Player Matchup

Skadi
Skadi
 
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
KingDaltino
Bakasura
Level 24
God Stats
20W - 23L
1,574 SR
Queue Stats
89W - 94L
1,403 Elo+
Party 3
Zhong Kui
Zhong Kui
Nobody_Close
Zhong Kui
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 125L
1,437 Elo+
Party 3
Freya
Freya
chino_figura10
Freya
Level 88
God Stats
9W - 16L
1,323 SR
Queue Stats
429W - 517L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
trixtown
Gilgamesh
Level 39
God Stats
6W - 9L
1,376 SR
Queue Stats
50W - 61L
1,405 Elo+
Solo
Team Averages
Level 49
1,455 SR
1,438 Elo+

VS

Team Averages
Level 47
1,575 SR
1,419 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bilbotoll
Morgan Le Fay
Level 47
God Stats
10W - 12L
1,788 SR
Queue Stats
71W - 96L
1,407 Elo+
Solo
Kali
Kali
Darkangel9236
Kali
Level 65
God Stats
15W - 6L
1,665 SR
Queue Stats
191W - 175L
1,512 Elo+
Party 1
Rama
Rama
EvilJeebus
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 57L
1,309 Elo+
Party 1
Kuzenbo
Kuzenbo
Torfel
Kuzenbo
Level 75
God Stats
20W - 18L
1,420 SR
Queue Stats
79W - 120L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 3 / 2
8,269
551
9,267
9,985
2,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
KingDaltino
Bakasura
13
5 / 3 / 0
8,048
537
4,250
10,342
3,600
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Nobody_Close
Zhong Kui
11
2 / 4 / 3
6,476
432
8,560
9,828
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 5
7,148
477
3,951
11,595
4,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
trixtown
Gilgamesh
11
0 / 5 / 3
6,750
450
3,213
8,985
6,058
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 3 / 6
8,460
564
6,408
10,435
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Bilbotoll
Morgan Le Fay
15
2 / 3 / 3
8,864
591
6,441
7,682
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
15 / 2 / 2
10,978
732
15,745
15,319
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,660
511
2,634
7,443
2,232
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Torfel
Kuzenbo
12
0 / 1 / 7
7,618
508
3,154
10,430
7,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
13
Kills
21
21
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
3
2
2
W
Fafnir
 
Fafnir
2
3
6
1.67
W
Morgan Le Fay
Bilbotoll
Morgan Le Fay
2
3
3
1.17
W
15
2
2
8
W
2
4
1
0.63
L
Bakasura
KingDaltino
Bakasura
5
3
0
1.67
L
Zhong Kui
Nobody_Close
Zhong Kui
2
4
3
0.88
W
Kuzenbo
Torfel
Kuzenbo
0
1
7
3.5
L
1
6
5
0.58
L
Gilgamesh
trixtown
Gilgamesh
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,241
Damage
34,382
50,735
Taken
51,309
23,796
Mitigated
26,705
14,650
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,267
5,244
210
3,794
9,985
2,817
308
1,595
8,390
0
63,590
W
Fafnir
 
Fafnir
6,408
1,671
0
3,189
10,435
6,330
852
958
9,097
32,007
0
W
Morgan Le Fay
Bilbotoll
Morgan Le Fay
6,441
1,600
0
2,683
7,682
2,628
256
3,576
4,051
61,985
0
W
15,745
9,446
0
9,314
15,319
8,152
2,471
2,776
12,363
0
69,137
W
2,634
1,925
0
634
7,443
2,232
728
2,167
5,276
0
36,873
L
Bakasura
KingDaltino
Bakasura
4,250
3,031
0
3,181
10,342
3,600
0
1,620
8,616
0
34,108
L
Zhong Kui
Nobody_Close
Zhong Kui
8,560
1,314
0
3,207
9,828
6,937
488
2,518
7,310
27,397
0
W
Kuzenbo
Torfel
Kuzenbo
3,154
1,141
0
2,070
10,430
7,363
334
3,397
7,033
15,941
0
L
3,951
1,678
0
3,318
11,595
4,384
0
5,281
6,274
29,740
0
L
Gilgamesh
trixtown
Gilgamesh
3,213
687
63
877
8,985
6,058
201
4,563
4,074
0
23,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
43,580
348
Minions Killed
366
0
Camps Cleared
0
1,248,643
Distance Traveled
1,280,673
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,269
551
107
7
0
255,890
0
W
Fafnir
8,460
564
70
5
0
188,514
0
W
Morgan Le Fay
8,864
591
110
7
0
255,976
3
W
Kali
10,978
732
103
7
0
340,592
1
W
Rama
7,660
511
62
4
0
209,669
3
L
Bakasura
8,048
537
94
6
0
303,468
6
L
Zhong Kui
6,476
432
49
3
0
223,815
8
W
Kuzenbo
7,618
508
21
1
0
285,922
3
L
Freya
7,148
477
60
4
0
233,927
0
L
Gilgamesh
6,750
450
38
3
0
231,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role