Player Matchup

Ymir
Ymir
D-GeEzY3
Ymir
Level 62
God Stats
90W - 84L
1,439 SR
Queue Stats
169W - 199L
1,364 Elo+
Party 2
Osiris
Osiris
Dangerous_Dunks
Osiris
Level 117
God Stats
2W - 2L
1,188 SR
Queue Stats
232W - 244L
1,421 Elo+
Party 2
Awilix
Awilix
Gloking84
Awilix
Level 88
God Stats
4W - 1L
1,515 SR
Queue Stats
259W - 280L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
LOOseArrow
Heimdallr
Level 118
God Stats
18W - 14L
1,517 SR
Queue Stats
38W - 32L
1,476 Elo+
Solo
Sol
Sol
savario856
Sol
Level 105
God Stats
6W - 2L
1,580 SR
Queue Stats
239W - 257L
1,372 Elo+
Party 2
Team Averages
Level 98
1,448 SR
1,409 Elo+

VS

Team Averages
Level 97
1,592 SR
1,455 Elo+
Loki
Loki
DeweyBoy60
Loki
Level 81
God Stats
14W - 15L
1,480 SR
Queue Stats
256W - 316L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
SnipinPanther22
Kuzenbo
Level 69
God Stats
1W - 1L
1,739 SR
Queue Stats
242W - 280L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
WhiskeyWolf620
Xbalanque
Level 119
God Stats
6W - 1L
1,653 SR
Queue Stats
192W - 195L
1,511 Elo+
Party 1
Chronos
Chronos
huesped_noventa
Chronos
Level 68
God Stats
31W - 24L
1,589 SR
Queue Stats
487W - 501L
1,440 Elo+
Solo
Tiamat
Tiamat
mercyfuldeths
Tiamat
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 152L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 1 / 17
14,319
551
8,920
25,550
33,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 3 / 10
16,179
622
29,622
29,406
31,232
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Gloking84
Awilix
20
8 / 4 / 7
15,095
581
15,238
23,675
11,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
LOOseArrow
Heimdallr
20
7 / 5 / 12
14,821
570
16,653
19,069
9,263
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 1 / 7
16,355
629
17,924
23,673
10,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 11 / 2
12,245
471
16,041
27,848
9,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 1
11,289
434
11,655
32,086
40,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
WhiskeyWolf620
Xbalanque
20
5 / 9 / 1
13,042
502
26,299
21,878
7,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 1
9,986
384
6,298
15,015
7,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 9 / 3
9,654
371
5,435
12,003
5,168

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
41
Kills
13
14
Deaths
41
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
17
13.5
W
12
3
10
5.67
L
6
11
2
0.64
W
Awilix
Gloking84
Awilix
8
4
7
2.88
W
Heimdallr
LOOseArrow
Heimdallr
7
5
12
2.6
L
1
7
1
0.21
L
Xbalanque
WhiskeyWolf620
Xbalanque
5
9
1
0.61
L
1
5
1
0.3
L
0
9
3
0.17
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,357
Damage
65,728
121,373
Taken
108,830
96,021
Mitigated
69,909
44,820
Healing
18,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,920
745
2,223
12,569
25,550
33,492
1,027
5,440
19,859
51,670
0
W
29,622
12,635
0
6,658
29,406
31,232
534
9,370
19,801
358
114,930
L
16,041
5,564
0
3,722
27,848
9,971
0
7,321
20,527
0
70,134
W
Awilix
Gloking84
Awilix
15,238
8,541
0
4,513
23,675
11,121
3,907
1,903
21,646
0
123,175
W
Heimdallr
LOOseArrow
Heimdallr
16,653
9,167
0
3,211
19,069
9,263
2,982
2,117
16,778
0
112,071
L
11,655
4,215
0
3,411
32,086
40,539
0
7,498
24,588
44,339
0
L
Xbalanque
WhiskeyWolf620
Xbalanque
26,299
11,534
0
5,583
21,878
7,146
0
5,549
16,325
0
119,540
L
6,298
2,019
0
3,885
15,015
7,085
756
2,209
12,806
45,674
0
L
5,435
650
0
1,824
12,003
5,168
240
4,513
7,490
37,467
0
W
17,924
6,355
237
15,409
23,673
10,913
10,927
4,321
18,994
129,794
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,769
Gold Earned
56,216
683
Minions Killed
538
0
Camps Cleared
0
2,465,330
Distance Traveled
1,952,469
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,319
551
54
2
0
453,072
9
W
Osiris
16,179
622
154
6
0
492,450
3
L
Loki
12,245
471
104
4
0
433,114
0
W
Awilix
15,095
581
146
6
0
564,779
2
W
Heimdallr
14,821
570
136
5
0
458,825
8
L
Kuzenbo
11,289
434
48
2
0
503,717
3
L
Xbalanque
13,042
502
186
7
0
456,993
1
L
Chronos
9,986
384
115
4
0
251,479
1
L
Tiamat
9,654
371
85
3
0
307,166
2
W
Sol
16,355
629
193
7
0
496,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role