Player Matchup

Fenrir
Fenrir
Lambo6493
Fenrir
Level 16
God Stats
1W - 0L
1,472 SR
Queue Stats
14W - 8L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
Serperian
Ao Kuang
Level 27
God Stats
23W - 16L
1,529 SR
Queue Stats
193W - 223L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
atlaslifted
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,097 Elo+
Solo
Cu Chulainn
Cu Chulainn
coelhorosa6
Cu Chulainn
Level 17
God Stats
17W - 15L
1,501 SR
Queue Stats
86W - 98L
1,425 Elo+
Solo
Artemis
Artemis
todopoderosobob
Artemis
Level 25
God Stats
54W - 54L
1,380 SR
Queue Stats
133W - 164L
1,205 Elo+
Party 1
Team Averages
Level 18
1,476 SR
1,318 Elo+

VS

Team Averages
Level 14
1,472 SR
1,360 Elo+
Apollo
Apollo
CalamityClwn
Apollo
Level 12
God Stats
0W - 3L
1,146 SR
Queue Stats
7W - 11L
1,394 Elo+
Solo
Sol
Sol
LeftitonE
Sol
Level 12
God Stats
27W - 14L
1,884 SR
Queue Stats
46W - 37L
1,493 Elo+
Solo
Thor
Thor
POLLO_NME
Thor
Level 4
God Stats
1W - 2L
1,282 SR
Queue Stats
16W - 11L
1,340 Elo+
Solo
Ra
Ra
Sanguine_Monk
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,161 Elo+
Solo
Bacchus
Bacchus
V9reaps
Bacchus
Level 26
God Stats
0W - 3L
1,549 SR
Queue Stats
45W - 56L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lambo6493
Fenrir
8
2 / 1 / 1
5,230
654
1,524
4,258
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Serperian
Ao Kuang
8
6 / 5 / 1
5,540
693
5,199
4,951
1,397
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
atlaslifted
Cthulhu
8
0 / 2 / 1
4,881
610
1,832
6,044
2,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
coelhorosa6
Cu Chulainn
8
1 / 2 / 0
4,725
591
2,794
4,282
2,591
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 3 / 3
4,250
531
1,958
3,626
1,187
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 1 / 0
4,517
565
1,435
2,522
639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 2 / 3
5,218
652
6,149
6,738
2,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
8
2 / 0 / 1
4,693
587
1,938
3,603
1,096
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 5 / 3
3,859
482
1,095
3,559
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
V9reaps
Bacchus
8
7 / 1 / 0
5,401
675
2,669
6,320
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
13
13
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
1
0
1
W
Fenrir
Lambo6493
Fenrir
2
1
1
2.5
L
3
2
3
2.25
L
Thor
2
0
1
2.5
L
0
5
3
0.3
W
Ao Kuang
Serperian
Ao Kuang
6
5
1
1.3
L
Bacchus
V9reaps
Bacchus
7
1
0
7
W
Cthulhu
atlaslifted
Cthulhu
0
2
1
0.25
W
Cu Chulainn
coelhorosa6
Cu Chulainn
1
2
0
0.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,307
Damage
13,286
23,161
Taken
22,742
9,704
Mitigated
11,156
3,210
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,435
900
0
646
2,522
639
112
0
2,522
0
16,253
W
Fenrir
Lambo6493
Fenrir
1,524
356
0
995
4,258
1,562
0
1,831
2,427
0
18,011
L
6,149
2,978
0
2,796
6,738
2,689
1,797
2,118
4,620
29,907
0
L
Thor
1,938
278
0
0
3,603
1,096
0
602
3,001
0
16,906
L
1,095
330
56
288
3,559
887
0
2,630
929
6,725
0
W
Ao Kuang
Serperian
Ao Kuang
5,199
2,696
0
264
4,951
1,397
400
2,483
2,354
12,998
0
L
Bacchus
V9reaps
Bacchus
2,669
566
94
1,608
6,320
5,845
29
1,888
4,432
9,333
0
W
Cthulhu
atlaslifted
Cthulhu
1,832
99
0
1,500
6,044
2,967
301
3,106
2,938
15,208
0
W
Cu Chulainn
coelhorosa6
Cu Chulainn
2,794
877
0
0
4,282
2,591
417
0
4,282
1,648
16,162
W
1,958
716
0
451
3,626
1,187
474
2,329
1,247
0
12,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,626
Gold Earned
23,688
147
Minions Killed
151
0
Camps Cleared
0
762,525
Distance Traveled
625,792
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,517
565
39
5
0
103,374
0
W
Fenrir
5,230
654
43
5
0
149,155
2
L
Sol
5,218
652
49
6
0
129,611
2
L
Thor
4,693
587
39
5
0
167,597
0
L
Ra
3,859
482
10
1
0
96,978
0
W
Ao Kuang
5,540
693
16
2
0
152,076
0
L
Bacchus
5,401
675
14
2
0
128,232
0
W
Cthulhu
4,881
610
25
3
0
177,665
0
W
Cu Chulainn
4,725
591
40
5
0
158,156
2
W
Artemis
4,250
531
23
3
0
125,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role