Player Matchup

Persephone
Persephone
DontTreadOnMe33
Persephone
Level 106
God Stats
24W - 25L
1,388 SR
Queue Stats
421W - 404L
1,515 Elo+
Party 1
Bacchus
Bacchus
HaasFlow
Bacchus
Level 88
God Stats
58W - 39L
1,640 SR
Queue Stats
299W - 316L
1,498 Elo+
Party 1
Ra
Ra
Lo4Lyf3
Ra
Level 62
God Stats
6W - 5L
1,537 SR
Queue Stats
266W - 233L
1,547 Elo+
Party 3
Medusa
Medusa
PiNkNaStY6
Medusa
Level 120
God Stats
3W - 5L
1,353 SR
Queue Stats
461W - 466L
1,472 Elo+
Party 3
Arachne
Arachne
SxcialSnipez
Arachne
Level 104
God Stats
16W - 9L
1,664 SR
Queue Stats
175W - 180L
1,566 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,520 Elo+

VS

Team Averages
Level 57
1,486 SR
1,444 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
GothGirlPainal
Sol
Level 94
God Stats
23W - 25L
1,519 SR
Queue Stats
37W - 46L
1,385 Elo+
Party 2
King Arthur
King Arthur
KtDolos
King Arthur
Level 30
God Stats
9W - 14L
1,369 SR
Queue Stats
33W - 39L
1,424 Elo+
Party 2
Izanami
Izanami
StrictlyCrying
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,365 Elo+
Party 2
Susano
Susano
ToxicAFFFFFFF
Susano
Level 28
God Stats
5W - 3L
1,539 SR
Queue Stats
80W - 62L
1,544 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DontTreadOnMe33
Persephone
20
10 / 1 / 6
14,161
674
17,505
13,092
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
HaasFlow
Bacchus
14
2 / 5 / 15
11,961
570
10,177
19,624
23,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 7 / 6
12,054
574
9,770
19,523
18,214
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
PiNkNaStY6
Medusa
20
15 / 2 / 3
14,610
696
16,773
13,685
5,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
SxcialSnipez
Arachne
20
13 / 2 / 6
13,692
652
16,603
21,100
10,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 7 / 6
10,196
486
12,681
16,205
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 12 / 3
8,364
398
6,837
19,660
6,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KtDolos
King Arthur
15
2 / 13 / 5
8,897
424
6,171
18,773
16,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 11 / 5
9,071
432
5,489
16,780
5,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
7 / 4 / 6
11,962
570
13,830
17,124
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
47
Kills
17
17
Deaths
47
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
7
6
1.29
W
Persephone
DontTreadOnMe33
Persephone
10
1
6
13
L
1
12
3
0.21
W
Bacchus
HaasFlow
Bacchus
2
5
15
1.9
L
King Arthur
KtDolos
King Arthur
2
13
5
0.35
W
7
7
6
1.43
W
Medusa
PiNkNaStY6
Medusa
15
2
3
8.25
L
1
11
5
0.32
W
Arachne
SxcialSnipez
Arachne
13
2
6
8
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,828
Damage
45,008
87,024
Taken
88,542
62,541
Mitigated
39,903
29,175
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,681
1,401
300
2,593
16,205
6,254
0
8,881
7,324
52,166
0
W
Persephone
DontTreadOnMe33
Persephone
17,505
890
202
5,177
13,092
4,912
1,274
6,544
6,547
89,422
0
L
6,837
1,919
0
5,415
19,660
6,449
2,676
7,806
11,835
56,331
0
W
Bacchus
HaasFlow
Bacchus
10,177
726
246
2,328
19,624
23,312
371
6,748
12,876
32,903
0
L
King Arthur
KtDolos
King Arthur
6,171
860
0
0
18,773
16,049
305
8,953
9,820
0
28,736
W
9,770
1,840
1,284
6,139
19,523
18,214
613
5,955
13,568
57,714
0
W
Medusa
PiNkNaStY6
Medusa
16,773
7,418
0
4,306
13,685
5,192
7,552
3,136
8,873
0
125,006
L
5,489
4,266
0
2,836
16,780
5,107
217
4,802
11,978
0
46,503
W
Arachne
SxcialSnipez
Arachne
16,603
11,039
0
9,493
21,100
10,911
407
2,483
18,617
0
129,688
L
13,830
3,258
0
4,540
17,124
6,044
0
6,991
10,133
0
60,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,478
Gold Earned
48,490
639
Minions Killed
426
0
Camps Cleared
0
2,069,398
Distance Traveled
1,743,386
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,196
486
86
4
0
342,409
5
W
Persephone
14,161
674
163
8
0
433,501
7
L
Sol
8,364
398
82
4
0
313,294
0
W
Bacchus
11,961
570
23
1
0
419,133
4
L
King Arthur
8,897
424
52
2
0
363,704
2
W
Ra
12,054
574
96
5
0
348,744
3
W
Medusa
14,610
696
215
10
0
401,928
10
L
Izanami
9,071
432
104
5
0
301,716
1
W
Arachne
13,692
652
142
7
0
466,092
4
L
Susano
11,962
570
102
5
0
422,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role