Player Matchup

Loki
Loki
Furbindy
Loki
Level 29
God Stats
1W - 1L
1,618 SR
Queue Stats
3W - 4L
1,673 Elo+
Solo
Olorun
Olorun
Quadclutch
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,540 Elo+
Solo
Skadi
Skadi
Senkuden
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,454 Elo+
Party 1
Erlang Shen
Erlang Shen
Sensy62
Erlang Shen
Level 21
God Stats
0W - 2L
1,291 SR
Queue Stats
33W - 30L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
Sorski
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,454 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,516 Elo+

VS

Team Averages
Level 23
1,500 SR
1,459 Elo+
Rama
Rama
Albertodulop37
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,473 Elo+
Solo
Anubis
Anubis
BubuIIe
Anubis
Level 19
God Stats
3W - 3L
1,524 SR
Queue Stats
25W - 24L
1,554 Elo+
Solo
Osiris
Osiris
Exal200
Osiris
Level 28
God Stats
5W - 3L
1,493 SR
Queue Stats
82W - 83L
1,493 Elo+
Solo
Yemoja
Yemoja
aethstetic
Yemoja
Level 14
God Stats
5W - 6L
1,483 SR
Queue Stats
59W - 55L
1,388 Elo+
Party 2
Mercury
Mercury
emmuni
Mercury
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 105L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 3 / 4
11,510
500
6,087
12,706
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Olorun
Quadclutch
Olorun
16
2 / 8 / 5
10,221
444
12,179
17,621
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Senkuden
Skadi
17
4 / 9 / 3
11,006
479
13,432
19,620
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Sensy62
Erlang Shen
16
2 / 5 / 5
10,054
437
9,005
18,954
14,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Sorski
Ao Kuang
16
2 / 5 / 3
10,104
439
4,712
21,376
8,134
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 5
14,545
632
26,332
24,610
10,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
BubuIIe
Anubis
20
5 / 0 / 5
13,380
582
12,633
6,506
4,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Exal200
Osiris
18
4 / 7 / 7
12,344
537
17,204
20,886
19,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
aethstetic
Yemoja
17
3 / 1 / 13
12,973
564
5,193
12,130
14,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
emmuni
Mercury
17
4 / 4 / 4
11,513
501
5,981
16,089
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
30
30
Deaths
17
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
14
5
5
3.3
W
Anubis
BubuIIe
Anubis
5
0
5
7.5
W
Osiris
Exal200
Osiris
4
7
7
1.07
L
Loki
6
3
4
2.67
L
Olorun
Quadclutch
Olorun
2
8
5
0.56
L
Skadi
Senkuden
Skadi
4
9
3
0.61
L
Erlang Shen
Sensy62
Erlang Shen
2
5
5
0.9
L
Ao Kuang
Sorski
Ao Kuang
2
5
3
0.7
W
Yemoja
aethstetic
Yemoja
3
1
13
9.5
W
Mercury
emmuni
Mercury
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
67,343
90,277
Taken
80,221
39,900
Mitigated
54,367
21,831
Healing
31,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,332
20,386
0
10,603
24,610
10,139
5,357
5,881
18,729
0
120,202
W
Anubis
BubuIIe
Anubis
12,633
1,195
0
4,913
6,506
4,085
483
1,053
5,312
95,358
0
W
Osiris
Exal200
Osiris
17,204
8,620
0
6,447
20,886
19,854
470
2,229
18,657
142
84,398
L
Loki
6,087
854
0
5,388
12,706
4,898
0
856
11,850
0
67,496
L
Olorun
Quadclutch
Olorun
12,179
6,085
838
4,218
17,621
5,944
1,862
6,603
11,018
48,019
4,275
L
Skadi
Senkuden
Skadi
13,432
5,841
0
252
19,620
6,030
188
4,867
14,706
0
65,629
L
Erlang Shen
Sensy62
Erlang Shen
9,005
5,422
0
4,123
18,954
14,894
0
1,498
17,456
0
49,153
L
Ao Kuang
Sorski
Ao Kuang
4,712
590
0
7,012
21,376
8,134
250
4,128
17,248
38,713
0
W
Yemoja
aethstetic
Yemoja
5,193
1,369
1,203
1,339
12,130
14,020
236
3,099
8,892
31,394
0
W
Mercury
emmuni
Mercury
5,981
3,533
0
7,156
16,089
6,269
0
2,786
13,071
0
83,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,895
Gold Earned
64,755
472
Minions Killed
639
0
Camps Cleared
0
1,836,948
Distance Traveled
1,979,768
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,545
632
183
8
0
380,689
0
W
Anubis
13,380
582
157
7
0
395,903
3
W
Osiris
12,344
537
146
6
0
404,404
6
L
Loki
11,510
500
118
5
0
462,802
5
L
Olorun
10,221
444
95
4
0
334,053
3
L
Skadi
11,006
479
96
4
0
345,009
3
L
Erlang Shen
10,054
437
87
4
0
391,849
5
L
Ao Kuang
10,104
439
76
3
0
303,235
4
W
Yemoja
12,973
564
36
2
0
355,707
12
W
Mercury
11,513
501
117
5
0
443,065
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role