Player Matchup

Morgan Le Fay
Morgan Le Fay
C0smicT0xicity
Morgan Le Fay
Level 15
God Stats
6W - 4L
1,503 SR
Queue Stats
19W - 17L
1,484 Elo+
Solo
Danzaburou
Danzaburou
DeadAcePool
Danzaburou
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 109L
1,467 Elo+
Party 1
Ymir
Ymir
Heateration
Ymir
Level 23
God Stats
17W - 16L
1,551 SR
Queue Stats
97W - 92L
1,440 Elo+
Solo
Chang'e
Chang'e
MeditationIsBest
Chang'e
Level 26
God Stats
8W - 0L
1,569 SR
Queue Stats
52W - 32L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
zeroattack
Gilgamesh
Level 25
God Stats
7W - 5L
1,767 SR
Queue Stats
72W - 71L
1,451 Elo+
Party 1
Team Averages
Level 23
1,578 SR
1,493 Elo+

VS

Team Averages
Level 20
1,603 SR
1,456 Elo+
Heimdallr
Heimdallr
DaRealPrinceHD
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,260 Elo+
Party 2
Hun Batz
Hun Batz
JuicyJ-Man
Hun Batz
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 81L
1,379 Elo+
Solo
Vamana
Vamana
NudistBear
Vamana
Level 25
God Stats
3W - 2L
1,724 SR
Queue Stats
25W - 14L
1,633 Elo+
Solo
Ra
Ra
Pickleator27
Ra
Level 18
God Stats
7W - 4L
1,789 SR
Queue Stats
107W - 93L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Redaacted
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C0smicT0xicity
Morgan Le Fay
14
7 / 3 / 11
9,065
604
12,022
9,275
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DeadAcePool
Danzaburou
14
12 / 2 / 1
10,158
677
8,761
8,316
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 20
9,547
636
5,149
13,931
11,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 0 / 5
9,507
634
10,571
10,170
9,512
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
zeroattack
Gilgamesh
16
11 / 0 / 5
10,144
676
8,914
8,017
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaRealPrinceHD
Heimdallr
11
2 / 10 / 1
7,191
479
4,970
10,829
3,208
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
JuicyJ-Man
Hun Batz
11
1 / 5 / 1
6,883
459
5,275
10,604
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
NudistBear
Vamana
13
1 / 4 / 1
7,830
522
6,408
13,379
9,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 9 / 2
6,709
447
7,072
11,274
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Redaacted
Kuzenbo
8
0 / 11 / 1
6,313
421
3,894
13,710
12,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
39
Kills
5
5
Deaths
39
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
C0smicT0xicity
Morgan Le Fay
7
3
11
4.17
L
Heimdallr
DaRealPrinceHD
Heimdallr
2
10
1
0.25
W
Danzaburou
DeadAcePool
Danzaburou
12
2
1
6.25
W
3
0
20
13
L
Hun Batz
JuicyJ-Man
Hun Batz
1
5
1
0.3
W
6
0
5
8.5
L
Vamana
NudistBear
Vamana
1
4
1
0.38
L
1
9
2
0.22
L
Kuzenbo
Redaacted
Kuzenbo
0
11
1
0.05
W
Gilgamesh
zeroattack
Gilgamesh
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,417
Damage
27,619
49,709
Taken
59,796
33,986
Mitigated
31,048
16,837
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
C0smicT0xicity
Morgan Le Fay
12,022
1,436
0
793
9,275
3,510
1,598
3,685
5,340
44,848
0
L
Heimdallr
DaRealPrinceHD
Heimdallr
4,970
3,337
0
403
10,829
3,208
0
3,419
7,410
0
26,256
W
Danzaburou
DeadAcePool
Danzaburou
8,761
4,688
0
2,358
8,316
2,604
5,635
1,562
6,750
0
52,193
W
5,149
872
59
3,086
13,931
11,926
849
3,344
10,499
22,028
0
L
Hun Batz
JuicyJ-Man
Hun Batz
5,275
901
0
3,434
10,604
3,204
0
4,032
6,572
0
43,503
W
10,571
1,459
1,232
6,270
10,170
9,512
992
971
9,105
57,643
0
L
Vamana
NudistBear
Vamana
6,408
3,073
0
5,024
13,379
9,225
530
6,839
6,540
0
51,411
L
7,072
960
528
1,235
11,274
3,331
753
7,020
4,254
35,665
0
L
Kuzenbo
Redaacted
Kuzenbo
3,894
1,739
0
0
13,710
12,080
0
6,432
7,278
11,487
0
W
Gilgamesh
zeroattack
Gilgamesh
8,914
2,629
0
3,039
8,017
6,434
0
924
7,049
0
64,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,421
Gold Earned
34,926
434
Minions Killed
320
0
Camps Cleared
0
1,528,061
Distance Traveled
1,278,059
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,065
604
68
5
0
286,386
3
L
Heimdallr
7,191
479
41
3
0
214,075
0
W
Danzaburou
10,158
677
100
7
0
302,222
4
W
Ymir
9,547
636
43
3
0
312,298
3
L
Hun Batz
6,883
459
79
5
0
302,915
3
W
Chang'e
9,507
634
121
8
0
277,260
2
L
Vamana
7,830
522
112
7
0
278,748
1
L
Ra
6,709
447
69
5
0
230,089
2
L
Kuzenbo
6,313
421
19
1
0
252,232
0
W
Gilgamesh
10,144
676
102
7
0
349,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role