Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gotfind
Sol
Level 84
God Stats
1W - 0L
1,569 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 2
Fenrir
Fenrir
Siannax
Fenrir
Level 87
God Stats
1W - 0L
1,691 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 2
Team Averages
Level 116
1,565 SR
1,445 Elo+

VS

Team Averages
Level 68
1,552 SR
1,310 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Hardux
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 79L
1,242 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kryzpi
Ah Muzen Cab
Level 29
God Stats
5W - 4L
1,624 SR
Queue Stats
37W - 88L
1,245 Elo+
Party 1
Ah Puch
Ah Puch
Mannuolen
Ah Puch
Level 68
God Stats
5W - 4L
1,584 SR
Queue Stats
36W - 81L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 0 / 6
11,288
941
9,197
8,748
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
 
Zeus
16
6 / 1 / 1
10,181
848
10,539
7,820
3,059
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
17
6 / 1 / 10
10,766
897
11,776
8,423
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Siannax
Fenrir
16
7 / 3 / 5
10,217
851
7,923
12,069
5,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 6 / 2
8,680
723
6,352
10,598
3,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
Hardux
Jormungandr
13
1 / 5 / 0
7,890
658
5,475
11,419
9,687
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Kryzpi
Ah Muzen Cab
14
2 / 5 / 1
8,651
721
7,636
10,714
3,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Mannuolen
Ah Puch
14
1 / 7 / 3
8,523
710
8,139
10,953
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
5
5
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
6
7
W
Zeus
 
Zeus
6
1
1
6.5
L
Izanami
 
Izanami
1
6
2
0.33
W
Sol
6
1
10
11
L
Jormungandr
Hardux
Jormungandr
1
5
0
0.2
L
Ah Muzen Cab
Kryzpi
Ah Muzen Cab
2
5
1
0.5
L
Ah Puch
Mannuolen
Ah Puch
1
7
3
0.36
W
Fenrir
Siannax
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
27,602
37,060
Taken
43,684
15,832
Mitigated
19,112
11,309
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,197
2,875
0
3,302
8,748
3,743
2,104
4,801
3,947
0
50,660
W
Zeus
 
Zeus
10,539
918
0
3,284
7,820
3,059
744
3,652
4,168
38,200
0
L
Izanami
 
Izanami
6,352
2,533
0
614
10,598
3,286
0
4,590
6,008
0
33,638
W
Sol
11,776
2,265
0
2,558
8,423
3,621
3,779
1,738
6,685
41,107
2,075
L
Jormungandr
Hardux
Jormungandr
5,475
377
34
294
11,419
9,687
0
5,649
5,770
19,736
0
L
Ah Muzen Cab
Kryzpi
Ah Muzen Cab
7,636
2,182
0
798
10,714
3,200
385
5,535
5,179
0
29,414
L
Ah Puch
Mannuolen
Ah Puch
8,139
408
0
1,278
10,953
2,939
140
6,649
4,304
27,823
0
W
Fenrir
Siannax
Fenrir
7,923
1,270
0
2,165
12,069
5,409
1,381
3,765
8,304
0
21,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
33,744
267
Minions Killed
201
13
Camps Cleared
9
884,544
Distance Traveled
707,350
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,288
941
100
8
4
220,567
2
W
Zeus
10,181
848
55
5
4
214,945
2
L
Izanami
8,680
723
68
6
3
169,459
2
W
Sol
10,766
897
90
8
2
208,643
1
L
Jormungandr
7,890
658
37
3
1
186,522
3
L
Ah Muzen Cab
8,651
721
48
4
4
180,967
1
L
Ah Puch
8,523
710
48
4
1
170,402
2
W
Fenrir
10,217
851
22
2
3
240,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role