Player Matchup

Danzaburou
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
Level 28
God Stats
29W - 33L
1,247 SR
Queue Stats
209W - 283L
1,259 Elo+
Solo
Hera
Hera
DISBBYDNTCRY
Hera
Level 26
God Stats
6W - 9L
1,377 SR
Queue Stats
25W - 32L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
Dragoj321
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,342 Elo+
Party 3
Pele
Pele
Kevin_nguyen04
Pele
Level 15
God Stats
7W - 17L
1,286 SR
Queue Stats
17W - 38L
1,225 Elo+
Party 3
Hercules
Hercules
profy_land1988
Hercules
Level 16
God Stats
3W - 4L
1,358 SR
Queue Stats
10W - 28L
1,134 Elo+
Solo
Team Averages
Level 22
1,354 SR
1,297 Elo+

VS

Team Averages
Level 15
1,575 SR
1,304 Elo+
Fenrir
Fenrir
Karnă
Fenrir
Level 13
God Stats
6W - 3L
1,581 SR
Queue Stats
28W - 32L
1,234 Elo+
Solo
Artemis
Artemis
LOPU2005
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,119 Elo+
Party 1
Neith
Neith
Le-mot-dis
Neith
Level 12
God Stats
45W - 49L
1,655 SR
Queue Stats
122W - 135L
1,542 Elo+
Party 2
Janus
Janus
alancri1
Janus
Level 29
God Stats
15W - 9L
1,488 SR
Queue Stats
48W - 52L
1,164 Elo+
Party 1
Cerberus
Cerberus
zepodanslebendo2
Cerberus
Level 15
God Stats
6W - 1L
1,652 SR
Queue Stats
36W - 23L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
6
1 / 2 / 0
3,336
477
665
3,141
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
3,441
492
703
2,256
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Dragoj321
Kuzenbo
6
2 / 2 / 0
3,933
562
1,250
5,264
3,348
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 0 / 1
4,030
576
1,017
3,689
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Hercules
1
0 / 0 / 0
2,775
396
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Karnă
Fenrir
6
1 / 1 / 2
4,058
580
1,718
4,152
1,107
Artemis
LOPU2005
Artemis
6
1 / 3 / 1
3,970
567
2,976
2,924
772
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
9
2 / 0 / 0
4,737
677
941
2,698
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Janus
alancri1
Janus
7
1 / 0 / 1
4,384
626
2,413
1,762
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 1 / 1
4,309
616
1,069
4,246
1,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
5
Kills
6
6
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
1
2
0
0.5
L
0
2
0
0
L
Kuzenbo
Dragoj321
Kuzenbo
2
2
0
1
W
Fenrir
Karnă
Fenrir
1
1
2
2
L
2
0
1
2.5
W
Artemis
LOPU2005
Artemis
1
3
1
0.5
W
Neith
2
0
0
2
W
Janus
alancri1
Janus
1
0
1
1.5
L
Hercules
0
0
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,635
Damage
9,117
14,350
Taken
15,782
5,939
Mitigated
4,935
1,932
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
665
291
0
580
3,141
912
0
2,090
829
0
8,286
L
703
158
0
0
2,256
487
0
400
1,790
11,168
0
L
Kuzenbo
Dragoj321
Kuzenbo
1,250
770
0
501
5,264
3,348
0
704
4,560
8,009
0
W
Fenrir
Karnă
Fenrir
1,718
504
0
1,865
4,152
1,107
0
831
3,321
0
14,130
L
1,017
266
0
851
3,689
1,192
0
0
3,689
0
10,041
W
Artemis
LOPU2005
Artemis
2,976
2,397
0
0
2,924
772
120
307
2,617
0
11,670
W
Neith
941
232
0
1,928
2,698
719
2,231
206
2,412
0
22,300
W
Janus
alancri1
Janus
2,413
149
0
0
1,762
406
358
377
1,345
20,343
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
1,069
38
60
1,427
4,246
1,931
0
112
4,134
17,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,515
Gold Earned
21,458
62
Minions Killed
170
0
Camps Cleared
0
501,345
Distance Traveled
605,356
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,336
477
8
1
0
123,433
0
L
Hera
3,441
492
24
3
0
113,471
0
L
Kuzenbo
3,933
562
8
1
0
120,882
0
W
Fenrir
4,058
580
32
5
0
131,371
0
L
Pele
4,030
576
22
3
0
143,559
0
W
Artemis
3,970
567
28
4
0
105,894
0
W
Neith
4,737
677
42
6
0
110,853
1
W
Janus
4,384
626
31
4
0
131,724
0
L
Hercules
2,775
396
0
0
0
0
0
W
Cerberus
4,309
616
37
5
0
125,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role