Player Matchup

Bakasura
Bakasura
CRASHrr
Bakasura
Level 15
God Stats
3W - 6L
1,412 SR
Queue Stats
12W - 16L
1,352 Elo+
Party 2
Hachiman
Hachiman
GrumbPie
Hachiman
Level 8
God Stats
7W - 7L
1,452 SR
Queue Stats
7W - 9L
1,354 Elo+
Party 2
Ra
Ra
JBenjaMS
Ra
Level 26
God Stats
18W - 14L
1,358 SR
Queue Stats
273W - 294L
1,402 Elo+
Solo
Bellona
Bellona
Missingapollo
Bellona
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 3L
1,539 Elo+
Solo
Sylvanus
Sylvanus
zervs
Sylvanus
Level 22
God Stats
35W - 32L
1,422 SR
Queue Stats
137W - 150L
1,484 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,426 Elo+

VS

Team Averages
Level 11
1,432 SR
1,346 Elo+
Ares
Ares
Alaamádias
Ares
Level 4
God Stats
2W - 3L
1,581 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo
Janus
Janus
Dannydonz413
Janus
Level 24
God Stats
0W - 7L
1,136 SR
Queue Stats
59W - 89L
1,291 Elo+
Party 1
Bellona
Bellona
Gueroid
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Solo
Apollo
Apollo
TyrantTTV
Apollo
Level 22
God Stats
4W - 5L
1,444 SR
Queue Stats
90W - 101L
1,381 Elo+
Solo
Hades
Hades
Yurtseyy
Hades
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 60L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRASHrr
Bakasura
10
8 / 1 / 2
6,808
619
6,115
7,117
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
GrumbPie
Hachiman
8
1 / 4 / 3
5,402
491
3,167
6,291
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 7
6,875
625
4,262
3,497
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
8
2 / 2 / 3
5,506
501
4,988
5,662
3,041
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
zervs
Sylvanus
12
5 / 0 / 2
6,988
635
4,755
6,754
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 1
4,816
438
2,913
7,321
7,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
4,298
391
1,777
4,737
1,165
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Gueroid
Bellona
8
0 / 4 / 3
5,056
460
1,283
9,356
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
TyrantTTV
Apollo
7
2 / 4 / 2
4,903
446
5,610
7,475
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hades
Yurtseyy
Hades
6
2 / 4 / 0
4,719
429
1,084
5,676
1,764
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
6
8
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Bakasura
CRASHrr
Bakasura
8
1
2
9
L
0
4
1
0.13
W
Hachiman
GrumbPie
Hachiman
1
4
3
0.63
L
Bellona
Gueroid
Bellona
0
4
3
0.38
W
2
1
7
5.5
W
Bellona
2
2
3
1.75
L
Apollo
TyrantTTV
Apollo
2
4
2
0.75
L
Hades
Yurtseyy
Hades
2
4
0
0.5
W
Sylvanus
zervs
Sylvanus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,287
Damage
12,667
29,321
Taken
34,565
12,152
Mitigated
18,622
10,726
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,913
684
0
0
7,321
7,994
47
381
6,875
5,152
0
W
Bakasura
CRASHrr
Bakasura
6,115
4,467
0
2,446
7,117
2,917
0
1,302
5,815
0
26,742
L
1,777
128
0
13
4,737
1,165
0
1,887
2,770
13,520
0
W
Hachiman
GrumbPie
Hachiman
3,167
2,446
0
1,762
6,291
1,616
404
1,663
4,628
0
13,302
L
Bellona
Gueroid
Bellona
1,283
401
0
2,593
9,356
5,516
453
2,497
6,859
0
20,087
W
4,262
561
202
1,898
3,497
1,079
1,113
959
2,538
45,826
0
W
Bellona
4,988
2,045
78
755
5,662
3,041
75
1,550
4,112
0
21,888
L
Apollo
TyrantTTV
Apollo
5,610
4,508
0
1,414
7,475
2,183
396
1,314
6,136
0
23,666
L
Hades
Yurtseyy
Hades
1,084
197
20
611
5,676
1,764
0
2,358
3,318
10,575
0
W
Sylvanus
zervs
Sylvanus
4,755
1,986
0
3,585
6,754
3,499
732
300
6,454
31,842
10,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
23,792
289
Minions Killed
134
0
Camps Cleared
0
1,126,280
Distance Traveled
916,194
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,816
438
5
0
0
183,317
1
W
Bakasura
6,808
619
54
5
0
280,450
2
L
Janus
4,298
391
23
2
0
171,809
1
W
Hachiman
5,402
491
22
2
0
210,216
0
L
Bellona
5,056
460
52
5
0
229,205
0
W
Ra
6,875
625
81
7
0
212,946
5
W
Bellona
5,506
501
41
4
0
251,747
0
L
Apollo
4,903
446
38
3
0
175,558
1
L
Hades
4,719
429
16
1
0
156,305
1
W
Sylvanus
6,988
635
91
8
0
170,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role