Player Matchup

Morgan Le Fay
Morgan Le Fay
Dajhaka
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,759 SR
Queue Stats
500W - 489L
1,553 Elo+
Solo
Odin
Odin
GelJoe2594
Odin
Level 156
God Stats
4W - 7L
1,804 SR
Queue Stats
588W - 565L
1,665 Elo+
Solo
Amaterasu
Amaterasu
MinceMeachPie
Amaterasu
Level 149
God Stats
1W - 1L
1,924 SR
Queue Stats
114W - 85L
1,707 Elo+
Party 1
Medusa
Medusa
TheSleeepyPanda
Medusa
Level 145
God Stats
4W - 7L
1,501 SR
Queue Stats
169W - 153L
1,595 Elo+
Party 1
Thor
Thor
adcnnn
Thor
Level 116
God Stats
9W - 13L
1,485 SR
Queue Stats
546W - 500L
1,580 Elo+
Solo
Team Averages
Level 145
1,694 SR
1,620 Elo+

VS

Team Averages
Level 125
1,619 SR
1,617 Elo+
Kali
Kali
CDub2465
Kali
Level 74
God Stats
8W - 5L
1,725 SR
Queue Stats
368W - 327L
1,604 Elo+
Party 2
Persephone
Persephone
Floorace
Persephone
Level 156
God Stats
12W - 25L
1,376 SR
Queue Stats
604W - 585L
1,590 Elo+
Solo
Nu Wa
Nu Wa
Hansein
Nu Wa
Level 159
God Stats
81W - 65L
1,724 SR
Queue Stats
245W - 256L
1,624 Elo+
Solo
Artemis
Artemis
Kenalk
Artemis
Level 107
God Stats
8W - 3L
1,936 SR
Queue Stats
127W - 80L
1,675 Elo+
Solo
Cthulhu
Cthulhu
ineedham18
Cthulhu
Level 128
God Stats
0W - 2L
1,332 SR
Queue Stats
444W - 380L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dajhaka
Morgan Le Fay
12
3 / 2 / 4
7,011
584
5,977
6,865
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 0 / 4
7,012
584
3,339
7,390
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
MinceMeachPie
Amaterasu
11
4 / 0 / 1
6,774
565
4,866
11,790
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 2 / 0
6,811
568
4,266
7,307
2,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
adcnnn
Thor
11
3 / 0 / 4
6,599
550
4,026
7,372
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 3 / 2
5,936
495
5,419
8,424
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Floorace
Persephone
11
1 / 4 / 1
6,559
547
3,407
6,994
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Hansein
Nu Wa
10
0 / 2 / 1
5,997
500
5,497
5,093
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Kenalk
Artemis
11
1 / 4 / 2
6,258
522
6,781
7,664
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ineedham18
Cthulhu
11
2 / 0 / 1
6,695
558
3,889
5,540
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
4
4
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
0
3
2
0.33
W
Morgan Le Fay
Dajhaka
Morgan Le Fay
3
2
4
2.5
L
Persephone
Floorace
Persephone
1
4
1
0.38
W
0
0
4
2
L
Nu Wa
Hansein
Nu Wa
0
2
1
0.25
L
Artemis
Kenalk
Artemis
1
4
2
0.5
W
Amaterasu
MinceMeachPie
Amaterasu
4
0
1
4.5
W
3
2
0
1.5
W
Thor
adcnnn
Thor
3
0
4
5
L
Cthulhu
ineedham18
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
24,993
40,724
Taken
33,715
15,505
Mitigated
11,299
15,349
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,419
2,965
0
2,774
8,424
3,425
0
1,509
6,686
0
42,685
W
Morgan Le Fay
Dajhaka
Morgan Le Fay
5,977
427
0
3,208
6,865
2,208
0
2,640
4,141
40,127
0
L
Persephone
Floorace
Persephone
3,407
80
0
1,188
6,994
1,979
0
1,801
5,065
41,758
0
W
3,339
765
0
2,820
7,390
4,169
0
2,949
4,197
0
42,595
L
Nu Wa
Hansein
Nu Wa
5,497
1,689
0
1,500
5,093
1,125
28
0
4,727
33,762
0
L
Artemis
Kenalk
Artemis
6,781
2,980
0
2,136
7,664
2,005
0
542
7,084
0
38,230
W
Amaterasu
MinceMeachPie
Amaterasu
4,866
1,203
280
5,873
11,790
4,877
0
3,404
8,263
0
20,618
W
4,266
1,726
0
2,759
7,307
2,067
0
1,299
5,964
0
42,339
W
Thor
adcnnn
Thor
4,026
920
0
409
7,372
2,184
0
1,908
5,366
0
37,938
L
Cthulhu
ineedham18
Cthulhu
3,889
496
184
750
5,540
2,765
0
1,723
3,668
21,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
31,445
380
Minions Killed
358
0
Camps Cleared
0
1,211,636
Distance Traveled
1,158,472
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,936
495
83
7
0
244,968
3
W
Morgan Le Fay
7,011
584
87
7
0
218,503
1
L
Persephone
6,559
547
87
7
0
245,590
4
W
Odin
7,012
584
107
9
0
251,125
2
L
Nu Wa
5,997
500
62
5
0
221,607
3
L
Artemis
6,258
522
87
7
0
197,486
5
W
Amaterasu
6,774
565
30
3
0
248,412
2
W
Medusa
6,811
568
91
8
0
221,174
4
W
Thor
6,599
550
65
5
0
272,422
1
L
Cthulhu
6,695
558
39
3
0
248,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role