Player Matchup

He Bo
He Bo
Diamond IV
Idiotsmurfs
He Bo
Diamond IV
Level 124
God Stats
33W - 33L
1,582 SR
Queue Stats
658W - 659L
2,083 MMR
Solo
Ymir
Ymir
Diamond II
KhepriHugsYou
Ymir
Diamond II
Level 137
God Stats
55W - 39L
1,778 SR
Queue Stats
340W - 315L
2,056 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
SwinePits
Heimdallr
Diamond IV
Level 160
God Stats
87W - 67L
1,712 SR
Queue Stats
280W - 253L
2,112 MMR
Solo
Odin
Odin
Platinum I
lnfinis
Odin
Platinum I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 275L
2,021 MMR
Solo
Raijin
Raijin
Diamond IV
thelazymusician
Raijin
Diamond IV
Level 158
God Stats
14W - 10L
1,624 SR
Queue Stats
214W - 200L
2,138 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,639 SR
2,082 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,651 SR
1,978 MMR
Baba Yaga
Baba Yaga
Diamond V
 
Baba Yaga
Diamond V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
MessiLB
Artemis
Diamond V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
2,166 MMR
Solo
Fenrir
Fenrir
Platinum II
Opzet
Fenrir
Platinum II
Level 159
God Stats
11W - 6L
1,771 SR
Queue Stats
441W - 426L
2,026 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
SirDeathacus
Zhong Kui
Diamond IV
Level 158
God Stats
18W - 13L
1,830 SR
Queue Stats
491W - 452L
2,165 MMR
Solo
Ganesha
Ganesha
Platinum I
SlipshodSiren
Ganesha
Platinum I
Level 153
God Stats
3W - 4L
1,655 SR
Queue Stats
83W - 68L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 7
12,155
553
16,644
18,550
6,229
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 15
12,517
569
8,323
19,547
21,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
SwinePits
Heimdallr
20
8 / 1 / 9
13,393
609
15,933
17,970
7,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
lnfinis
Odin
19
8 / 3 / 12
12,903
587
14,330
18,209
11,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 14
12,940
588
20,475
15,129
7,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshAthenaMorgan Le FayTiamatSet

VS

Bans
SolSun WukongTsukuyomiKaliSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
2 / 4 / 2
12,011
546
14,932
16,924
9,871
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
MessiLB
Artemis
18
1 / 7 / 0
11,439
520
13,996
15,398
6,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Opzet
Fenrir
16
4 / 9 / 2
10,757
489
6,799
21,743
13,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SirDeathacus
Zhong Kui
17
4 / 4 / 3
11,797
536
15,875
20,132
21,085
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
14
0 / 6 / 7
10,649
484
6,389
21,960
28,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
30
Kills
11
13
Deaths
30
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
4
2
0.75
W
6
6
7
1.58
W
3
2
15
5.25
L
Artemis
MessiLB
Artemis
1
7
0
0.14
L
Fenrir
Opzet
Fenrir
4
9
2
0.56
L
Zhong Kui
SirDeathacus
Zhong Kui
4
4
3
1.38
L
Ganesha
0
6
7
0.58
W
Heimdallr
SwinePits
Heimdallr
8
1
9
12.5
W
Odin
lnfinis
Odin
8
3
12
4.67
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,705
Damage
57,991
89,405
Taken
96,157
54,370
Mitigated
78,746
23,082
Healing
20,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
14,932
523
0
5,370
16,924
9,871
0
9,313
7,611
106,464
0
W
16,644
895
1,135
3,783
18,550
6,229
683
10,917
7,633
77,053
0
W
8,323
1,574
0
3,320
19,547
21,821
1
7,396
12,151
24,078
0
L
Artemis
MessiLB
Artemis
13,996
6,975
0
4,408
15,398
6,133
781
3,930
11,468
0
91,873
L
Fenrir
Opzet
Fenrir
6,799
2,008
0
2,706
21,743
13,057
0
11,450
10,293
0
82,723
L
Zhong Kui
SirDeathacus
Zhong Kui
15,875
2,279
0
7,282
20,132
21,085
1,124
12,832
7,300
78,752
0
L
Ganesha
6,389
733
0
667
21,960
28,600
0
8,152
13,801
25,567
0
W
Heimdallr
SwinePits
Heimdallr
15,933
7,957
0
6,619
17,970
7,646
5,037
5,668
12,302
0
137,621
W
Odin
lnfinis
Odin
14,330
5,024
0
894
18,209
11,370
833
6,653
11,556
0
88,754
W
20,475
2,209
0
7,331
15,129
7,304
1,614
9,497
5,632
103,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,908
Gold Earned
56,653
617
Minions Killed
689
0
Camps Cleared
0
2,129,680
Distance Traveled
2,005,300
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,011
546
206
9
0
415,111
8
W
He Bo
12,155
553
118
5
0
405,924
4
W
Ymir
12,517
569
30
1
0
427,960
14
L
Artemis
11,439
520
177
8
0
376,191
4
L
Fenrir
10,757
489
134
6
0
415,136
6
L
Zhong Kui
11,797
536
162
7
0
377,762
4
L
Ganesha
10,649
484
10
0
0
421,100
8
W
Heimdallr
13,393
609
187
9
0
399,023
3
W
Odin
12,903
587
116
5
0
486,787
1
W
Raijin
12,940
588
166
8
0
409,986
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role