Player Matchup

Ah Puch
Ah Puch
GiosuèDiRadice
Ah Puch
Level 15
God Stats
3W - 2L
1,721 SR
Queue Stats
17W - 18L
1,224 Elo+
Party 1
Chaac
Chaac
Jug_Jug67
Chaac
Level 81
God Stats
4W - 5L
1,569 SR
Queue Stats
288W - 420L
1,265 Elo+
Party 1
Zhong Kui
Zhong Kui
loveformula153
Zhong Kui
Level 68
God Stats
5W - 6L
1,523 SR
Queue Stats
143W - 159L
1,431 Elo+
Solo
Team Averages
Level 55
1,604 SR
1,306 Elo+

VS

Team Averages
Level 74
1,494 SR
1,334 Elo+
Athena
Athena
BigJohnHanglo
Athena
Level 103
God Stats
3W - 10L
1,364 SR
Queue Stats
267W - 286L
1,448 Elo+
Solo
Kukulkan
Kukulkan
electric_bee610
Kukulkan
Level 66
God Stats
24W - 26L
1,439 SR
Queue Stats
131W - 203L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
poweralex9
Ah Muzen Cab
Level 52
God Stats
3W - 3L
1,679 SR
Queue Stats
57W - 96L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
8,984
642
6,069
16,272
6,126
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Jug_Jug67
Chaac
12
1 / 8 / 5
8,847
632
14,024
24,071
14,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
loveformula153
Zhong Kui
12
3 / 8 / 1
9,001
643
11,953
18,524
10,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 18
11,020
787
9,671
19,073
17,721
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
16
11 / 2 / 9
11,444
817
19,617
9,990
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
poweralex9
Ah Muzen Cab
14
9 / 2 / 11
11,023
787
17,080
11,443
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
24
24
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
2
8
5
0.56
L
Chaac
Jug_Jug67
Chaac
1
8
5
0.44
W
Kukulkan
11
2
9
7.75
L
Zhong Kui
loveformula153
Zhong Kui
3
8
1
0.44
W
Ah Muzen Cab
poweralex9
Ah Muzen Cab
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
46,368
58,867
Taken
40,506
31,296
Mitigated
26,547
14,994
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,671
2,186
935
4,881
19,073
17,721
177
8,559
9,851
21,268
0
L
6,069
863
58
2,241
16,272
6,126
252
7,916
8,356
18,611
0
L
Chaac
Jug_Jug67
Chaac
14,024
2,247
0
7,219
24,071
14,807
114
10,296
13,775
0
26,088
W
Kukulkan
19,617
2,365
493
2,093
9,990
4,056
756
4,628
4,866
58,902
0
L
Zhong Kui
loveformula153
Zhong Kui
11,953
1,728
0
5,476
18,524
10,363
533
10,858
7,448
39,845
0
W
Ah Muzen Cab
poweralex9
Ah Muzen Cab
17,080
8,795
0
3,401
11,443
4,770
1,396
4,835
6,230
0
41,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
33,487
118
Minions Killed
166
0
Camps Cleared
0
635,816
Distance Traveled
767,333
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,020
787
19
1
0
269,026
1
L
Ah Puch
8,984
642
28
2
0
194,705
0
L
Chaac
8,847
632
21
2
0
250,620
1
W
Kukulkan
11,444
817
85
6
0
255,641
1
L
Zhong Kui
9,001
643
69
5
0
190,491
1
W
Ah Muzen Cab
11,023
787
62
4
0
242,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role