Player Matchup

Cernunnos
Cernunnos
Hippie-Gunner
Cernunnos
Level 154
God Stats
3W - 6L
1,509 SR
Queue Stats
149W - 182L
1,300 Elo+
Party 1
Ymir
Ymir
Xx-_M1GU9L_0T4KU
Ymir
Level 25
God Stats
5W - 6L
1,481 SR
Queue Stats
69W - 87L
1,380 Elo+
Party 1
Ra
Ra
auzx95
Ra
Level 157
God Stats
2W - 2L
1,674 SR
Queue Stats
43W - 58L
1,385 Elo+
Party 1
Team Averages
Level 112
1,555 SR
1,355 Elo+

VS

Team Averages
Level 82
1,410 SR
1,332 Elo+
Medusa
Medusa
JESTERDARK666
Medusa
Level 86
God Stats
1W - 2L
1,188 SR
Queue Stats
8W - 14L
1,293 Elo+
Solo
Kukulkan
Kukulkan
Senor-Gree
Kukulkan
Level 12
God Stats
4W - 5L
1,531 SR
Queue Stats
5W - 7L
1,227 Elo+
Solo
Gilgamesh
Gilgamesh
fIetzah
Gilgamesh
Level 147
God Stats
19W - 22L
1,512 SR
Queue Stats
254W - 256L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hippie-Gunner
Cernunnos
14
2 / 6 / 2
9,383
626
9,166
14,324
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 7 / 2
9,159
611
2,871
15,215
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
13
2 / 10 / 3
9,830
655
6,509
13,891
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 16
10,620
708
10,033
10,326
3,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Senor-Gree
Kukulkan
16
9 / 0 / 13
11,641
776
12,675
7,845
3,155
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
fIetzah
Gilgamesh
15
11 / 2 / 12
11,892
793
16,356
16,326
15,643
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
23
23
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Hippie-Gunner
Cernunnos
2
6
2
0.5
W
3
3
16
3.67
W
Kukulkan
Senor-Gree
Kukulkan
9
0
13
15.5
L
1
7
2
0.29
L
Ra
2
10
3
0.35
W
Gilgamesh
fIetzah
Gilgamesh
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,546
Damage
39,064
43,430
Taken
34,497
25,963
Mitigated
22,786
6,539
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Hippie-Gunner
Cernunnos
9,166
4,685
0
2,614
14,324
5,997
0
4,250
10,074
0
41,439
W
10,033
2,738
533
887
10,326
3,988
1,652
3,635
6,691
0
49,804
W
Kukulkan
Senor-Gree
Kukulkan
12,675
1,814
1,222
1,200
7,845
3,155
1,336
3,336
4,509
39,303
0
L
2,871
351
0
564
15,215
14,877
0
6,900
8,315
7,005
0
L
Ra
6,509
60
993
2,368
13,891
5,089
0
1,525
12,366
30,609
0
W
Gilgamesh
fIetzah
Gilgamesh
16,356
3,773
0
656
16,326
15,643
0
2,409
13,917
0
40,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
34,153
117
Minions Killed
164
0
Camps Cleared
0
712,415
Distance Traveled
820,192
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,383
626
62
4
0
237,204
2
W
Medusa
10,620
708
54
4
0
265,245
3
W
Kukulkan
11,641
776
77
5
0
277,560
0
L
Ymir
9,159
611
14
1
0
247,439
2
L
Ra
9,830
655
41
3
0
227,772
1
W
Gilgamesh
11,892
793
33
2
0
277,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role