Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
F4KTUR-LeSauvage
Hou Yi
Level 72
God Stats
1W - 3L
1,374 SR
Queue Stats
171W - 160L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sonika1234
Ah Muzen Cab
Level 109
God Stats
1W - 2L
1,429 SR
Queue Stats
75W - 85L
1,495 Elo+
Solo
Team Averages
Level 123
1,461 SR
1,499 Elo+

VS

Team Averages
Level 119
1,559 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MrUdefent
Cabrakan
Level 141
God Stats
4W - 4L
1,589 SR
Queue Stats
128W - 125L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
MrWickeed
Danzaburou
Level 123
God Stats
3W - 4L
1,339 SR
Queue Stats
225W - 209L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
bullbeast
Baron Samedi
Level 159
God Stats
16W - 8L
1,866 SR
Queue Stats
1,952W - 1,958L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 5 / 3
9,368
721
8,378
19,505
27,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Geb
 
Geb
14
1 / 6 / 4
7,960
612
11,733
17,333
20,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
 
Nemesis
14
1 / 5 / 3
7,924
610
4,415
12,109
8,679
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 5
7,950
612
9,757
11,419
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Sonika1234
Ah Muzen Cab
15
2 / 3 / 2
8,261
635
12,286
14,533
7,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 17
10,741
826
12,846
17,403
23,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
 
Nu Wa
16
1 / 2 / 17
9,171
705
10,951
7,017
3,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
MrUdefent
Cabrakan
16
7 / 2 / 11
9,891
761
10,145
12,214
16,215
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MrWickeed
Danzaburou
18
6 / 1 / 13
10,551
812
15,770
11,651
6,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
bullbeast
Baron Samedi
18
5 / 1 / 17
10,288
791
18,026
14,077
9,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
7
Kills
22
22
Deaths
8
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
3
0.9
L
Geb
 
Geb
1
6
4
0.5
L
Nemesis
 
Nemesis
1
5
3
0.5
W
Cthulhu
 
Cthulhu
3
2
17
5.75
W
Nu Wa
 
Nu Wa
1
2
17
4.75
L
0
3
5
0.83
W
Cabrakan
MrUdefent
Cabrakan
7
2
11
6.25
W
Danzaburou
MrWickeed
Danzaburou
6
1
13
12.5
L
Ah Muzen Cab
Sonika1234
Ah Muzen Cab
2
3
2
1
W
Baron Samedi
bullbeast
Baron Samedi
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,569
Damage
67,738
74,899
Taken
62,362
69,326
Mitigated
58,102
23,683
Healing
28,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,378
705
1,235
3,736
19,505
27,862
0
11,972
7,533
21,007
0
L
Geb
 
Geb
11,733
472
1,259
886
17,333
20,162
0
9,470
7,863
20,733
0
L
Nemesis
 
Nemesis
4,415
721
1,742
2,008
12,109
8,679
318
8,799
3,310
0
7,747
W
Cthulhu
 
Cthulhu
12,846
696
2,102
2,967
17,403
23,528
326
4,556
12,847
25,135
0
W
Nu Wa
 
Nu Wa
10,951
2,472
480
727
7,017
3,104
1,291
2,941
4,076
23,081
0
L
9,757
2,144
2,450
2,902
11,419
5,393
608
9,997
1,422
0
25,411
W
Cabrakan
MrUdefent
Cabrakan
10,145
609
0
1,688
12,214
16,215
383
4,458
7,756
13,620
0
W
Danzaburou
MrWickeed
Danzaburou
15,770
8,538
1,869
3,571
11,651
6,151
2,893
4,301
7,350
0
40,585
L
Ah Muzen Cab
Sonika1234
Ah Muzen Cab
12,286
4,151
847
6,618
14,533
7,230
990
11,730
2,803
0
52,047
W
Baron Samedi
bullbeast
Baron Samedi
18,026
531
8,998
6,328
14,077
9,104
357
3,855
10,222
32,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
50,642
158
Minions Killed
167
0
Camps Cleared
0
1,086,623
Distance Traveled
1,227,418
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,368
721
21
2
0
222,228
1
L
Geb
7,960
612
13
1
0
210,018
0
L
Nemesis
7,924
610
6
0
0
231,796
4
W
Cthulhu
10,741
826
43
3
0
258,680
0
W
Nu Wa
9,171
705
19
1
0
243,830
0
L
Hou Yi
7,950
612
49
4
0
206,320
4
W
Cabrakan
9,891
761
7
1
0
234,462
0
W
Danzaburou
10,551
812
67
5
0
233,188
5
L
Ah Muzen Cab
8,261
635
69
5
0
216,261
0
W
Baron Samedi
10,288
791
31
2
0
257,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role