Player Matchup

Achilles
Achilles
Silver III
An0Rmal
Achilles
Silver III
Level 123
God Stats
1W - 1L
1,415 SR
Queue Stats
12W - 19L
1,212 MMR
Solo
Aphrodite
Aphrodite
Silver II
Smaskus9998
Aphrodite
Silver II
Level 62
God Stats
22W - 10L
1,675 SR
Queue Stats
77W - 88L
1,097 MMR
Party 1
Nu Wa
Nu Wa
Silver II
mrTh0mas
Nu Wa
Silver II
Level 142
God Stats
8W - 5L
1,276 SR
Queue Stats
190W - 197L
1,038 MMR
Solo
Medusa
Medusa
Silver II
rastalover
Medusa
Silver II
Level 106
God Stats
5W - 3L
1,602 SR
Queue Stats
472W - 501L
1,164 MMR
Solo
Bakasura
Bakasura
Silver III
zorrE
Bakasura
Silver III
Level 128
God Stats
3W - 1L
1,702 SR
Queue Stats
84W - 104L
920 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,534 SR
1,086 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,565 SR
1,148 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
Pacm3ns
Rama
Silver III
Level 127
God Stats
15W - 6L
1,791 SR
Queue Stats
83W - 101L
973 MMR
Solo
Loki
Loki
Silver II
Qopila1
Loki
Silver II
Level 154
God Stats
4W - 5L
1,436 SR
Queue Stats
238W - 269L
950 MMR
Solo
Scylla
Scylla
Gold V
deehzehh
Scylla
Gold V
Level 145
God Stats
16W - 12L
1,597 SR
Queue Stats
324W - 328L
1,185 MMR
Solo
Ymir
Ymir
Silver IV
pprinax
Ymir
Silver IV
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 24L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
An0Rmal
Achilles
20
7 / 4 / 3
17,615
518
32,352
41,658
57,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
Smaskus9998
Aphrodite
20
1 / 9 / 7
14,711
433
11,856
28,278
24,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
mrTh0mas
Nu Wa
20
3 / 4 / 9
17,307
509
45,736
17,985
7,940
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
rastalover
Medusa
20
4 / 4 / 4
16,013
471
22,910
33,590
13,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
zorrE
Bakasura
20
5 / 18 / 4
15,465
455
17,539
41,779
20,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GilgameshAthenaSetMorgan Le FayTsukuyomi

VS

Bans
TiamatMerlinDanzaburouJanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
10 / 3 / 17
19,289
567
42,165
57,962
79,608
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
Pacm3ns
Rama
20
9 / 5 / 9
18,237
536
18,977
28,007
13,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Qopila1
Loki
20
4 / 7 / 19
16,781
494
13,235
32,909
13,789
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
deehzehh
Scylla
20
14 / 4 / 9
19,991
588
34,939
27,689
10,373
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
pprinax
Ymir
20
1 / 1 / 18
14,173
417
12,756
29,105
42,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
20
Kills
38
39
Deaths
20
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
3
17
6.17
L
Achilles
An0Rmal
Achilles
7
4
3
2.13
W
Rama
Pacm3ns
Rama
9
5
9
2.7
W
Loki
Qopila1
Loki
4
7
19
1.93
L
Aphrodite
Smaskus9998
Aphrodite
1
9
7
0.5
W
Scylla
deehzehh
Scylla
14
4
9
4.63
L
Nu Wa
mrTh0mas
Nu Wa
3
4
9
1.88
W
Ymir
pprinax
Ymir
1
1
18
10
L
Medusa
rastalover
Medusa
4
4
4
1.5
L
Bakasura
zorrE
Bakasura
5
18
4
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,393
Damage
122,072
163,290
Taken
175,672
123,249
Mitigated
158,987
53,626
Healing
67,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
42,165
9,450
0
32,921
57,962
79,608
1,437
19,879
36,015
33,807
99,753
L
Achilles
An0Rmal
Achilles
32,352
6,354
0
4,477
41,658
57,107
1,886
14,638
23,902
19,075
97,954
W
Rama
Pacm3ns
Rama
18,977
10,721
0
9,233
28,007
13,035
7,259
9,608
18,329
0
167,205
W
Loki
Qopila1
Loki
13,235
1,738
0
7,141
32,909
13,789
2,634
12,586
19,622
0
106,031
L
Aphrodite
Smaskus9998
Aphrodite
11,856
1,308
10,713
13,091
28,278
24,008
705
12,039
15,118
61,862
0
W
Scylla
deehzehh
Scylla
34,939
2,886
255
12,025
27,689
10,373
4,330
13,825
13,199
181,964
0
L
Nu Wa
mrTh0mas
Nu Wa
45,736
4,703
0
2,058
17,985
7,940
1,712
5,002
12,237
169,640
0
W
Ymir
pprinax
Ymir
12,756
2,198
0
5,730
29,105
42,182
920
11,321
17,165
36,716
0
L
Medusa
rastalover
Medusa
22,910
14,216
0
14,358
33,590
13,711
4,571
13,425
19,339
0
159,985
L
Bakasura
zorrE
Bakasura
17,539
10,200
0
8,929
41,779
20,483
0
13,119
27,599
0
108,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,111
Gold Earned
88,471
814
Minions Killed
940
0
Camps Cleared
0
3,058,371
Distance Traveled
3,278,084
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
19,289
567
227
7
0
678,652
5
L
Achilles
17,615
518
155
5
0
648,966
7
W
Rama
18,237
536
252
7
0
638,200
4
W
Loki
16,781
494
135
4
0
644,085
0
L
Aphrodite
14,711
433
106
3
0
600,129
8
W
Scylla
19,991
588
290
9
0
645,535
8
L
Nu Wa
17,307
509
205
6
0
580,109
12
W
Ymir
14,173
417
36
1
0
671,612
15
L
Medusa
16,013
471
199
6
0
642,211
5
L
Bakasura
15,465
455
149
4
0
586,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role