Player Matchup

Fenrir
Fenrir
FrootJuic3
Fenrir
Level 17
God Stats
2W - 2L
1,805 SR
Queue Stats
4W - 2L
1,745 Elo+
Party 1
Jing Wei
Jing Wei
Samnite909
Jing Wei
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
Sirius1079
Chang'e
Level 4
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Hercules
Hercules
Winnerdemon
Hercules
Level 24
God Stats
3W - 6L
1,326 SR
Queue Stats
18W - 16L
1,262 Elo+
Solo
Sobek
Sobek
riel7991
Sobek
Level 28
God Stats
7W - 14L
1,239 SR
Queue Stats
264W - 247L
1,389 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,516 Elo+

VS

Team Averages
Level 14
1,421 SR
1,392 Elo+
Tiamat
Tiamat
Animantis
Tiamat
Level 25
God Stats
11W - 9L
1,740 SR
Queue Stats
27W - 28L
1,484 Elo+
Solo
Ra
Ra
Kurimm
Ra
Level 5
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 2L
1,334 Elo+
Solo
Artemis
Artemis
StUnT2600
Artemis
Level 20
God Stats
64W - 46L
1,578 SR
Queue Stats
169W - 171L
1,504 Elo+
Solo
Achilles
Achilles
TwinPin931
Achilles
Level 14
God Stats
27W - 25L
1,470 SR
Queue Stats
32W - 35L
1,389 Elo+
Solo
Susano
Susano
urfavhoman
Susano
Level 7
God Stats
1W - 5L
1,029 SR
Queue Stats
5W - 10L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FrootJuic3
Fenrir
19
5 / 10 / 9
13,210
1,016
11,892
22,491
10,392
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Samnite909
Jing Wei
19
1 / 10 / 9
12,009
924
12,188
19,628
7,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Sirius1079
Chang'e
19
1 / 8 / 13
12,041
926
6,722
21,064
16,863
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Winnerdemon
Hercules
19
6 / 5 / 8
13,264
1,020
12,416
25,709
40,791
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sobek
riel7991
Sobek
19
4 / 5 / 11
13,280
1,022
12,569
24,853
36,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Animantis
Tiamat
20
10 / 0 / 20
15,258
1,174
34,321
7,610
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
20
3 / 5 / 16
12,588
968
13,070
10,521
5,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
StUnT2600
Artemis
20
7 / 2 / 21
14,338
1,103
26,999
7,542
3,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
TwinPin931
Achilles
20
14 / 7 / 12
14,658
1,128
21,590
18,094
12,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
urfavhoman
Susano
20
4 / 3 / 22
13,224
1,017
9,384
18,081
16,295
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
129
17
Kills
38
38
Deaths
17
50
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Animantis
Tiamat
10
0
20
20
L
Fenrir
FrootJuic3
Fenrir
5
10
9
0.95
W
Ra
3
5
16
2.2
L
Jing Wei
Samnite909
Jing Wei
1
10
9
0.55
L
Chang'e
Sirius1079
Chang'e
1
8
13
0.94
W
Artemis
StUnT2600
Artemis
7
2
21
8.75
W
Achilles
TwinPin931
Achilles
14
7
12
2.86
L
Hercules
Winnerdemon
Hercules
6
5
8
2
L
Sobek
riel7991
Sobek
4
5
11
1.9
W
Susano
urfavhoman
Susano
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,787
Damage
105,364
113,745
Taken
61,848
112,501
Mitigated
43,378
24,478
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Animantis
Tiamat
34,321
764
0
1,630
7,610
5,605
0
2,277
5,333
67,666
0
L
Fenrir
FrootJuic3
Fenrir
11,892
3,496
0
897
22,491
10,392
0
9,001
13,490
0
22,007
W
Ra
13,070
987
1,031
1,368
10,521
5,274
0
2,583
7,938
35,201
0
L
Jing Wei
Samnite909
Jing Wei
12,188
8,952
0
2,232
19,628
7,469
0
9,520
10,108
0
33,505
L
Chang'e
Sirius1079
Chang'e
6,722
1,500
5,521
6,728
21,064
16,863
0
8,790
12,274
23,164
0
W
Artemis
StUnT2600
Artemis
26,999
20,142
0
1,638
7,542
3,643
0
2,652
4,890
0
43,444
W
Achilles
TwinPin931
Achilles
21,590
11,969
0
445
18,094
12,561
0
6,892
10,862
0
31,553
L
Hercules
Winnerdemon
Hercules
12,416
3,802
0
7,030
25,709
40,791
0
11,096
14,613
0
25,251
L
Sobek
riel7991
Sobek
12,569
669
0
2,070
24,853
36,986
0
9,464
15,389
43,761
0
W
Susano
urfavhoman
Susano
9,384
3,339
0
454
18,081
16,295
0
4,887
13,194
494
18,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,804
Gold Earned
70,066
168
Minions Killed
228
8
Camps Cleared
7
1,247,640
Distance Traveled
1,208,921
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,258
1,174
83
6
3
303,936
0
L
Fenrir
13,210
1,016
15
1
0
280,488
0
W
Ra
12,588
968
77
6
1
233,449
0
L
Jing Wei
12,009
924
29
2
7
246,375
2
L
Chang'e
12,041
926
31
2
0
214,114
7
W
Artemis
14,338
1,103
43
3
3
247,907
1
W
Achilles
14,658
1,128
13
1
0
201,203
3
L
Hercules
13,264
1,020
36
3
1
245,503
0
L
Sobek
13,280
1,022
57
4
0
261,160
1
W
Susano
13,224
1,017
12
1
0
222,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role