Player Matchup

Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Angelo215
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,592 Elo+
Solo
Xbalanque
Xbalanque
DrMunchboc
Xbalanque
Level 86
God Stats
13W - 11L
1,534 SR
Queue Stats
453W - 449L
1,491 Elo+
Party 2
Scylla
Scylla
shupryt
Scylla
Level 63
God Stats
13W - 14L
1,432 SR
Queue Stats
409W - 442L
1,421 Elo+
Party 2
Discordia
Discordia
spazmmmm
Discordia
Level 48
God Stats
30W - 38L
1,588 SR
Queue Stats
364W - 395L
1,496 Elo+
Solo
Team Averages
Level 59
1,511 SR
1,500 Elo+

VS

Team Averages
Level 76
1,506 SR
1,539 Elo+
Cerberus
Cerberus
 
Cerberus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Echeverria1829
Hades
Level 65
God Stats
14W - 17L
1,361 SR
Queue Stats
275W - 291L
1,469 Elo+
Solo
Da Ji
Da Ji
GhostTownie
Da Ji
Level 127
God Stats
25W - 19L
1,411 SR
Queue Stats
233W - 258L
1,490 Elo+
Party 1
King Arthur
King Arthur
RodrigoVD123
King Arthur
Level 69
God Stats
20W - 9L
1,741 SR
Queue Stats
21W - 12L
1,742 Elo+
Solo
Neith
Neith
xBoOmYoUrdEaDx
Neith
Level 36
God Stats
10W - 11L
1,517 SR
Queue Stats
97W - 90L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 0 / 21
10,153
923
3,434
10,559
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Angelo215
He Bo
17
4 / 5 / 16
10,540
958
13,671
8,368
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
DrMunchboc
Xbalanque
18
5 / 1 / 13
10,947
995
14,312
6,817
3,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
shupryt
Scylla
18
14 / 1 / 10
12,745
1,159
20,115
6,847
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
spazmmmm
Discordia
18
4 / 2 / 14
11,013
1,001
10,581
6,129
2,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

241

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 8 / 2
9,047
822
5,143
20,329
20,276
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 8 / 5
9,334
849
4,649
13,619
7,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 4 / 3
11,168
1,015
6,992
8,998
3,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
RodrigoVD123
King Arthur
17
2 / 7 / 6
10,444
949
13,690
21,522
22,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 3
10,658
969
4,699
6,069
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
27
Kills
9
9
Deaths
27
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
21
10.5
L
Cerberus
 
Cerberus
0
8
2
0.13
W
He Bo
Angelo215
He Bo
4
5
16
2.4
W
Xbalanque
DrMunchboc
Xbalanque
5
1
13
11.5
L
0
8
5
0.31
L
5
4
3
1.63
L
King Arthur
RodrigoVD123
King Arthur
2
7
6
0.71
W
Scylla
shupryt
Scylla
14
1
10
19
W
Discordia
spazmmmm
Discordia
4
2
14
5.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,113
Damage
35,173
38,720
Taken
70,537
20,812
Mitigated
56,544
2,347
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,434
500
0
323
10,559
9,649
0
3,225
7,098
12,376
0
L
Cerberus
 
Cerberus
5,143
329
0
1,910
20,329
20,276
0
13,553
6,776
27,056
0
W
He Bo
Angelo215
He Bo
13,671
644
0
0
8,368
3,032
0
2,071
6,085
19,637
0
W
Xbalanque
DrMunchboc
Xbalanque
14,312
7,929
174
1,121
6,817
3,067
0
1,430
5,251
0
34,725
L
4,649
170
55
1,079
13,619
7,898
0
11,064
2,555
18,824
0
L
6,992
1,558
0
607
8,998
3,687
0
5,772
3,226
0
21,257
L
King Arthur
RodrigoVD123
King Arthur
13,690
782
0
2,184
21,522
22,417
0
13,358
8,164
0
28,245
W
Scylla
shupryt
Scylla
20,115
2,183
0
0
6,847
2,609
0
2,133
4,577
38,280
0
W
Discordia
spazmmmm
Discordia
10,581
755
0
729
6,129
2,455
0
933
5,016
38,517
0
L
4,699
2,141
0
1,736
6,069
2,266
0
4,054
2,015
0
31,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,398
Gold Earned
50,651
200
Minions Killed
224
11
Camps Cleared
7
1,034,531
Distance Traveled
935,193
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,153
923
13
1
0
213,602
0
L
Cerberus
9,047
822
57
5
2
158,154
0
W
He Bo
10,540
958
21
2
1
180,750
1
W
Xbalanque
10,947
995
44
4
6
209,205
0
L
Hades
9,334
849
44
4
0
159,180
0
L
Da Ji
11,168
1,015
36
3
1
203,392
0
L
King Arthur
10,444
949
18
2
3
221,023
3
W
Scylla
12,745
1,159
55
5
0
208,198
0
W
Discordia
11,013
1,001
67
6
4
222,776
0
L
Neith
10,658
969
69
6
1
193,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role