Player Matchup

Artemis
Artemis
DJSprinkles96
Artemis
Level 128
God Stats
3W - 0L
1,802 SR
Queue Stats
66W - 75L
1,489 Elo+
Solo
Hachiman
Hachiman
DeadlyCritters
Hachiman
Level 69
God Stats
3W - 2L
1,455 SR
Queue Stats
50W - 45L
1,425 Elo+
Solo
Agni
Agni
HardhatRock
Agni
Level 69
God Stats
1W - 0L
1,330 SR
Queue Stats
7W - 0L
1,500 Elo+
Solo
Scylla
Scylla
iAngelStrxnge--x
Scylla
Level 86
God Stats
7W - 5L
1,409 SR
Queue Stats
114W - 115L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
luc_King2548
Morgan Le Fay
Level 89
God Stats
7W - 12L
1,364 SR
Queue Stats
195W - 204L
1,429 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,474 Elo+

VS

Team Averages
Level 87
1,520 SR
1,473 Elo+
Khepri
Khepri
AColant7
Khepri
Level 80
God Stats
23W - 17L
1,557 SR
Queue Stats
182W - 182L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alandrumd
Morgan Le Fay
Level 87
God Stats
42W - 55L
1,488 SR
Queue Stats
667W - 669L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Ge_Lopez
Nu Wa
Level 146
God Stats
26W - 23L
1,561 SR
Queue Stats
1,080W - 1,083L
1,481 Elo+
Solo
Merlin
Merlin
MasterBender
Merlin
Level 59
God Stats
354W - 356L
1,482 SR
Queue Stats
357W - 362L
1,427 Elo+
Solo
Mercury
Mercury
gayflow92
Mercury
Level 65
God Stats
27W - 31L
1,514 SR
Queue Stats
52W - 51L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
6 / 2 / 20
13,661
1,138
21,413
9,697
3,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
20
3 / 4 / 20
12,443
1,037
10,817
9,716
3,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 14
13,497
1,125
21,899
14,838
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 0 / 19
13,376
1,115
18,363
5,204
1,999
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
luc_King2548
Morgan Le Fay
20
4 / 2 / 25
12,678
1,057
19,705
13,991
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AColant7
Khepri
19
1 / 1 / 9
12,672
1,056
9,756
26,110
35,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Alandrumd
Morgan Le Fay
17
3 / 1 / 2
11,055
921
11,654
8,348
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Ge_Lopez
Nu Wa
19
1 / 5 / 8
12,213
1,018
13,912
14,595
5,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
17
0 / 19 / 7
10,303
859
1,389
26,119
10,945
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
gayflow92
Mercury
18
7 / 10 / 3
12,461
1,038
13,246
25,725
9,183
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
41
36
Kills
12
12
Deaths
36
98
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
AColant7
Khepri
1
1
9
5.5
L
Morgan Le Fay
Alandrumd
Morgan Le Fay
3
1
2
4
W
Artemis
6
2
20
8
W
Hachiman
3
4
20
3.25
L
Nu Wa
Ge_Lopez
Nu Wa
1
5
8
1
W
11
4
14
4.5
L
Merlin
0
19
7
0.18
L
Mercury
gayflow92
Mercury
7
10
3
0.85
W
12
0
19
21.5
W
Morgan Le Fay
luc_King2548
Morgan Le Fay
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,197
Damage
49,957
53,446
Taken
100,897
19,926
Mitigated
63,492
8,286
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AColant7
Khepri
9,756
432
0
1,011
26,110
35,122
0
13,786
12,104
29,270
0
L
Morgan Le Fay
Alandrumd
Morgan Le Fay
11,654
318
18
994
8,348
3,231
0
4,344
3,974
30,624
0
W
Artemis
21,413
8,827
0
0
9,697
3,613
0
5,822
3,875
0
50,768
W
Hachiman
10,817
5,656
391
2,022
9,716
3,801
0
6,194
3,522
0
53,924
L
Nu Wa
Ge_Lopez
Nu Wa
13,912
6,269
0
0
14,595
5,011
0
10,190
4,203
64,908
0
W
21,899
2,061
100
2,502
14,838
5,432
0
10,130
4,708
47,265
0
L
Merlin
1,389
88
0
173
26,119
10,945
0
14,620
11,309
3,797
0
L
Mercury
gayflow92
Mercury
13,246
6,502
0
386
25,725
9,183
0
16,170
9,340
0
30,121
W
18,363
1,970
0
470
5,204
1,999
0
2,692
2,512
48,836
0
W
Morgan Le Fay
luc_King2548
Morgan Le Fay
19,705
2,824
0
2,801
13,991
5,081
0
11,873
2,118
48,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,655
Gold Earned
58,704
349
Minions Killed
234
9
Camps Cleared
3
1,120,574
Distance Traveled
953,438
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,672
1,056
39
3
2
235,894
0
L
Morgan Le Fay
11,055
921
31
3
0
136,525
1
W
Artemis
13,661
1,138
49
4
3
204,569
1
W
Hachiman
12,443
1,037
91
8
2
205,054
0
L
Nu Wa
12,213
1,018
135
11
0
204,931
0
W
Agni
13,497
1,125
66
6
2
213,858
0
L
Merlin
10,303
859
0
0
0
121,405
0
L
Mercury
12,461
1,038
29
2
1
254,683
0
W
Scylla
13,376
1,115
80
7
0
270,105
0
W
Morgan Le Fay
12,678
1,057
63
5
2
226,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role