Player Matchup

Odin
Odin
Biggerboom9
Odin
Level 88
God Stats
40W - 44L
1,279 SR
Queue Stats
1,919W - 2,238L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
haxerpaylay
Baron Samedi
Level 155
God Stats
10W - 5L
1,676 SR
Queue Stats
256W - 191L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
zackyoin
Kukulkan
Level 15
God Stats
26W - 13L
1,610 SR
Queue Stats
52W - 32L
1,552 Elo+
Party 2
Team Averages
Level 86
1,521 SR
1,504 Elo+

VS

Team Averages
Level 24
1,210 SR
1,104 Elo+
Hercules
Hercules
WolfPaladine
Hercules
Level 27
God Stats
9W - 43L
1,293 SR
Queue Stats
9W - 50L
1,030 Elo+
Party 1
Thor
Thor
potatojosh55
Thor
Level 26
God Stats
12W - 29L
1,305 SR
Queue Stats
65W - 164L
1,161 Elo+
Party 1
Olorun
Olorun
sweatcacks
Olorun
Level 18
God Stats
1W - 10L
1,033 SR
Queue Stats
87W - 155L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 11
11,792
737
11,472
10,219
6,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
haxerpaylay
Baron Samedi
17
9 / 3 / 14
12,637
790
32,021
15,607
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
zackyoin
Kukulkan
17
10 / 1 / 8
12,267
767
14,544
8,590
3,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
WolfPaladine
Hercules
12
1 / 9 / 2
9,833
615
3,138
29,737
18,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 9 / 2
10,415
651
6,900
22,212
12,756
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
sweatcacks
Olorun
15
3 / 7 / 1
10,928
683
9,478
20,029
7,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
25
Kills
6
6
Deaths
25
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Hercules
WolfPaladine
Hercules
1
9
2
0.22
W
Baron Samedi
haxerpaylay
Baron Samedi
9
3
14
5.33
L
2
9
2
0.33
L
Olorun
sweatcacks
Olorun
3
7
1
0.5
W
Kukulkan
zackyoin
Kukulkan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,037
Damage
19,516
34,416
Taken
71,978
16,718
Mitigated
39,389
11,230
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,472
1,001
0
0
10,219
6,255
0
1,511
8,355
0
38,655
L
Hercules
WolfPaladine
Hercules
3,138
705
0
1,721
29,737
18,729
242
18,313
10,925
0
21,113
W
Baron Samedi
haxerpaylay
Baron Samedi
32,021
3,232
2,122
8,708
15,607
7,204
1,332
5,410
9,940
68,138
0
L
6,900
430
0
620
22,212
12,756
0
14,334
7,385
0
22,466
L
Olorun
sweatcacks
Olorun
9,478
2,846
997
3,621
20,029
7,904
1,415
12,500
7,103
41,170
0
W
Kukulkan
zackyoin
Kukulkan
14,544
1,040
0
400
8,590
3,259
1,147
2,557
5,722
45,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
31,176
181
Minions Killed
123
0
Camps Cleared
0
810,291
Distance Traveled
744,072
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,792
737
51
3
0
281,863
0
L
Hercules
9,833
615
23
1
0
262,926
0
W
Baron Samedi
12,637
790
73
5
0
242,205
1
L
Thor
10,415
651
24
2
0
253,674
0
L
Olorun
10,928
683
76
5
0
227,472
0
W
Kukulkan
12,267
767
57
4
0
286,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role