Player Matchup

Heimdallr
Heimdallr
AbdulAbdulaH
Heimdallr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,569 Elo+
Party 2
Janus
Janus
HarryAtlas
Janus
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
26W - 25L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Korogrel
Gilgamesh
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 48L
1,488 Elo+
Party 2
Team Averages
Level 61
1,577 SR
1,515 Elo+

VS

Team Averages
Level 26
1,492 SR
1,350 Elo+
Zeus
Zeus
DanRichars
Zeus
Level 23
God Stats
6W - 9L
1,412 SR
Queue Stats
64W - 82L
1,412 Elo+
Solo
Sol
Sol
TwIsTTwIsT
Sol
Level 36
God Stats
11W - 14L
1,385 SR
Queue Stats
68W - 98L
1,273 Elo+
Party 1
Hun Batz
Hun Batz
UnhollyDog
Hun Batz
Level 18
God Stats
1W - 1L
1,678 SR
Queue Stats
45W - 58L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbdulAbdulaH
Heimdallr
19
11 / 6 / 14
15,241
762
19,836
18,655
6,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
18
6 / 7 / 17
14,379
719
8,690
11,321
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Korogrel
Gilgamesh
18
12 / 4 / 12
14,920
746
17,860
21,298
19,973
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 7
12,261
613
13,680
14,907
6,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 9 / 7
13,074
654
14,207
16,421
4,214
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
UnhollyDog
Hun Batz
17
9 / 10 / 6
13,887
694
9,695
18,967
7,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
29
Kills
17
17
Deaths
29
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbdulAbdulaH
Heimdallr
11
6
14
3
L
3
10
7
0.65
W
Janus
6
7
17
2.07
W
Gilgamesh
Korogrel
Gilgamesh
12
4
12
4.5
L
5
9
7
0.94
L
Hun Batz
UnhollyDog
Hun Batz
9
10
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,386
Damage
37,582
51,274
Taken
50,295
30,254
Mitigated
17,337
9,825
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbdulAbdulaH
Heimdallr
19,836
12,269
0
6,721
18,655
6,650
2,078
11,978
6,677
0
64,731
L
13,680
1,782
0
1,964
14,907
6,090
0
1,087
13,820
40,834
0
W
Janus
8,690
407
0
196
11,321
3,631
270
5,052
6,269
44,120
0
W
Gilgamesh
Korogrel
Gilgamesh
17,860
5,854
0
2,908
21,298
19,973
0
10,857
10,441
0
55,881
L
14,207
1,984
146
3,772
16,421
4,214
240
3,839
12,579
48,581
0
L
Hun Batz
UnhollyDog
Hun Batz
9,695
2,026
0
739
18,967
7,033
0
3,764
15,198
0
27,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
39,222
212
Minions Killed
153
0
Camps Cleared
0
968,068
Distance Traveled
958,684
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,241
762
86
4
0
309,788
0
L
Zeus
12,261
613
53
3
0
286,692
5
W
Janus
14,379
719
76
4
0
328,359
0
W
Gilgamesh
14,920
746
50
3
0
329,921
2
L
Sol
13,074
654
64
3
0
351,010
3
L
Hun Batz
13,887
694
36
2
0
320,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role