Player Matchup

Ares
Ares
D3athKID0
Ares
Level 15
God Stats
3W - 2L
1,693 SR
Queue Stats
21W - 20L
1,425 Elo+
Solo
Nu Wa
Nu Wa
ImLegacyFish
Nu Wa
Level 8
God Stats
1W - 1L
1,753 SR
Queue Stats
27W - 21L
1,396 Elo+
Solo
Neith
Neith
PiranhaAttack1
Neith
Level 7
God Stats
15W - 20L
1,318 SR
Queue Stats
15W - 21L
1,339 Elo+
Solo
Kukulkan
Kukulkan
YarosFNX
Kukulkan
Level 6
God Stats
2W - 2L
1,503 SR
Queue Stats
8W - 4L
1,348 Elo+
Solo
Bellona
Bellona
lokeybee
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Solo
Team Averages
Level 8
1,553 SR
1,388 Elo+

VS

Team Averages
Level 6
1,405 SR
1,441 Elo+
Rama
Rama
BechirD
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Poseidon
Poseidon
DARKASMITEPLAYER
Poseidon
Level 5
God Stats
1W - 3L
1,287 SR
Queue Stats
9W - 12L
1,439 Elo+
Solo
Thanatos
Thanatos
KingAlioss
Thanatos
Level 4
God Stats
0W - 5L
1,179 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Skadi
Skadi
Lordkid888
Skadi
Level 5
God Stats
2W - 3L
1,560 SR
Queue Stats
4W - 6L
1,627 Elo+
Solo
He Bo
He Bo
Noisferatus
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
8 / 0 / 22
12,834
1,283
13,086
8,447
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
16 / 0 / 15
13,856
1,386
34,044
4,495
1,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 1 / 14
11,315
1,132
12,545
8,931
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
YarosFNX
Kukulkan
18
8 / 2 / 15
11,790
1,179
20,034
5,424
2,506
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
lokeybee
Bellona
16
0 / 7 / 10
8,995
900
3,320
10,993
7,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BechirD
Rama
15
1 / 5 / 6
9,018
902
2,696
17,049
8,350
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 3 / 6
10,053
1,005
7,526
14,341
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
KingAlioss
Thanatos
15
1 / 16 / 3
8,653
865
9,387
24,216
9,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
15
2 / 3 / 3
9,296
930
6,106
13,640
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 10 / 5
9,785
979
7,697
21,130
5,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
37
Kills
10
10
Deaths
37
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
BechirD
Rama
1
5
6
0.8
W
Ares
8
0
22
19
L
3
3
6
2
W
16
0
15
23.5
L
Thanatos
KingAlioss
Thanatos
1
16
3
0.16
L
Skadi
2
3
3
1.17
L
3
10
5
0.55
W
5
1
14
12
W
Kukulkan
YarosFNX
Kukulkan
8
2
15
7.75
W
Bellona
lokeybee
Bellona
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,029
Damage
33,412
38,290
Taken
90,376
29,962
Mitigated
31,024
7,184
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BechirD
Rama
2,696
2,254
0
0
17,049
8,350
0
13,651
3,398
0
9,149
W
Ares
13,086
603
197
1,414
8,447
13,998
0
3,030
5,417
26,598
0
L
7,526
1,440
0
0
14,341
2,991
0
13,122
1,219
28,173
0
W
34,044
10,444
163
3,152
4,495
1,798
0
1,833
2,662
61,045
0
L
Thanatos
KingAlioss
Thanatos
9,387
2,878
0
3,157
24,216
9,798
0
14,982
9,234
0
15,553
L
Skadi
6,106
2,852
0
0
13,640
4,150
0
10,246
3,394
0
28,025
L
7,697
913
0
816
21,130
5,735
0
15,163
5,967
34,103
0
W
12,545
7,034
0
2,033
8,931
3,902
0
3,604
5,327
0
40,401
W
Kukulkan
YarosFNX
Kukulkan
20,034
1,264
0
165
5,424
2,506
0
2,350
3,074
40,652
0
W
Bellona
lokeybee
Bellona
3,320
809
0
60
10,993
7,758
0
4,406
6,587
0
6,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,790
Gold Earned
46,805
207
Minions Killed
147
9
Camps Cleared
4
919,646
Distance Traveled
846,131
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,018
902
5
1
0
159,622
2
W
Ares
12,834
1,283
18
2
1
199,703
1
L
Poseidon
10,053
1,005
46
5
1
188,050
2
W
Nu Wa
13,856
1,386
45
5
5
203,446
0
L
Thanatos
8,653
865
15
2
0
162,689
0
L
Skadi
9,296
930
41
4
0
171,403
1
L
He Bo
9,785
979
40
4
3
164,367
0
W
Neith
11,315
1,132
81
8
0
187,634
0
W
Kukulkan
11,790
1,179
58
6
2
205,433
0
W
Bellona
8,995
900
5
1
1
123,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role