Player Matchup

Chang'e
Chang'e
AtomicBlondie119
Chang'e
Level 29
God Stats
31W - 23L
1,543 SR
Queue Stats
67W - 62L
1,513 Elo+
Solo
Neith
Neith
Huyga
Neith
Level 5
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo
Bellona
Bellona
Lehmi7
Bellona
Level 28
God Stats
6W - 12L
1,291 SR
Queue Stats
195W - 179L
1,467 Elo+
Solo
Nu Wa
Nu Wa
melichat
Nu Wa
Level 26
God Stats
31W - 39L
1,309 SR
Queue Stats
202W - 250L
1,483 Elo+
Solo
Scylla
Scylla
omi_gf
Scylla
Level 8
God Stats
5W - 4L
1,561 SR
Queue Stats
13W - 16L
1,393 Elo+
Solo
Team Averages
Level 19
1,396 SR
1,422 Elo+

VS

Team Averages
Level 19
1,476 SR
1,465 Elo+
Serqet
Serqet
LeXaMm92
Serqet
Level 25
God Stats
2W - 3L
1,351 SR
Queue Stats
210W - 193L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Marmo026
Sun Wukong
Level 13
God Stats
9W - 2L
1,724 SR
Queue Stats
17W - 7L
1,642 Elo+
Solo
Izanami
Izanami
Rex_PowerColt31
Izanami
Level 25
God Stats
6W - 8L
1,551 SR
Queue Stats
116W - 119L
1,432 Elo+
Solo
Aphrodite
Aphrodite
Virginia_Stw
Aphrodite
Level 6
God Stats
1W - 5L
1,254 SR
Queue Stats
7W - 13L
1,363 Elo+
Solo
Poseidon
Poseidon
X-Noks98-X
Poseidon
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 65L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 15
15,512
1,108
26,646
25,646
10,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Huyga
Neith
20
9 / 4 / 17
15,950
1,139
22,639
16,084
7,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Lehmi7
Bellona
20
9 / 8 / 13
14,930
1,066
21,825
27,276
17,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
melichat
Nu Wa
20
4 / 5 / 21
14,255
1,018
21,600
23,941
9,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
omi_gf
Scylla
20
5 / 12 / 15
13,426
959
16,917
22,312
8,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LeXaMm92
Serqet
20
7 / 9 / 16
14,556
1,040
20,689
26,073
11,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Marmo026
Sun Wukong
19
1 / 15 / 15
12,656
904
15,443
39,322
25,316
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
13 / 4 / 15
17,015
1,215
36,338
21,342
9,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Virginia_Stw
Aphrodite
17
0 / 1 / 2
10,300
736
601
3,400
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
X-Noks98-X
Poseidon
20
13 / 10 / 20
17,475
1,248
33,903
28,516
13,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
102
39
Kills
34
34
Deaths
39
81
Assists
68
Player
Kills
Deaths
Assists
KDA
W
12
5
15
3.9
W
Neith
Huyga
Neith
9
4
17
4.38
L
Serqet
LeXaMm92
Serqet
7
9
16
1.67
W
Bellona
Lehmi7
Bellona
9
8
13
1.94
L
Sun Wukong
Marmo026
Sun Wukong
1
15
15
0.57
L
13
4
15
5.13
L
Aphrodite
Virginia_Stw
Aphrodite
0
1
2
1
L
Poseidon
X-Noks98-X
Poseidon
13
10
20
2.3
W
Nu Wa
melichat
Nu Wa
4
5
21
2.9
W
Scylla
omi_gf
Scylla
5
12
15
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,627
Damage
106,974
115,259
Taken
118,653
54,688
Mitigated
61,090
26,095
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,646
2,446
10,481
9,807
25,646
10,829
0
8,344
16,029
65,613
0
W
Neith
Huyga
Neith
22,639
10,035
0
3,418
16,084
7,942
0
4,466
11,170
0
64,611
L
Serqet
LeXaMm92
Serqet
20,689
5,855
0
1,003
26,073
11,457
0
11,766
14,307
0
34,995
W
Bellona
Lehmi7
Bellona
21,825
10,894
0
367
27,276
17,053
0
8,556
18,540
0
46,785
L
Sun Wukong
Marmo026
Sun Wukong
15,443
2,107
0
1,472
39,322
25,316
0
23,963
15,359
0
41,754
L
36,338
22,093
0
2,582
21,342
9,222
0
9,998
11,344
0
84,831
L
Aphrodite
Virginia_Stw
Aphrodite
601
61
215
160
3,400
1,392
0
2,715
685
3,367
0
L
Poseidon
X-Noks98-X
Poseidon
33,903
4,801
463
7,359
28,516
13,703
0
16,721
11,795
77,210
0
W
Nu Wa
melichat
Nu Wa
21,600
8,347
180
1,791
23,941
9,889
0
8,204
15,666
35,793
0
W
Scylla
omi_gf
Scylla
16,917
1,513
0
51
22,312
8,975
0
4,934
17,378
27,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,073
Gold Earned
72,002
271
Minions Killed
275
10
Camps Cleared
4
1,259,206
Distance Traveled
992,586
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,512
1,108
100
7
0
285,898
1
W
Neith
15,950
1,139
83
6
7
232,675
2
L
Serqet
14,556
1,040
24
2
0
269,318
2
W
Bellona
14,930
1,066
54
4
3
277,676
0
L
Sun Wukong
12,656
904
45
3
1
217,323
2
L
Izanami
17,015
1,215
113
8
2
246,840
0
L
Aphrodite
10,300
736
6
0
1
39,496
0
L
Poseidon
17,475
1,248
87
6
0
219,609
0
W
Nu Wa
14,255
1,018
18
1
0
249,572
3
W
Scylla
13,426
959
16
1
0
213,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role