Player Matchup

Danzaburou
Danzaburou
Crudeanimal
Danzaburou
Level 24
God Stats
22W - 31L
1,451 SR
Queue Stats
82W - 147L
1,315 Elo+
Party 1
Fenrir
Fenrir
Youtube_joakito
Fenrir
Level 24
God Stats
23W - 35L
1,533 SR
Queue Stats
94W - 168L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
alesuki
Nu Wa
Level 29
God Stats
35W - 25L
1,253 SR
Queue Stats
242W - 253L
1,418 Elo+
Solo
Bacchus
Bacchus
xElMatiiix
Bacchus
Level 25
God Stats
21W - 47L
1,314 SR
Queue Stats
62W - 127L
1,285 Elo+
Party 1
Rama
Rama
zGiulaa
Rama
Level 22
God Stats
1W - 2L
1,186 SR
Queue Stats
50W - 42L
1,509 Elo+
Solo
Team Averages
Level 25
1,347 SR
1,362 Elo+

VS

Team Averages
Level 21
1,496 SR
1,338 Elo+
Ratatoskr
Ratatoskr
Archimedes-_R6
Ratatoskr
Level 28
God Stats
16W - 19L
1,540 SR
Queue Stats
236W - 266L
1,416 Elo+
Solo
Hades
Hades
ILucifer-2503
Hades
Level 29
God Stats
14W - 9L
1,671 SR
Queue Stats
92W - 124L
1,369 Elo+
Solo
Loki
Loki
math_kerstingsbr
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,318 Elo+
Solo
Fenrir
Fenrir
sincere_mudlark8
Fenrir
Level 8
God Stats
2W - 3L
1,437 SR
Queue Stats
6W - 10L
1,328 Elo+
Solo
Bellona
Bellona
zero_gil_jackson
Bellona
Level 12
God Stats
5W - 8L
1,331 SR
Queue Stats
33W - 37L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crudeanimal
Danzaburou
17
2 / 2 / 3
14,279
595
5,208
12,830
9,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 3 / 5
12,044
502
6,737
12,025
6,885
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
alesuki
Nu Wa
20
7 / 3 / 6
13,589
566
17,870
11,718
4,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
xElMatiiix
Bacchus
16
2 / 1 / 3
10,854
452
6,311
13,354
8,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
zGiulaa
Rama
20
5 / 1 / 8
13,431
560
14,305
19,283
9,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Archimedes-_R6
Ratatoskr
20
4 / 7 / 3
12,320
513
16,669
22,551
9,022
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 7 / 4
9,772
407
11,960
20,448
13,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 3
10,652
444
7,459
12,886
4,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 3 / 0
6,342
264
147
5,931
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 4
10,285
429
9,238
15,357
16,262
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
24
Kills
10
10
Deaths
24
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Archimedes-_R6
Ratatoskr
4
7
3
0.79
W
Danzaburou
Crudeanimal
Danzaburou
2
2
3
1.75
L
3
7
4
0.71
W
8
3
5
3.5
W
Nu Wa
alesuki
Nu Wa
7
3
6
3.33
L
1
3
3
0.83
L
0
3
0
0
W
Bacchus
xElMatiiix
Bacchus
2
1
3
3.5
W
Rama
zGiulaa
Rama
5
1
8
9
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,431
Damage
45,473
69,210
Taken
77,173
38,518
Mitigated
44,503
28,062
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Archimedes-_R6
Ratatoskr
16,669
6,393
0
2,435
22,551
9,022
0
5,952
16,599
162
115,966
W
Danzaburou
Crudeanimal
Danzaburou
5,208
1,757
0
4,192
12,830
9,805
2,335
2,866
9,964
0
59,292
L
11,960
823
268
3,778
20,448
13,702
0
5,970
14,478
46,244
0
W
6,737
1,649
0
2,474
12,025
6,885
622
2,997
9,028
0
31,111
W
Nu Wa
alesuki
Nu Wa
17,870
2,977
351
5,084
11,718
4,735
1,152
2,860
8,858
88,930
0
L
7,459
1,522
0
2,482
12,886
4,324
0
5,527
7,359
0
59,662
L
147
113
0
628
5,931
1,193
54
2,795
3,136
0
5,869
W
Bacchus
xElMatiiix
Bacchus
6,311
605
0
6,243
13,354
8,007
2,204
1,639
11,715
28,348
0
W
Rama
zGiulaa
Rama
14,305
10,390
0
9,718
19,283
9,086
8,469
1,736
17,547
0
119,830
L
9,238
2,924
0
443
15,357
16,262
0
3,937
11,420
0
53,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,197
Gold Earned
49,371
562
Minions Killed
459
0
Camps Cleared
0
2,103,261
Distance Traveled
2,051,764
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,320
513
171
7
0
520,063
1
W
Danzaburou
14,279
595
102
4
0
396,811
2
L
Hades
9,772
407
77
3
0
416,171
0
W
Fenrir
12,044
502
61
3
0
449,693
3
W
Nu Wa
13,589
566
136
6
0
408,028
3
L
Loki
10,652
444
105
4
0
472,362
4
L
Fenrir
6,342
264
9
0
0
175,398
0
W
Bacchus
10,854
452
48
2
0
444,573
0
W
Rama
13,431
560
215
9
0
404,156
3
L
Bellona
10,285
429
97
4
0
467,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role