Player Matchup

Kuzenbo
Kuzenbo
Banksy10711
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Beamcore
Danzaburou
Level 14
God Stats
14W - 15L
1,500 SR
Queue Stats
45W - 40L
1,464 Elo+
Party 3
Bellona
Bellona
Chaotic-Enigma46
Bellona
Level 27
God Stats
2W - 2L
1,464 SR
Queue Stats
50W - 48L
1,468 Elo+
Party 3
Anubis
Anubis
Hxslop-
Anubis
Level 29
God Stats
56W - 58L
1,505 SR
Queue Stats
178W - 221L
1,409 Elo+
Solo
Arachne
Arachne
hendofor68
Arachne
Level 28
God Stats
21W - 6L
1,779 SR
Queue Stats
169W - 130L
1,552 Elo+
Party 2
Team Averages
Level 23
1,549 SR
1,478 Elo+

VS

Team Averages
Level 17
1,490 SR
1,559 Elo+
Thor
Thor
Dav9705
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,740 Elo+
Solo
Ymir
Ymir
LolyMadara1408
Ymir
Level 28
God Stats
1W - 2L
1,576 SR
Queue Stats
12W - 24L
1,639 Elo+
Solo
Bakasura
Bakasura
Tazmagomed
Bakasura
Level 19
God Stats
1W - 1L
1,376 SR
Queue Stats
8W - 9L
1,480 Elo+
Party 1
Apollo
Apollo
el-poissoness
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
oselu37
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 78L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Banksy10711
Kuzenbo
8
1 / 1 / 6
5,651
565
2,511
5,115
3,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Beamcore
Danzaburou
9
0 / 2 / 4
5,037
504
2,605
3,839
1,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 0 / 2
7,239
724
5,927
6,567
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Hxslop-
Anubis
10
5 / 0 / 4
6,323
632
3,605
2,578
1,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
hendofor68
Arachne
11
10 / 0 / 2
6,820
682
5,136
5,453
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dav9705
Thor
5
1 / 6 / 1
4,112
411
1,320
6,004
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 2
4,615
462
3,378
7,242
4,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Tazmagomed
Bakasura
7
1 / 4 / 0
4,773
477
1,499
5,983
1,393
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 3 / 0
4,448
445
1,359
4,101
1,015
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
oselu37
Hun Batz
8
0 / 6 / 1
4,838
484
2,617
9,075
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
22
Kills
3
3
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Banksy10711
Kuzenbo
1
1
6
4
W
Danzaburou
Beamcore
Danzaburou
0
2
4
1
W
6
0
2
7
L
Thor
Dav9705
Thor
1
6
1
0.25
W
Anubis
Hxslop-
Anubis
5
0
4
7
L
1
3
2
0.67
L
Bakasura
Tazmagomed
Bakasura
1
4
0
0.25
L
0
3
0
0
W
Arachne
hendofor68
Arachne
10
0
2
11
L
Hun Batz
oselu37
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,784
Damage
10,173
23,552
Taken
32,405
13,959
Mitigated
9,712
9,301
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Banksy10711
Kuzenbo
2,511
1,283
0
1,370
5,115
3,572
332
1,407
3,708
9,539
0
W
Danzaburou
Beamcore
Danzaburou
2,605
1,249
0
1,142
3,839
1,178
895
1,210
2,629
0
24,249
W
5,927
2,505
0
3,142
6,567
5,402
80
439
6,014
0
38,795
L
Thor
Dav9705
Thor
1,320
404
0
49
6,004
1,105
31
996
5,008
0
7,136
W
Anubis
Hxslop-
Anubis
3,605
353
0
1,435
2,578
1,461
256
0
2,553
29,065
0
L
3,378
481
0
762
7,242
4,280
0
2,125
5,117
18,121
0
L
Bakasura
Tazmagomed
Bakasura
1,499
931
0
742
5,983
1,393
0
687
5,296
0
15,609
L
1,359
1,237
0
0
4,101
1,015
999
0
4,101
0
11,064
W
Arachne
hendofor68
Arachne
5,136
3,140
0
2,212
5,453
2,346
459
322
5,022
0
31,638
L
Hun Batz
oselu37
Hun Batz
2,617
961
0
1,694
9,075
1,919
0
2,308
6,767
0
19,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
22,786
261
Minions Killed
146
0
Camps Cleared
0
1,039,142
Distance Traveled
815,108
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,651
565
13
1
0
194,784
0
W
Danzaburou
5,037
504
54
5
0
183,750
0
W
Bellona
7,239
724
79
8
0
212,396
0
L
Thor
4,112
411
11
1
0
145,935
1
W
Anubis
6,323
632
52
5
0
200,918
2
L
Ymir
4,615
462
26
3
0
168,716
3
L
Bakasura
4,773
477
38
4
0
188,510
0
L
Apollo
4,448
445
24
2
0
126,286
0
W
Arachne
6,820
682
63
6
0
247,294
1
L
Hun Batz
4,838
484
47
5
0
185,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role