Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GoDPrometeus
Vulcan
Level 27
God Stats
14W - 8L
1,685 SR
Queue Stats
87W - 80L
1,503 Elo+
Solo
Yemoja
Yemoja
MARDOLINO
Yemoja
Level 5
God Stats
1W - 1L
1,265 SR
Queue Stats
7W - 6L
1,629 Elo+
Solo
Apollo
Apollo
Nachitomix_11
Apollo
Level 30
God Stats
17W - 25L
1,349 SR
Queue Stats
183W - 272L
1,166 Elo+
Solo
Ra
Ra
lorenzotatita21
Ra
Level 15
God Stats
5W - 6L
1,622 SR
Queue Stats
118W - 120L
1,548 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,469 Elo+

VS

Team Averages
Level 20
1,568 SR
1,506 Elo+
Bakasura
Bakasura
Alonsx1
Bakasura
Level 16
God Stats
20W - 23L
1,583 SR
Queue Stats
27W - 40L
1,382 Elo+
Solo
Raijin
Raijin
Tsuki-Momoshiki
Raijin
Level 28
God Stats
39W - 38L
1,621 SR
Queue Stats
362W - 419L
1,488 Elo+
Solo
Anhur
Anhur
XultraX-VuX
Anhur
Level 26
God Stats
6W - 5L
1,516 SR
Queue Stats
21W - 31L
1,364 Elo+
Solo
Hercules
Hercules
cb210sereno
Hercules
Level 28
God Stats
0W - 1L
1,366 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Yemoja
Yemoja
mebaiah26
Yemoja
Level 3
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
10 / 1 / 4
9,890
618
8,573
8,324
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
17
6 / 0 / 1
9,842
615
11,387
7,795
4,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MARDOLINO
Yemoja
11
1 / 3 / 2
7,987
499
4,367
8,365
6,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 2
7,090
443
1,756
9,277
2,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 0 / 3
10,386
649
9,457
5,881
2,355
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alonsx1
Bakasura
13
1 / 4 / 2
7,790
487
5,241
11,842
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 5 / 1
7,330
458
6,469
10,744
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 6 / 4
7,798
487
5,440
12,849
4,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
cb210sereno
Hercules
10
1 / 3 / 1
6,684
418
4,948
11,298
10,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
mebaiah26
Yemoja
8
0 / 6 / 1
6,632
415
845
9,759
4,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
23
Kills
10
10
Deaths
24
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
1
4
12
L
Bakasura
Alonsx1
Bakasura
1
4
2
0.5
W
Vulcan
6
0
1
6.5
W
Yemoja
MARDOLINO
Yemoja
1
3
2
0.67
W
0
6
2
0.17
L
3
5
1
0.7
L
5
6
4
1.17
L
Hercules
cb210sereno
Hercules
1
3
1
0.5
W
6
0
3
7.5
L
Yemoja
mebaiah26
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,540
Damage
22,943
39,642
Taken
56,492
19,250
Mitigated
26,483
10,663
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,573
4,018
0
970
8,324
3,423
1,715
752
6,960
0
53,343
L
Bakasura
Alonsx1
Bakasura
5,241
3,380
0
744
11,842
4,437
471
4,023
7,819
0
50,736
W
Vulcan
11,387
3,262
0
4,262
7,795
4,411
2,233
254
6,884
70,210
0
W
Yemoja
MARDOLINO
Yemoja
4,367
599
575
0
8,365
6,476
617
2,843
4,952
23,127
0
W
1,756
1,089
0
120
9,277
2,585
108
1,043
8,144
0
41,104
L
6,469
570
0
2,994
10,744
3,473
265
4,704
6,040
40,384
0
L
5,440
1,424
0
2,448
12,849
4,107
291
6,438
6,411
0
37,307
L
Hercules
cb210sereno
Hercules
4,948
802
0
2,661
11,298
10,344
0
5,727
5,571
0
29,121
W
9,457
685
670
4,066
5,881
2,355
0
2,422
3,373
87,244
0
L
Yemoja
mebaiah26
Yemoja
845
127
218
504
9,759
4,122
20
4,319
5,440
15,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,195
Gold Earned
36,234
490
Minions Killed
329
0
Camps Cleared
0
1,497,266
Distance Traveled
1,276,548
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,890
618
93
6
0
370,852
3
L
Bakasura
7,790
487
117
7
0
288,637
0
W
Vulcan
9,842
615
119
7
0
321,981
1
W
Yemoja
7,987
499
34
2
0
235,661
0
W
Apollo
7,090
443
79
5
0
223,592
0
L
Raijin
7,330
458
70
4
0
257,319
2
L
Anhur
7,798
487
69
4
0
241,257
3
L
Hercules
6,684
418
49
3
0
271,267
0
W
Ra
10,386
649
165
10
0
345,180
5
L
Yemoja
6,632
415
24
2
0
218,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role