Player Matchup

Bakasura
Bakasura
GodKingReign
Bakasura
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 142L
1,450 Elo+
Solo
Neith
Neith
KyeAsher
Neith
Level 25
God Stats
17W - 15L
1,624 SR
Queue Stats
95W - 132L
1,321 Elo+
Solo
Kali
Kali
OkageShadow
Kali
Level 30
God Stats
60W - 49L
1,678 SR
Queue Stats
239W - 236L
1,561 Elo+
Solo
Nox
Nox
RedArts__
Nox
Level 15
God Stats
66W - 48L
1,398 SR
Queue Stats
286W - 329L
1,350 Elo+
Solo
Kuzenbo
Kuzenbo
bitethewirejr
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,506 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,438 Elo+

VS

Team Averages
Level 10
1,426 SR
1,336 Elo+
Yemoja
Yemoja
ChakraflareX
Yemoja
Level 4
God Stats
0W - 4L
1,354 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
FelinePear39285
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,121 Elo+
Party 1
Da Ji
Da Ji
Forestsbutt
Da Ji
Level 24
God Stats
63W - 56L
1,533 SR
Queue Stats
132W - 139L
1,438 Elo+
Solo
Artemis
Artemis
MilkShakes103
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SinfulSword85
Cthulhu
Level 3
God Stats
1W - 5L
1,245 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GodKingReign
Bakasura
18
3 / 1 / 8
10,692
972
4,054
7,391
3,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
KyeAsher
Neith
19
2 / 2 / 20
11,661
1,060
13,068
11,926
6,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
36 / 2 / 3
17,991
1,636
42,100
20,719
14,594
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 1 / 17
11,538
1,049
5,739
8,810
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
19
4 / 2 / 22
11,402
1,037
9,949
13,473
16,851
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 0
8,336
758
283
263
135
Breastplate

Breastplate

+20
Physical Protection

16
1 / 13 / 3
11,006
1,001
11,515
23,699
15,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 10 / 3
11,105
1,010
17,970
16,468
6,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
16
1 / 10 / 2
10,196
927
12,171
15,755
9,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
16
2 / 13 / 5
10,811
983
12,555
29,005
21,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
46
Kills
8
8
Deaths
46
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
0
0
L
1
13
3
0.19
L
4
10
3
0.55
W
Bakasura
GodKingReign
Bakasura
3
1
8
7
W
Neith
KyeAsher
Neith
2
2
20
6
L
Artemis
1
10
2
0.2
W
36
2
3
18.75
W
1
1
17
9.5
L
Cthulhu
2
13
5
0.35
W
Kuzenbo
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,910
Damage
54,494
62,319
Taken
85,190
49,276
Mitigated
52,341
16,857
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
283
134
49
0
263
135
0
0
263
553
0
L
11,515
4,855
0
2,277
23,699
15,721
0
2,950
20,704
0
23,350
L
17,970
7,716
0
0
16,468
6,267
0
4,711
11,656
0
23,817
W
Bakasura
GodKingReign
Bakasura
4,054
2,343
0
806
7,391
3,033
0
1,259
6,132
0
19,385
W
Neith
KyeAsher
Neith
13,068
6,223
0
712
11,926
6,306
0
4,375
7,382
0
30,525
L
Artemis
12,171
8,505
0
1,215
15,755
9,041
0
2,003
13,691
0
37,371
W
42,100
31,236
0
13,720
20,719
14,594
0
2,759
17,960
0
56,099
W
5,739
1,185
0
588
8,810
8,492
0
1,325
7,485
18,186
0
L
Cthulhu
12,555
2,116
237
2,414
29,005
21,177
0
5,645
23,049
35,969
0
W
Kuzenbo
9,949
4,632
0
1,031
13,473
16,851
0
3,120
10,353
14,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,284
Gold Earned
51,454
147
Minions Killed
147
10
Camps Cleared
3
1,020,752
Distance Traveled
760,608
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,336
758
0
0
0
24,244
0
L
Nemesis
11,006
1,001
19
2
1
204,488
0
L
Da Ji
11,105
1,010
5
0
1
182,343
0
W
Bakasura
10,692
972
35
3
6
224,215
0
W
Neith
11,661
1,060
44
4
0
184,391
0
L
Artemis
10,196
927
74
7
1
142,220
2
W
Kali
17,991
1,636
30
3
2
205,227
0
W
Nox
11,538
1,049
28
3
2
199,436
1
L
Cthulhu
10,811
983
49
4
0
207,313
2
W
Kuzenbo
11,402
1,037
10
1
0
207,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role