Player Matchup

Sun Wukong
Sun Wukong
Derpdude2003
Sun Wukong
Level 18
God Stats
8W - 7L
1,603 SR
Queue Stats
62W - 54L
1,639 Elo+
Solo
Olorun
Olorun
Ikerprow1011
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,332 Elo+
Solo
Tiamat
Tiamat
X_GatorGuy_X
Tiamat
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 46L
1,426 Elo+
Solo
Medusa
Medusa
gelodellatundra
Medusa
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
marchitos77
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Team Averages
Level 11
1,521 SR
1,479 Elo+

VS

Team Averages
Level 23
1,451 SR
1,392 Elo+
Ah Muzen Cab
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
Level 26
God Stats
9W - 3L
1,785 SR
Queue Stats
135W - 134L
1,647 Elo+
Solo
Fenrir
Fenrir
Wolf gang2046
Fenrir
Level 26
God Stats
11W - 8L
1,107 SR
Queue Stats
82W - 98L
1,279 Elo+
Solo
Danzaburou
Danzaburou
XDSword
Danzaburou
Level 17
God Stats
21W - 18L
1,360 SR
Queue Stats
148W - 191L
1,197 Elo+
Party 2
Erlang Shen
Erlang Shen
crehs
Erlang Shen
Level 24
God Stats
2W - 4L
1,311 SR
Queue Stats
175W - 216L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
piwi1255
Cthulhu
Level 23
God Stats
28W - 35L
1,694 SR
Queue Stats
247W - 267L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Derpdude2003
Sun Wukong
16
10 / 3 / 5
10,478
524
15,700
20,589
15,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
11
1 / 13 / 3
7,521
376
4,711
13,944
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
15
3 / 10 / 6
9,459
473
5,831
12,475
5,612
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 8 / 3
8,640
432
5,251
16,127
5,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
9 / 6 / 5
10,032
502
11,588
19,503
13,885
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
19
17 / 1 / 4
12,725
636
20,232
12,724
5,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 6 / 6
11,484
574
11,634
17,653
7,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
XDSword
Danzaburou
10
0 / 12 / 3
7,802
390
4,184
12,492
3,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
crehs
Erlang Shen
14
2 / 5 / 4
9,346
467
8,011
14,019
6,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
piwi1255
Cthulhu
15
8 / 4 / 8
10,332
517
14,787
11,284
8,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
28
Kills
35
40
Deaths
28
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Derpdude2003
Sun Wukong
10
3
5
4.17
L
Olorun
1
13
3
0.19
W
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
17
1
4
19
W
8
6
6
1.83
W
Danzaburou
XDSword
Danzaburou
0
12
3
0.13
L
Tiamat
3
10
6
0.6
W
Erlang Shen
crehs
Erlang Shen
2
5
4
0.8
L
5
8
3
0.81
L
9
6
5
1.92
W
Cthulhu
piwi1255
Cthulhu
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,081
Damage
58,848
82,638
Taken
68,172
47,138
Mitigated
31,574
14,983
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Derpdude2003
Sun Wukong
15,700
3,571
0
6,599
20,589
15,930
0
1,327
19,262
0
54,980
L
Olorun
4,711
2,173
286
1,468
13,944
5,861
2,566
1,836
12,108
18,286
1,995
W
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
20,232
11,407
0
6,297
12,724
5,519
7,101
2,959
9,765
0
97,710
W
11,634
2,358
0
6,891
17,653
7,149
689
4,663
12,990
0
65,270
W
Danzaburou
XDSword
Danzaburou
4,184
1,578
0
775
12,492
3,926
1,668
6,322
6,170
0
14,808
L
Tiamat
5,831
2,078
0
1,406
12,475
5,612
529
1,123
11,352
36,703
0
W
Erlang Shen
crehs
Erlang Shen
8,011
4,501
15
1,639
14,019
6,208
3,133
2,885
11,134
0
42,068
L
5,251
2,262
0
2,687
16,127
5,850
29
6,121
10,006
0
36,893
L
11,588
2,184
88
2,449
19,503
13,885
33
4,380
15,123
42,803
0
W
Cthulhu
piwi1255
Cthulhu
14,787
1,417
116
0
11,284
8,772
1,403
4,844
6,440
38,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,130
Gold Earned
51,689
300
Minions Killed
437
0
Camps Cleared
0
1,704,611
Distance Traveled
1,797,968
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,478
524
96
5
0
403,879
0
L
Olorun
7,521
376
36
2
0
316,284
5
W
Ah Muzen Cab
12,725
636
163
8
0
351,953
0
W
Fenrir
11,484
574
111
6
0
328,967
0
W
Danzaburou
7,802
390
18
1
0
329,893
3
L
Tiamat
9,459
473
57
3
0
309,898
0
W
Erlang Shen
9,346
467
84
4
0
401,128
1
L
Medusa
8,640
432
48
2
0
349,360
0
L
Ymir
10,032
502
63
3
0
325,190
0
W
Cthulhu
10,332
517
61
3
0
386,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role