Player Matchup

Neith
Neith
KyeAsher
Neith
Level 25
God Stats
17W - 15L
1,639 SR
Queue Stats
95W - 132L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
Mr1haki
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,626 Elo+
Solo
Nemesis
Nemesis
MrEllisonG
Nemesis
Level 22
God Stats
3W - 4L
1,562 SR
Queue Stats
225W - 227L
1,552 Elo+
Solo
Tyr
Tyr
Tacodebirria342
Tyr
Level 24
God Stats
0W - 2L
1,591 SR
Queue Stats
178W - 191L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jjcoolj561
Morgan Le Fay
Level 28
God Stats
14W - 14L
1,498 SR
Queue Stats
35W - 34L
1,332 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,467 Elo+

VS

Team Averages
Level 28
1,519 SR
1,476 Elo+
Cthulhu
Cthulhu
DIGITO2
Cthulhu
Level 25
God Stats
33W - 23L
1,517 SR
Queue Stats
185W - 202L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Haon4056
Morgan Le Fay
Level 8
God Stats
44W - 38L
1,411 SR
Queue Stats
96W - 99L
1,331 Elo+
Party 1
Ne Zha
Ne Zha
Mesmirando
Ne Zha
Level 12
God Stats
4W - 0L
1,420 SR
Queue Stats
44W - 31L
1,640 Elo+
Solo
Izanami
Izanami
QueenNomsters
Izanami
Level 28
God Stats
72W - 71L
1,583 SR
Queue Stats
251W - 274L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Spiral1112
Baron Samedi
Level 67
God Stats
40W - 20L
1,663 SR
Queue Stats
560W - 559L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KyeAsher
Neith
20
2 / 11 / 7
13,120
875
10,300
23,829
11,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Mr1haki
Baron Samedi
20
7 / 0 / 9
14,953
997
33,105
10,617
4,422
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
MrEllisonG
Nemesis
20
7 / 6 / 9
14,816
988
22,388
23,739
8,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 10
13,821
921
19,421
33,695
50,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
jjcoolj561
Morgan Le Fay
20
0 / 12 / 6
12,560
837
9,799
25,538
9,368
Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIGITO2
Cthulhu
20
6 / 1 / 26
14,890
993
20,528
23,331
32,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Haon4056
Morgan Le Fay
20
3 / 10 / 17
13,738
916
15,960
26,225
11,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mesmirando
Ne Zha
20
6 / 4 / 23
15,285
1,019
24,377
20,826
10,942
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
20
10 / 3 / 18
14,881
992
24,502
23,597
9,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Spiral1112
Baron Samedi
20
11 / 1 / 16
15,173
1,012
25,646
9,043
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
136
19
Kills
36
36
Deaths
19
41
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DIGITO2
Cthulhu
6
1
26
19
W
Morgan Le Fay
Haon4056
Morgan Le Fay
3
10
17
1.15
L
Neith
KyeAsher
Neith
2
11
7
0.5
W
Ne Zha
Mesmirando
Ne Zha
6
4
23
4.38
L
Baron Samedi
Mr1haki
Baron Samedi
7
0
9
11.5
L
Nemesis
MrEllisonG
Nemesis
7
6
9
1.92
W
Izanami
10
3
18
6.33
W
Baron Samedi
Spiral1112
Baron Samedi
11
1
16
19
L
3
7
10
1.14
L
Morgan Le Fay
jjcoolj561
Morgan Le Fay
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,013
Damage
111,013
117,418
Taken
103,022
84,241
Mitigated
70,857
16,922
Healing
32,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DIGITO2
Cthulhu
20,528
383
1,889
6,398
23,331
32,935
0
12,110
11,221
36,389
0
W
Morgan Le Fay
Haon4056
Morgan Le Fay
15,960
2,245
162
2,494
26,225
11,421
0
11,853
14,372
42,885
0
L
Neith
KyeAsher
Neith
10,300
3,151
0
1,994
23,829
11,485
0
11,513
12,104
0
46,150
W
Ne Zha
Mesmirando
Ne Zha
24,377
3,754
0
3,575
20,826
10,942
0
5,562
15,264
0
58,297
L
Baron Samedi
Mr1haki
Baron Samedi
33,105
482
3,494
4,467
10,617
4,422
0
4,799
5,818
51,262
0
L
Nemesis
MrEllisonG
Nemesis
22,388
9,410
0
1,622
23,739
8,871
0
10,441
13,082
0
45,343
W
Izanami
24,502
19,544
233
2,704
23,597
9,309
0
10,703
12,894
0
47,107
W
Baron Samedi
Spiral1112
Baron Samedi
25,646
1,115
9,702
5,671
9,043
6,250
0
2,676
6,367
46,481
0
L
19,421
743
0
4,775
33,695
50,095
0
19,559
13,380
0
41,924
L
Morgan Le Fay
jjcoolj561
Morgan Le Fay
9,799
836
0
570
25,538
9,368
0
14,418
10,900
37,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,270
Gold Earned
73,967
290
Minions Killed
286
3
Camps Cleared
5
1,365,157
Distance Traveled
1,460,404
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,890
993
27
2
1
352,429
0
W
Morgan Le Fay
13,738
916
65
4
4
240,712
0
L
Neith
13,120
875
84
6
1
217,552
1
W
Ne Zha
15,285
1,019
62
4
0
289,499
2
L
Baron Samedi
14,953
997
47
3
0
284,347
0
L
Nemesis
14,816
988
49
3
1
306,324
0
W
Izanami
14,881
992
69
5
0
279,315
0
W
Baron Samedi
15,173
1,012
63
4
0
298,449
0
L
Tyr
13,821
921
49
3
1
310,070
0
L
Morgan Le Fay
12,560
837
61
4
0
246,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role