Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Chawvy
Cerberus
Level 25
God Stats
2W - 2L
1,856 SR
Queue Stats
87W - 65L
1,616 Elo+
Party 1
Apollo
Apollo
DPxEnderman
Apollo
Level 48
God Stats
1W - 1L
1,293 SR
Queue Stats
38W - 38L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
FrickThorns
Kuzenbo
Level 45
God Stats
1W - 2L
1,490 SR
Queue Stats
91W - 84L
1,504 Elo+
Party 3
Arachne
Arachne
WackLack
Arachne
Level 25
God Stats
9W - 7L
1,709 SR
Queue Stats
69W - 74L
1,547 Elo+
Party 3
Team Averages
Level 56
1,570 SR
1,552 Elo+

VS

Team Averages
Level 50
1,488 SR
1,547 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ganofrovec
Cthulhu
Level 39
God Stats
7W - 8L
1,395 SR
Queue Stats
61W - 63L
1,439 Elo+
Party 2
Agni
Agni
NoWayStepBro
Agni
Level 46
God Stats
5W - 6L
1,481 SR
Queue Stats
144W - 73L
1,723 Elo+
Solo
Amaterasu
Amaterasu
PostAlone
Amaterasu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 91L
1,639 Elo+
Solo
Artemis
Artemis
Stefekun
Artemis
Level 28
God Stats
6W - 2L
1,564 SR
Queue Stats
70W - 76L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
0 / 3 / 3
9,864
470
4,390
8,797
3,781
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Chawvy
Cerberus
18
1 / 4 / 2
10,643
507
13,703
22,491
20,445
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
16
6 / 6 / 4
10,653
507
11,223
17,604
5,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
FrickThorns
Kuzenbo
13
3 / 6 / 6
10,058
479
7,390
17,630
17,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
WackLack
Arachne
18
5 / 5 / 1
11,150
531
9,736
18,124
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
13 / 1 / 6
12,608
600
17,460
20,506
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Ganofrovec
Cthulhu
14
2 / 3 / 7
9,022
430
10,011
17,254
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 0 / 4
12,647
602
15,695
8,422
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
PostAlone
Amaterasu
18
3 / 3 / 2
13,020
620
12,090
20,740
16,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Stefekun
Artemis
14
0 / 8 / 7
8,819
420
8,798
11,119
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
15
Kills
24
24
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
3
0.5
W
Ao Kuang
 
Ao Kuang
13
1
6
16
L
Cerberus
Chawvy
Cerberus
1
4
2
0.5
L
Apollo
6
6
4
1.33
L
Kuzenbo
FrickThorns
Kuzenbo
3
6
6
1
W
Cthulhu
Ganofrovec
Cthulhu
2
3
7
1.83
W
6
0
4
8
W
Amaterasu
PostAlone
Amaterasu
3
3
2
1.33
W
Artemis
Stefekun
Artemis
0
8
7
0.44
L
Arachne
WackLack
Arachne
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,442
Damage
64,054
84,646
Taken
78,041
55,682
Mitigated
45,702
21,389
Healing
33,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,390
0
0
3,292
8,797
3,781
0
5,977
2,776
67,271
0
W
Ao Kuang
 
Ao Kuang
17,460
3,829
0
13,620
20,506
8,661
154
7,595
12,911
74,021
11,652
L
Cerberus
Chawvy
Cerberus
13,703
1,194
0
7,687
22,491
20,445
0
8,467
13,628
81,871
0
L
Apollo
11,223
8,779
0
4,250
17,604
5,858
1,816
9,084
7,744
0
78,811
L
Kuzenbo
FrickThorns
Kuzenbo
7,390
3,445
0
470
17,630
17,198
0
10,489
6,836
22,544
0
W
Cthulhu
Ganofrovec
Cthulhu
10,011
582
452
6,016
17,254
14,322
0
3,194
14,060
32,638
0
W
15,695
1,581
0
2,628
8,422
2,976
0
3,122
5,300
115,650
0
W
Amaterasu
PostAlone
Amaterasu
12,090
5,982
0
8,892
20,740
16,855
0
9,231
11,509
1,364
74,291
W
Artemis
Stefekun
Artemis
8,798
2,708
0
1,633
11,119
2,888
1,154
2,341
8,778
0
50,503
L
Arachne
WackLack
Arachne
9,736
6,811
0
5,690
18,124
8,400
0
8,296
9,653
0
82,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
56,116
644
Minions Killed
621
0
Camps Cleared
0
2,050,301
Distance Traveled
2,061,810
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,864
470
142
7
0
378,782
5
W
Ao Kuang
12,608
600
125
6
0
450,899
1
L
Cerberus
10,643
507
211
10
0
398,589
1
L
Apollo
10,653
507
140
7
0
391,662
4
L
Kuzenbo
10,058
479
18
1
0
418,074
1
W
Cthulhu
9,022
430
49
2
0
397,641
4
W
Agni
12,647
602
201
10
0
425,867
8
W
Amaterasu
13,020
620
158
8
0
437,329
6
W
Artemis
8,819
420
88
4
0
350,074
4
L
Arachne
11,150
531
133
6
0
463,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role