Player Matchup

Scylla
Scylla
LandonFrost
Scylla
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 238L
1,470 Elo+
Solo
Danzaburou
Danzaburou
MIGUEL XD 543
Danzaburou
Level 28
God Stats
56W - 49L
1,569 SR
Queue Stats
274W - 265L
1,537 Elo+
Solo
Bellona
Bellona
SorinRSM
Bellona
Level 29
God Stats
8W - 2L
1,643 SR
Queue Stats
13W - 5L
1,532 Elo+
Solo
Nox
Nox
TrielaHilshire
Nox
Level 29
God Stats
17W - 12L
1,701 SR
Queue Stats
73W - 78L
1,583 Elo+
Solo
Hun Batz
Hun Batz
willyshall42069
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 118L
1,498 Elo+
Solo
Team Averages
Level 26
1,583 SR
1,524 Elo+

VS

Team Averages
Level 15
1,442 SR
1,470 Elo+
Cthulhu
Cthulhu
BrownsNation
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OceanMeth
Sun Wukong
Level 15
God Stats
3W - 7L
1,230 SR
Queue Stats
39W - 47L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
antiumbra
Aphrodite
Level 28
God Stats
7W - 6L
1,306 SR
Queue Stats
201W - 195L
1,567 Elo+
Solo
Izanami
Izanami
lotuswum
Izanami
Level 7
God Stats
11W - 15L
1,537 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
not hugable
Tsukuyomi
Level 24
God Stats
27W - 17L
1,634 SR
Queue Stats
59W - 53L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
0 / 2 / 23
12,156
935
9,664
10,989
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MIGUEL XD 543
Danzaburou
20
19 / 1 / 8
15,526
1,194
32,129
12,487
6,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SorinRSM
Bellona
20
5 / 2 / 19
12,611
970
19,431
21,702
19,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 1 / 19
14,557
1,120
21,377
11,202
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
20
3 / 4 / 26
12,602
969
17,899
17,059
12,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrownsNation
Cthulhu
18
1 / 11 / 7
11,407
877
12,824
26,537
36,530
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
OceanMeth
Sun Wukong
18
1 / 11 / 2
10,992
846
7,621
25,523
13,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
antiumbra
Aphrodite
19
3 / 3 / 6
12,829
987
13,754
14,926
9,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lotuswum
Izanami
18
0 / 5 / 4
10,821
832
11,034
15,598
6,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
not hugable
Tsukuyomi
19
5 / 9 / 5
12,735
980
22,596
25,366
14,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
34
39
Kills
10
10
Deaths
39
95
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrownsNation
Cthulhu
1
11
7
0.41
W
Scylla
0
2
23
5.75
W
Danzaburou
MIGUEL XD 543
Danzaburou
19
1
8
23
L
Sun Wukong
OceanMeth
Sun Wukong
1
11
2
0.18
W
Bellona
SorinRSM
Bellona
5
2
19
7.25
W
12
1
19
21.5
L
Aphrodite
antiumbra
Aphrodite
3
3
6
2
L
Izanami
lotuswum
Izanami
0
5
4
0.4
L
Tsukuyomi
not hugable
Tsukuyomi
5
9
5
0.83
W
Hun Batz
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,500
Damage
67,829
73,439
Taken
107,950
48,785
Mitigated
80,708
4,044
Healing
21,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrownsNation
Cthulhu
12,824
957
0
0
26,537
36,530
0
8,946
17,591
26,583
0
W
Scylla
9,664
1,513
478
490
10,989
4,940
0
4,122
6,867
39,091
0
W
Danzaburou
MIGUEL XD 543
Danzaburou
32,129
23,505
0
2,181
12,487
6,178
0
3,250
9,237
0
58,164
L
Sun Wukong
OceanMeth
Sun Wukong
7,621
1,767
0
169
25,523
13,953
0
6,519
19,004
0
35,277
W
Bellona
SorinRSM
Bellona
19,431
5,639
0
336
21,702
19,301
0
8,706
12,996
0
31,297
W
21,377
914
0
0
11,202
5,431
0
3,457
7,745
33,355
0
L
Aphrodite
antiumbra
Aphrodite
13,754
2,170
10,624
8,480
14,926
9,407
0
5,284
9,642
37,022
0
L
Izanami
lotuswum
Izanami
11,034
5,044
0
287
15,598
6,782
0
3,546
12,052
0
27,367
L
Tsukuyomi
not hugable
Tsukuyomi
22,596
8,156
0
1,978
25,366
14,036
0
6,746
18,620
0
41,179
W
Hun Batz
17,899
1,722
0
559
17,059
12,935
0
7,043
10,016
0
37,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,452
Gold Earned
58,784
227
Minions Killed
249
10
Camps Cleared
4
1,204,176
Distance Traveled
1,276,138
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,407
877
29
2
1
241,354
2
W
Scylla
12,156
935
82
6
1
218,610
0
W
Danzaburou
15,526
1,194
49
4
7
241,069
0
L
Sun Wukong
10,992
846
83
6
1
254,349
0
W
Bellona
12,611
970
24
2
0
268,220
0
W
Nox
14,557
1,120
31
2
2
244,132
0
L
Aphrodite
12,829
987
70
5
0
268,140
1
L
Izanami
10,821
832
36
3
2
243,745
0
L
Tsukuyomi
12,735
980
31
2
0
268,550
1
W
Hun Batz
12,602
969
41
3
0
232,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role