Player Matchup

Zeus
Zeus
IronLordSilden
Zeus
Level 23
God Stats
0W - 2L
1,160 SR
Queue Stats
1W - 5L
1,231 Elo+
Solo
Jing Wei
Jing Wei
Jestalil
Jing Wei
Level 28
God Stats
3W - 10L
1,581 SR
Queue Stats
57W - 79L
1,280 Elo+
Solo
Chaac
Chaac
MrFuzzball1
Chaac
Level 25
God Stats
5W - 2L
1,701 SR
Queue Stats
57W - 43L
1,460 Elo+
Solo
King Arthur
King Arthur
WORMkid
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
maulerxd
Cerberus
Level 11
God Stats
9W - 7L
1,370 SR
Queue Stats
9W - 11L
1,405 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,375 Elo+

VS

Team Averages
Level 22
1,530 SR
1,442 Elo+
Apollo
Apollo
BigBoyNice
Apollo
Level 23
God Stats
31W - 22L
1,496 SR
Queue Stats
136W - 156L
1,281 Elo+
Party 1
Eset
Eset
Chubby_Seal_Oueg
Eset
Level 24
God Stats
5W - 6L
1,295 SR
Queue Stats
145W - 164L
1,221 Elo+
Party 1
Neith
Neith
Dood6
Neith
Level 25
God Stats
10W - 13L
1,581 SR
Queue Stats
28W - 24L
1,558 Elo+
Solo
Set
Set
DramaTree
Set
Level 19
God Stats
8W - 6L
1,500 SR
Queue Stats
76W - 68L
1,438 Elo+
Solo
Ymir
Ymir
no_trust_89
Ymir
Level 17
God Stats
6W - 2L
1,778 SR
Queue Stats
20W - 12L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 12 / 7
10,142
483
13,450
14,664
4,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Jestalil
Jing Wei
13
0 / 10 / 4
8,331
397
4,718
20,215
5,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 7 / 7
10,101
481
10,373
33,523
17,772
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
WORMkid
King Arthur
2
0 / 1 / 1
5,682
271
205
587
169
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
maulerxd
Cerberus
16
7 / 10 / 4
11,812
562
11,558
25,760
17,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigBoyNice
Apollo
15
13 / 7 / 6
11,209
534
13,813
13,808
4,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 8 / 12
10,958
522
20,677
15,794
5,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Dood6
Neith
15
4 / 1 / 10
10,398
495
15,822
10,279
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 4 / 4
12,051
574
15,961
17,355
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 20
10,994
524
15,261
17,130
10,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
18
Kills
40
40
Deaths
20
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Apollo
BigBoyNice
Apollo
13
7
6
2.29
W
10
8
12
2
W
Neith
Dood6
Neith
4
1
10
9
W
9
4
4
2.75
L
6
12
7
0.79
L
Jing Wei
Jestalil
Jing Wei
0
10
4
0.2
L
5
7
7
1.21
L
King Arthur
WORMkid
King Arthur
0
1
1
0.5
L
Cerberus
maulerxd
Cerberus
7
10
4
0.9
W
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,304
Damage
81,534
94,749
Taken
74,366
44,829
Mitigated
31,462
18,063
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BigBoyNice
Apollo
13,813
9,235
0
2,239
13,808
4,334
4,499
6,278
7,530
0
36,785
W
20,677
2,604
794
3,301
15,794
5,991
925
7,163
8,631
53,148
0
W
Neith
Dood6
Neith
15,822
9,973
148
6,297
10,279
3,644
2,271
2,638
7,641
0
62,706
W
15,961
7,599
0
2,457
17,355
7,174
816
3,322
14,033
77
120,381
L
13,450
2,651
0
231
14,664
4,032
0
6,274
8,069
46,094
0
L
Jing Wei
Jestalil
Jing Wei
4,718
3,678
0
3,798
20,215
5,386
879
7,614
12,312
0
35,648
L
10,373
2,110
0
9,210
33,523
17,772
373
13,067
20,210
0
48,414
L
King Arthur
WORMkid
King Arthur
205
110
0
0
587
169
0
238
349
0
205
L
Cerberus
maulerxd
Cerberus
11,558
839
0
4,824
25,760
17,470
0
7,893
17,541
29,499
0
W
15,261
1,441
0
4,112
17,130
10,319
517
6,427
10,703
49,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
55,610
244
Minions Killed
437
0
Camps Cleared
0
1,342,066
Distance Traveled
1,922,694
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,209
534
51
2
0
395,984
0
W
Eset
10,958
522
70
3
0
360,689
0
W
Neith
10,398
495
92
4
0
336,725
0
W
Set
12,051
574
150
7
0
449,099
2
L
Zeus
10,142
483
61
3
0
287,240
0
L
Jing Wei
8,331
397
53
3
0
371,915
0
L
Chaac
10,101
481
66
3
0
324,818
0
L
King Arthur
5,682
271
0
0
0
24,424
1
L
Cerberus
11,812
562
64
3
0
333,669
0
W
Ymir
10,994
524
74
4
0
380,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role