Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dude1016
Morgan Le Fay
Level 103
God Stats
5W - 6L
1,438 SR
Queue Stats
118W - 110L
1,510 Elo+
Party 3
Achilles
Achilles
crafancygrowl
Achilles
Level 65
God Stats
7W - 8L
1,802 SR
Queue Stats
206W - 255L
1,432 Elo+
Party 1
Arachne
Arachne
gremlinsGizmo
Arachne
Level 48
God Stats
15W - 13L
1,500 SR
Queue Stats
72W - 75L
1,520 Elo+
Party 3
Izanami
Izanami
xdasianbou
Izanami
Level 48
God Stats
3W - 2L
1,185 SR
Queue Stats
109W - 160L
1,411 Elo+
Party 1
Team Averages
Level 66
1,485 SR
1,475 Elo+

VS

Team Averages
Level 61
1,469 SR
1,497 Elo+
Gilgamesh
Gilgamesh
DPxEnderman
Gilgamesh
Level 48
God Stats
7W - 6L
1,331 SR
Queue Stats
38W - 38L
1,549 Elo+
Solo
Rama
Rama
Fadedranger
Rama
Level 27
God Stats
1W - 3L
1,695 SR
Queue Stats
15W - 12L
1,550 Elo+
Party 4
Bacchus
Bacchus
Golden-ghost1999
Bacchus
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
240W - 219L
1,494 Elo+
Party 4
Poseidon
Poseidon
MageclyDelicious
Poseidon
Level 70
God Stats
1W - 3L
1,383 SR
Queue Stats
220W - 276L
1,432 Elo+
Party 2
Pele
Pele
boxcuddlerjr
Pele
Level 55
God Stats
12W - 18L
1,434 SR
Queue Stats
199W - 265L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 1
5,724
572
4,950
5,918
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Dude1016
Morgan Le Fay
12
4 / 0 / 2
6,845
685
4,019
3,565
1,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
crafancygrowl
Achilles
9
2 / 1 / 12
6,413
641
3,546
8,096
3,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
12
12 / 1 / 2
7,323
732
6,596
7,001
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
xdasianbou
Izanami
11
4 / 2 / 8
6,583
658
3,754
7,154
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DPxEnderman
Gilgamesh
10
2 / 1 / 1
6,198
620
2,866
9,187
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 5 / 0
5,040
504
3,678
5,395
1,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 6 / 2
4,614
461
5,339
8,739
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 6 / 0
4,777
478
1,496
5,173
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 1
5,614
561
4,607
7,581
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
6
6
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Gilgamesh
DPxEnderman
Gilgamesh
2
1
1
2.5
W
Morgan Le Fay
Dude1016
Morgan Le Fay
4
0
2
5
L
2
5
0
0.4
L
0
6
2
0.17
L
0
6
0
0
L
2
4
1
0.63
W
Achilles
crafancygrowl
Achilles
2
1
12
8
W
Arachne
12
1
2
13
W
Izanami
xdasianbou
Izanami
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
17,986
31,734
Taken
36,075
12,111
Mitigated
13,494
10,279
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,950
2,164
0
2,254
5,918
3,000
196
0
5,918
23,140
5,568
L
Gilgamesh
DPxEnderman
Gilgamesh
2,866
1,082
0
1,786
9,187
4,566
0
3,844
5,343
0
25,044
W
Morgan Le Fay
Dude1016
Morgan Le Fay
4,019
279
0
951
3,565
1,170
796
598
2,905
35,063
0
L
3,678
3,127
0
250
5,395
1,251
0
91
5,304
0
19,623
L
5,339
525
108
1,052
8,739
4,135
0
38
8,701
19,665
0
L
1,496
172
0
170
5,173
1,316
0
2,461
2,516
18,301
0
L
4,607
1,251
0
1,004
7,581
2,226
0
1,316
6,173
0
31,511
W
Achilles
crafancygrowl
Achilles
3,546
935
0
1,192
8,096
3,328
66
2,611
5,189
0
15,466
W
Arachne
6,596
4,229
0
2,856
7,001
2,836
180
930
5,943
0
33,203
W
Izanami
xdasianbou
Izanami
3,754
2,723
0
3,026
7,154
1,777
629
1,930
4,884
0
36,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
26,243
295
Minions Killed
226
0
Camps Cleared
0
958,325
Distance Traveled
930,260
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,724
572
60
6
0
166,778
1
L
Gilgamesh
6,198
620
59
6
0
204,822
0
W
Morgan Le Fay
6,845
685
72
7
0
182,815
1
L
Rama
5,040
504
31
3
0
182,343
1
L
Bacchus
4,614
461
32
3
0
184,337
0
L
Poseidon
4,777
478
45
5
0
146,725
0
L
Pele
5,614
561
59
6
0
212,033
2
W
Achilles
6,413
641
25
3
0
207,504
2
W
Arachne
7,323
732
63
6
0
208,274
0
W
Izanami
6,583
658
75
8
0
192,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role