Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChAmO98
Medusa
Level 124
God Stats
6W - 2L
1,822 SR
Queue Stats
202W - 135L
1,667 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rogersito
Kumbhakarna
Level 160
God Stats
10W - 3L
1,919 SR
Queue Stats
237W - 140L
1,706 Elo+
Party 1
Team Averages
Level 147
1,747 SR
1,624 Elo+

VS

Team Averages
Level 119
1,476 SR
1,507 Elo+
Thoth
Thoth
IMERCYONEI
Thoth
Level 158
God Stats
0W - 1L
1,471 SR
Queue Stats
10W - 13L
1,475 Elo+
Solo
Rama
Rama
Slymaster16
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,543 Elo+
Solo
King Arthur
King Arthur
maremottto
King Arthur
Level 97
God Stats
4W - 12L
1,457 SR
Queue Stats
283W - 297L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 0 / 10
10,358
740
11,196
6,293
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ChAmO98
Medusa
16
15 / 1 / 5
11,924
852
19,236
11,084
4,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Rogersito
Kumbhakarna
13
0 / 1 / 14
9,043
646
4,181
15,694
19,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
0 / 5 / 2
8,777
627
6,518
10,354
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 8 / 0
8,622
616
6,187
11,052
2,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
maremottto
King Arthur
10
0 / 7 / 1
7,357
526
4,321
17,112
7,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
2
2
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
10
10
W
Medusa
ChAmO98
Medusa
15
1
5
17.5
L
Thoth
0
5
2
0.2
W
Kumbhakarna
Rogersito
Kumbhakarna
0
1
14
7
L
2
8
0
0.25
L
King Arthur
maremottto
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,613
Damage
17,026
33,071
Taken
38,518
27,194
Mitigated
12,831
6,085
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,196
640
106
2,023
6,293
2,623
1,380
1,784
4,509
54,012
0
W
Medusa
ChAmO98
Medusa
19,236
9,781
0
704
11,084
4,980
1,020
1,398
9,686
0
63,201
L
Thoth
6,518
434
0
796
10,354
2,689
0
4,481
5,641
52,555
0
W
Kumbhakarna
Rogersito
Kumbhakarna
4,181
645
0
3,252
15,694
19,591
44
3,336
12,358
8,390
0
L
6,187
4,691
0
1,080
11,052
2,532
0
3,603
7,235
0
16,624
L
King Arthur
maremottto
King Arthur
4,321
621
0
695
17,112
7,610
9
6,400
10,265
0
15,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
24,756
179
Minions Killed
131
0
Camps Cleared
0
795,617
Distance Traveled
663,205
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,358
740
102
7
0
260,847
0
W
Medusa
11,924
852
68
5
0
269,377
1
L
Thoth
8,777
627
91
7
0
225,760
3
W
Kumbhakarna
9,043
646
9
1
0
265,393
5
L
Rama
8,622
616
16
1
0
218,284
6
L
King Arthur
7,357
526
24
2
0
219,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role