Player Matchup

Gilgamesh
Gilgamesh
KittyGangster
Gilgamesh
Level 89
God Stats
6W - 4L
1,752 SR
Queue Stats
20W - 19L
1,636 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SchrottRolf
Tsukuyomi
Level 128
God Stats
1W - 2L
1,404 SR
Queue Stats
41W - 39L
1,462 Elo+
Party 1
Ra
Ra
Sebastian2141
Ra
Level 29
God Stats
3W - 7L
1,331 SR
Queue Stats
33W - 64L
1,326 Elo+
Solo
Team Averages
Level 82
1,496 SR
1,475 Elo+

VS

Team Averages
Level 76
1,368 SR
1,466 Elo+
Thoth
Thoth
Dynamiic0
Thoth
Level 60
God Stats
2W - 1L
1,423 SR
Queue Stats
34W - 18L
1,600 Elo+
Party 2
Chaac
Chaac
SnakeSn1pEr09
Chaac
Level 45
God Stats
5W - 6L
1,443 SR
Queue Stats
38W - 29L
1,560 Elo+
Party 2
Loki
Loki
Strahlsklave
Loki
Level 122
God Stats
1W - 3L
1,240 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KittyGangster
Gilgamesh
20
11 / 7 / 3
17,551
627
25,008
29,204
34,390
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
SchrottRolf
Tsukuyomi
20
7 / 8 / 8
17,009
607
32,868
29,272
25,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 4 / 10
16,023
572
11,867
22,732
15,429
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dynamiic0
Thoth
20
7 / 6 / 9
17,740
634
24,249
22,125
8,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 9
18,713
668
31,277
33,606
54,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 9 / 12
16,323
583
11,113
24,984
9,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
19
Kills
19
19
Deaths
19
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
Dynamiic0
Thoth
7
6
9
1.92
L
Gilgamesh
KittyGangster
Gilgamesh
11
7
3
1.79
L
Tsukuyomi
SchrottRolf
Tsukuyomi
7
8
8
1.38
L
1
4
10
1.5
W
10
4
9
3.63
W
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,743
Damage
66,639
81,208
Taken
80,715
75,341
Mitigated
72,000
18,249
Healing
24,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Dynamiic0
Thoth
24,249
1,180
383
7,374
22,125
8,284
1,218
3,803
17,797
97,918
0
L
Gilgamesh
KittyGangster
Gilgamesh
25,008
6,043
829
4,510
29,204
34,390
52
10,227
18,429
0
77,650
L
Tsukuyomi
SchrottRolf
Tsukuyomi
32,868
6,920
0
5,177
29,272
25,522
993
9,681
18,949
0
89,848
L
11,867
1,906
1,935
5,798
22,732
15,429
354
7,144
15,131
72,646
0
W
31,277
8,077
0
13,349
33,606
54,110
1,331
5,177
27,508
9,769
61,397
W
11,113
2,100
0
3,432
24,984
9,606
288
2,887
21,371
0
60,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,583
Gold Earned
52,776
288
Minions Killed
271
0
Camps Cleared
0
1,418,797
Distance Traveled
1,406,040
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
17,740
634
127
5
0
472,043
4
L
Gilgamesh
17,551
627
70
3
0
477,538
5
L
Tsukuyomi
17,009
607
66
2
0
447,273
2
L
Ra
16,023
572
152
5
0
493,986
0
W
Chaac
18,713
668
82
3
0
526,761
3
W
Loki
16,323
583
62
2
0
407,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role