Player Matchup

Erlang Shen
Erlang Shen
Asanthor
Erlang Shen
Level 60
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 9L
1,166 Elo+
Party 3
Mercury
Mercury
Requirе
Mercury
Level 87
God Stats
1W - 4L
1,304 SR
Queue Stats
250W - 253L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
WilliBrodomur
Danzaburou
Level 29
God Stats
1W - 2L
1,560 SR
Queue Stats
2W - 9L
1,215 Elo+
Party 3
Baron Samedi
Baron Samedi
araeee
Baron Samedi
Level 24
God Stats
2W - 3L
1,228 SR
Queue Stats
167W - 190L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
cameronisachad
Sylvanus
Level 27
God Stats
1W - 5L
1,320 SR
Queue Stats
156W - 143L
1,477 Elo+
Party 2
Team Averages
Level 45
1,357 SR
1,343 Elo+

VS

Team Averages
Level 44
1,549 SR
1,444 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
 
Artemis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AdrianWarhamar
Hou Yi
Level 26
God Stats
5W - 3L
1,791 SR
Queue Stats
94W - 105L
1,420 Elo+
Party 1
Susano
Susano
Nuttop
Susano
Level 49
God Stats
27W - 25L
1,454 SR
Queue Stats
79W - 92L
1,398 Elo+
Party 1
Agni
Agni
profesonalac
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asanthor
Erlang Shen
9
1 / 4 / 1
4,980
498
3,264
7,072
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Requirе
Mercury
7
0 / 3 / 0
4,377
438
1,801
5,428
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
WilliBrodomur
Danzaburou
7
2 / 4 / 1
4,804
480
2,003
5,668
1,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
araeee
Baron Samedi
8
1 / 3 / 0
4,572
457
1,899
4,472
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
9
2 / 3 / 2
4,951
495
4,199
6,054
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 0 / 5
7,042
704
4,741
7,272
3,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Artemis
 
Artemis
9
1 / 3 / 7
5,208
521
4,579
4,655
1,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 0 / 3
6,280
628
4,622
3,885
1,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Nuttop
Susano
10
4 / 1 / 2
6,122
612
2,812
5,991
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 5
5,771
577
3,912
4,794
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
17
17
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
5
7.5
W
Artemis
 
Artemis
1
3
7
1.5
W
5
0
3
6.5
L
Erlang Shen
Asanthor
Erlang Shen
1
4
1
0.38
W
Susano
Nuttop
Susano
4
1
2
5
L
Mercury
Requirе
Mercury
0
3
0
0
L
Danzaburou
WilliBrodomur
Danzaburou
2
4
1
0.63
L
Baron Samedi
araeee
Baron Samedi
1
3
0
0.33
L
Sylvanus
2
3
2
1
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
20,666
28,694
Taken
26,597
9,258
Mitigated
8,645
6,246
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,741
1,298
0
4,478
7,272
3,252
601
633
6,607
0
38,497
W
Artemis
 
Artemis
4,579
2,242
0
1,150
4,655
1,090
786
1,617
3,038
0
16,575
W
4,622
2,241
0
1,696
3,885
1,139
735
1,045
2,840
0
29,591
L
Erlang Shen
Asanthor
Erlang Shen
3,264
1,784
0
2,247
7,072
2,332
0
303
6,769
0
19,114
W
Susano
Nuttop
Susano
2,812
600
0
750
5,991
1,886
334
606
5,303
0
32,786
L
Mercury
Requirе
Mercury
1,801
779
0
441
5,428
1,324
0
532
4,896
0
17,735
L
Danzaburou
WilliBrodomur
Danzaburou
2,003
471
0
1,529
5,668
1,275
0
26
5,642
0
14,169
L
Baron Samedi
araeee
Baron Samedi
1,899
86
0
690
4,472
1,824
0
3,039
1,433
12,669
0
L
Sylvanus
4,199
1,075
0
1,339
6,054
2,503
0
12
6,042
15,798
5,121
W
3,912
340
0
1,400
4,794
1,278
195
1,599
3,071
23,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,684
Gold Earned
30,423
169
Minions Killed
302
0
Camps Cleared
0
828,295
Distance Traveled
940,355
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,042
704
88
9
0
195,568
0
W
Artemis
5,208
521
19
2
0
184,798
5
W
Hou Yi
6,280
628
84
8
0
188,315
1
L
Erlang Shen
4,980
498
53
5
0
179,083
0
W
Susano
6,122
612
57
6
0
209,084
0
L
Mercury
4,377
438
40
4
0
173,648
1
L
Danzaburou
4,804
480
19
2
0
171,723
0
L
Baron Samedi
4,572
457
12
1
0
152,799
4
L
Sylvanus
4,951
495
45
5
0
151,042
0
W
Agni
5,771
577
54
5
0
162,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role