Player Matchup

Kukulkan
Kukulkan
FormidableEnigma
Kukulkan
Level 29
God Stats
50W - 43L
1,585 SR
Queue Stats
138W - 169L
1,498 Elo+
Solo
Anhur
Anhur
ThebigEYEDEA
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,648 Elo+
Solo
Yemoja
Yemoja
Xasbus
Yemoja
Level 22
God Stats
2W - 0L
1,818 SR
Queue Stats
29W - 38L
1,437 Elo+
Solo
Bacchus
Bacchus
r0tteng0blin_
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,485 Elo+
Solo
Bakasura
Bakasura
ttvDroppi
Bakasura
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 143L
1,598 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,533 Elo+

VS

Team Averages
Level 12
1,595 SR
1,559 Elo+
Izanami
Izanami
Peeroce
Izanami
Level 29
God Stats
85W - 76L
1,526 SR
Queue Stats
99W - 110L
1,413 Elo+
Solo
Bakasura
Bakasura
Slug_cat19
Bakasura
Level 14
God Stats
6W - 7L
1,444 SR
Queue Stats
9W - 11L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Tatsuki_HG
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Hun Batz
Hun Batz
limon_PR_
Hun Batz
Level 10
God Stats
0W - 1L
1,798 SR
Queue Stats
6W - 4L
1,529 Elo+
Solo
Ares
Ares
pudim_fritado
Ares
Level 3
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 9
12,657
603
11,108
8,631
3,914
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 2 / 10
13,300
633
15,369
18,774
6,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Xasbus
Yemoja
17
4 / 4 / 7
11,309
539
5,790
16,338
7,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
13
2 / 7 / 8
9,531
454
4,864
13,907
7,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
ttvDroppi
Bakasura
19
19 / 1 / 6
13,382
637
23,074
15,383
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Peeroce
Izanami
18
5 / 7 / 1
11,790
561
13,169
20,089
6,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Slug_cat19
Bakasura
13
2 / 11 / 3
8,935
425
7,710
16,561
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Tatsuki_HG
Gilgamesh
11
1 / 12 / 4
8,085
385
5,699
16,935
12,619
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
limon_PR_
Hun Batz
14
4 / 9 / 3
9,734
464
9,376
16,228
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
1 / 5 / 1
8,905
424
2,449
14,505
7,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
44
Kills
13
15
Deaths
44
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Izanami
Peeroce
Izanami
5
7
1
0.79
L
Bakasura
Slug_cat19
Bakasura
2
11
3
0.32
L
Gilgamesh
Tatsuki_HG
Gilgamesh
1
12
4
0.25
W
13
2
10
9
W
Yemoja
Xasbus
Yemoja
4
4
7
1.88
L
Hun Batz
limon_PR_
Hun Batz
4
9
3
0.61
L
1
5
1
0.3
W
Bacchus
2
7
8
0.86
W
Bakasura
ttvDroppi
Bakasura
19
1
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,205
Damage
38,403
73,033
Taken
84,318
33,111
Mitigated
37,392
27,347
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,108
1,215
0
995
8,631
3,914
2,338
393
8,018
93,430
0
L
Izanami
Peeroce
Izanami
13,169
9,220
0
6,391
20,089
6,782
987
2,991
16,750
0
103,443
L
Bakasura
Slug_cat19
Bakasura
7,710
5,150
0
1,092
16,561
5,814
462
5,600
10,089
0
40,434
L
Gilgamesh
Tatsuki_HG
Gilgamesh
5,699
1,573
0
367
16,935
12,619
15
5,477
10,660
0
27,274
W
15,369
8,015
0
12,852
18,774
6,996
798
1,034
17,712
0
112,704
W
Yemoja
Xasbus
Yemoja
5,790
2,573
595
3,331
16,338
7,749
3,478
1,759
14,385
44,298
0
L
Hun Batz
limon_PR_
Hun Batz
9,376
2,580
0
143
16,228
4,629
324
2,977
12,096
0
31,066
L
2,449
160
0
2,092
14,505
7,548
0
4,089
9,617
24,006
0
W
Bacchus
4,864
802
0
700
13,907
7,651
875
1,936
11,902
35,798
0
W
Bakasura
ttvDroppi
Bakasura
23,074
16,903
0
8,874
15,383
6,801
3,078
526
14,437
0
75,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,179
Gold Earned
47,449
583
Minions Killed
371
0
Camps Cleared
0
2,025,923
Distance Traveled
1,708,571
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,657
603
168
8
0
368,206
2
L
Izanami
11,790
561
169
8
0
318,267
1
L
Bakasura
8,935
425
92
4
0
405,074
1
L
Gilgamesh
8,085
385
36
2
0
327,698
0
W
Anhur
13,300
633
142
7
0
390,514
2
W
Yemoja
11,309
539
88
4
0
351,647
1
L
Hun Batz
9,734
464
37
2
0
372,805
0
L
Ares
8,905
424
37
2
0
284,727
4
W
Bacchus
9,531
454
39
2
0
397,606
0
W
Bakasura
13,382
637
146
7
0
517,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role