
Daw3dx
Anubis
17
0
9
21.5
L
Bellona
FadingTeqrs
Bellona
0
6
2
0.17
W
Guan Yu
Hammok
Guan Yu
5
1
6
8
W
Baron Samedi
LoreLoL93
Baron Samedi
3
4
11
2.13
L
0
6
2
0.17
L
7
9
0
0.78
L
Morgan Le Fay
grizeldi
Morgan Le Fay
1
10
3
0.25
L
Aphrodite
mikaelaz
Aphrodite
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,933
Damage
66,587
80,423
Taken
53,123
34,775
Mitigated
31,487
17,345
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Apriory
Nemesis
15,082
7,765
0
1,020
13,123
5,913
2,445
1,605
11,518
0
84,545
W
Skadi
Burley94
Skadi
10,569
4,721
0
1,900
7,042
2,427
1,675
3,031
4,011
0
46,116
W
Anubis
Daw3dx
Anubis
27,260
1,861
0
8,556
11,599
6,494
1,687
3,532
8,067
70,764
0
L
Bellona
FadingTeqrs
Bellona
2,957
533
0
1,536
15,825
8,811
782
1,193
14,632
0
27,120
W
Guan Yu
Hammok
Guan Yu
7,762
665
1,410
2,640
11,628
12,754
1,008
1,676
9,952
136
40,090
W
Baron Samedi
LoreLoL93
Baron Samedi
5,914
731
240
1,680
9,731
3,899
1,036
4,113
5,618
32,946
0
L
4,201
2,174
0
1,945
12,967
2,107
0
8,159
4,808
0
36,927
L
10,818
3,267
0
3,536
16,571
7,324
0
6,491
10,080
0
63,829
L
Morgan Le Fay
grizeldi
Morgan Le Fay
9,290
425
0
3,077
19,143
4,643
65
9,161
9,982
48,541
0
L
Aphrodite
mikaelaz
Aphrodite
4,667
646
1,240
6,011
15,917
11,890
271
8,302
7,615
18,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
53,289
340
Minions Killed
415
0
Camps Cleared
0
1,566,492
Distance Traveled
1,788,956
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,629
612
120
6
0
423,738
6
W
Skadi
10,070
530
90
5
0
344,169
0
W
Anubis
11,981
631
82
4
0
346,118
0
L
Bellona
7,792
410
53
3
0
312,670
0
W
Guan Yu
10,104
532
71
4
0
379,071
1
W
Baron Samedi
9,505
500
52
3
0
295,860
2
L
Neith
7,179
378
69
4
0
318,959
0
L
Thor
9,985
526
110
6
0
317,133
3
L
Morgan Le Fay
8,757
461
82
4
0
314,236
3
L
Aphrodite
7,150
376
26
1
0
303,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role