Player Matchup

Hercules
Hercules
Voodey
Hercules
Level 60
God Stats
1W - 2L
1,344 SR
Queue Stats
38W - 35L
1,236 Elo+
Party 2
Merlin
Merlin
Zekter
Merlin
Level 26
God Stats
2W - 3L
1,268 SR
Queue Stats
30W - 21L
1,085 Elo+
Party 2
Neith
Neith
Катюшкапро
Neith
Level 103
God Stats
14W - 27L
1,411 SR
Queue Stats
197W - 279L
1,346 Elo+
Solo
Team Averages
Level 63
1,341 SR
1,222 Elo+

VS

Team Averages
Level 38
1,628 SR
1,406 Elo+
Danzaburou
Danzaburou
Lewb97
Danzaburou
Level 28
God Stats
43W - 40L
1,518 SR
Queue Stats
130W - 145L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Macaykay
Baron Samedi
Level 44
God Stats
4W - 3L
1,866 SR
Queue Stats
181W - 207L
1,417 Elo+
Party 1
Cerberus
Cerberus
voncys
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Voodey
Hercules
16
1 / 5 / 6
12,114
551
16,004
31,177
38,427
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Zekter
Merlin
16
1 / 5 / 7
12,403
564
20,487
13,481
4,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 2 / 1
14,133
642
25,454
22,661
8,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lewb97
Danzaburou
19
5 / 3 / 4
14,612
664
17,935
22,028
9,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Macaykay
Baron Samedi
19
5 / 2 / 5
13,941
634
26,645
20,596
11,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
voncys
Cerberus
15
2 / 5 / 7
12,688
577
12,385
32,606
50,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
12
12
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Lewb97
Danzaburou
5
3
4
2.33
W
Baron Samedi
Macaykay
Baron Samedi
5
2
5
3.75
L
Hercules
Voodey
Hercules
1
5
6
0.8
L
Merlin
Zekter
Merlin
1
5
7
0.9
W
Cerberus
voncys
Cerberus
2
5
7
1.1
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,945
Damage
56,965
67,319
Taken
75,230
52,026
Mitigated
70,817
19,452
Healing
23,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Lewb97
Danzaburou
17,935
8,009
0
7,562
22,028
9,432
2,317
7,384
14,644
0
93,938
W
Baron Samedi
Macaykay
Baron Samedi
26,645
1,132
5,825
7,431
20,596
11,013
220
6,195
14,401
63,315
0
L
Hercules
Voodey
Hercules
16,004
4,039
390
8,999
31,177
38,427
120
14,658
16,519
0
33,893
L
Merlin
Zekter
Merlin
20,487
954
0
0
13,481
4,865
246
7,817
5,664
64,660
0
W
Cerberus
voncys
Cerberus
12,385
598
0
2,925
32,606
50,372
186
6,908
25,698
26,900
0
L
25,454
9,576
1,217
8,846
22,661
8,734
1,017
16,555
6,106
0
79,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
41,241
217
Minions Killed
275
0
Camps Cleared
0
1,101,224
Distance Traveled
1,185,558
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,612
664
141
6
0
391,366
1
W
Baron Samedi
13,941
634
83
4
0
409,579
1
L
Hercules
12,114
551
31
1
0
386,875
2
L
Merlin
12,403
564
71
3
0
337,701
0
W
Cerberus
12,688
577
51
2
0
384,613
1
L
Neith
14,133
642
115
5
0
376,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role